- Only player input containers use the new color backgrounds, borders, and shadows
- Game type selection and other steps are visually unaffected
- Ensures clear, consistent player association without UI side effects
Refs #26
- Passes selected game type to RaceToStep in App.jsx
- RaceToStep now shows quick pick values 60, 70, 80, 90, 100 (default 80) for 14/1, 1–9 (default 5) for others
- Number input always displays the default if none selected, updates on game type change
- Updates .gitea to reference issue #26 for traceability
Refs #26
- Increases the number of quick-pick buttons from 4 to 10.
- Adds a '...' button that appears when more than 10 players exist in history.
- Clicking '...' opens a scrollable modal listing all past players for easy selection.
- This provides a much faster player selection flow on touch devices.
Closes#4
- Adds forward navigation arrows to the 'Game Type' and 'Race To' steps in the new game wizard.
- Unifies navigation logic across all five steps.
- Users can now review their selections before proceeding.
Closes#11
- Renames 'Offen' to 'Endlos' and moves it to a separate line.
- Extends quick-pick buttons to include 1-9.
- Removes 'Custom' button and makes numeric input always visible.
- Updates placeholder text for the custom input.
- Closes#10
- Adds the 'GameTypeStep' to the new game wizard.
- Features large, touch-friendly buttons for selecting game types.
- Selection automatically proceeds to the next step.
- Includes progress indicator and back navigation.
- Closes#9
- Implemented the third step of the new game creation wizard for Player 3's name input.
- The step is optional and includes a 'Skip' button.
- Includes autosuggestions from player history and quick-pick buttons.
- Aligned styling and layout with previous steps, including fixes for button alignment.
- Closes#8
- Add Player2Step component for player 2 name input
- Implement multi-step wizard logic in App.jsx
- Player 1/2 steps now allow forward/back navigation
- Left arrow on Player 2 returns to Player 1, not abort
- Prepare placeholders for further steps
Closes#7
- Quick-pick now advances to next step
- Added clear (×) icon to input field
- Replaced navigation buttons with large left/right arrows
- All controls are touch-friendly and visually prominent
Closes#6
- Consolidated all modal-related styles into Modal.module.css; ValidationModal.module.css is now deprecated
- All main action/navigation buttons in NewGame and GameDetail use global .btn/.nav-buttons utility classes
- Removed duplicate utility classes from component CSS files
- Fixed .fullscreenToggle class naming for consistency
- Cleaned up component CSS to only contain component-specific styles
- Updated GameCompletionModal to use shared modal styles
This ensures DRY, maintainable, and consistent styling across the app.
- Refactored all components in src/components to:
- Use arrow function components and prop destructuring
- Add JSDoc for all exported components
- Improve accessibility (aria-labels, roles, etc.)
- Use correct key usage in lists
- Add comments for non-obvious logic
- Use modern event handler patterns and memoization where appropriate
- Refactored src/pages/index.astro:
- Removed <html>, <head>, and <body> (should be in layout)
- Used semantic <main> for main content
- Kept only necessary imports and markup
- Refactored src/styles/index.css:
- Removed duplicate rules
- Ensured only global resets/utilities are present
- Added comments for clarity
- Ensured no component-specific styles are present
- Used consistent formatting
Brings the codebase in line with modern Astro and Preact best practices, improves maintainability, accessibility, and code clarity.
- New Game form is now prefilled with the last created game's values
- Added 'Felder leeren' (Clear All) button at the top to reset all fields
- Improves speed and UX for repeated game entry
Refs #1
- Refactored New Game screen to use a modern, card-like, dark-themed layout
- Removed select dropdowns for previous players, now only datalist+input for player names
- Updated paddings, backgrounds, borders, and font sizes for a visually consistent, modern look
- No logic changes, only markup and style
Refs #1
- Replaced all .astro components with .jsx Preact components and added corresponding CSS modules.
- Updated index.astro to use the new App Preact component; removed legacy script and Astro imports.
- Deleted obsolete .astro component files and main JS logic (src/scripts/index.js, public/scripts/index.js).
- Updated astro.config.mjs for Preact integration.
- Updated package.json and package-lock.json to include @astrojs/preact and preact.
- Updated tsconfig.json for Preact JSX support.
- Refactored index.css to keep only global resets and utility styles.
- All changes relate to Gitea issue #1 (refactor to astro app).
Migrates the UI from Astro/vanilla JS to a modular Preact component architecture, removing all legacy code and aligning the project with modern best practices.
Refs #1