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2
.gitea
2
.gitea
@@ -1 +1 @@
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@https://gitea.schwenk.online/froxxxy/bscscore/issues/1
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@https://gitea.schwenk.online/froxxxy/bscscore/issues/10
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2
.gitignore
vendored
2
.gitignore
vendored
@@ -24,4 +24,4 @@ pnpm-debug.log*
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.idea/
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.gitea
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dev/
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dev/.gitea
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@@ -2,7 +2,7 @@ import { h } from 'preact';
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import { useState, useEffect, useCallback } from 'preact/hooks';
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import GameList from './GameList.jsx';
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import GameDetail from './GameDetail.jsx';
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import NewGame from './NewGame.jsx';
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import { Player1Step, Player2Step, Player3Step, GameTypeStep, RaceToStep } from './NewGame.jsx';
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import Modal from './Modal.jsx';
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import ValidationModal from './ValidationModal.jsx';
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import GameCompletionModal from './GameCompletionModal.jsx';
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@@ -23,6 +23,8 @@ const App = () => {
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const [validation, setValidation] = useState({ open: false, message: '' });
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const [completionModal, setCompletionModal] = useState({ open: false, game: null });
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const [filter, setFilter] = useState('all');
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const [newGameStep, setNewGameStep] = useState(null);
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const [newGameData, setNewGameData] = useState({ player1: '', player2: '', player3: '', gameType: '', raceTo: '' });
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// Load games from localStorage on mount
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useEffect(() => {
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@@ -55,6 +57,8 @@ const App = () => {
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const showNewGame = useCallback(() => {
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setScreen('new-game');
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setCurrentGameId(null);
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setNewGameStep('player1');
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setNewGameData({ player1: '', player2: '', player3: '', gameType: '', raceTo: '' });
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}, []);
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const showGameDetail = useCallback((id) => {
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setCurrentGameId(id);
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@@ -113,6 +117,22 @@ const App = () => {
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setScreen('game-detail');
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}, [currentGameId]);
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const handleRematch = useCallback(() => {
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const completedGame = games.find(g => g.id === currentGameId);
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if (!completedGame) return;
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const newId = handleCreateGame({
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player1: completedGame.player1,
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player2: completedGame.player2,
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player3: completedGame.player3,
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gameType: completedGame.gameType,
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raceTo: completedGame.raceTo,
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});
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setCompletionModal({ open: false, game: null });
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showGameDetail(newId);
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}, [games, currentGameId, handleCreateGame, showGameDetail]);
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// Delete game
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const handleDeleteGame = useCallback((id) => {
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setModal({ open: true, gameId: id });
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@@ -134,6 +154,37 @@ const App = () => {
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setValidation({ open: false, message: '' });
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}, []);
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// Step handlers
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const handlePlayer1Next = (name) => {
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setNewGameData(data => ({ ...data, player1: name }));
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setNewGameStep('player2');
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};
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const handlePlayer2Next = (name) => {
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setNewGameData(data => ({ ...data, player2: name }));
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setNewGameStep('player3');
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};
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const handlePlayer3Next = (name) => {
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setNewGameData(data => ({ ...data, player3: name }));
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setNewGameStep('gameType');
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};
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const handleGameTypeNext = (type) => {
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setNewGameData(data => ({ ...data, gameType: type }));
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setNewGameStep('raceTo');
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};
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const handleRaceToNext = (raceTo) => {
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const finalData = { ...newGameData, raceTo };
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const newId = handleCreateGame(finalData);
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showGameDetail(newId);
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setNewGameStep(null);
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setNewGameData({ player1: '', player2: '', player3: '', gameType: '', raceTo: '' });
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};
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const handleCancelNewGame = useCallback(() => {
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setScreen('game-list');
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setNewGameStep(null);
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setNewGameData({ player1: '', player2: '', player3: '', gameType: '', raceTo: '' });
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}, []);
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return (
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<div className="screen-container">
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{screen === 'game-list' && (
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@@ -153,16 +204,44 @@ const App = () => {
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{screen === 'new-game' && (
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<div className="screen active">
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<div className="screen-content">
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<NewGame
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onCreateGame={handleCreateGame}
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playerNameHistory={playerNameHistory}
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onCancel={showGameList}
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onGameCreated={id => {
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setCurrentGameId(id);
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setScreen('game-detail');
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}}
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initialValues={games[0]}
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/>
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{newGameStep === 'player1' && (
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<Player1Step
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playerNameHistory={playerNameHistory}
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onNext={handlePlayer1Next}
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onCancel={handleCancelNewGame}
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initialValue={newGameData.player1}
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/>
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)}
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{newGameStep === 'player2' && (
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<Player2Step
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playerNameHistory={playerNameHistory}
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onNext={handlePlayer2Next}
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onCancel={() => setNewGameStep('player1')}
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initialValue={newGameData.player2}
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/>
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)}
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{newGameStep === 'player3' && (
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<Player3Step
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playerNameHistory={playerNameHistory}
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onNext={handlePlayer3Next}
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onCancel={() => setNewGameStep('player2')}
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initialValue={newGameData.player3}
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/>
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)}
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{newGameStep === 'gameType' && (
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<GameTypeStep
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onNext={handleGameTypeNext}
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onCancel={() => setNewGameStep('player3')}
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initialValue={newGameData.gameType}
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/>
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)}
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{newGameStep === 'raceTo' && (
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<RaceToStep
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onNext={handleRaceToNext}
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onCancel={() => setNewGameStep('gameType')}
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initialValue={newGameData.raceTo}
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/>
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)}
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</div>
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</div>
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)}
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@@ -195,6 +274,7 @@ const App = () => {
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game={completionModal.game}
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onConfirm={handleConfirmCompletion}
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onClose={() => setCompletionModal({ open: false, game: null })}
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onRematch={handleRematch}
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/>
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<FullscreenToggle />
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</div>
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@@ -9,9 +9,10 @@ import styles from './GameCompletionModal.module.css';
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* @param {object} props.game
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* @param {Function} props.onConfirm
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* @param {Function} props.onClose
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* @param {Function} props.onRematch
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* @returns {import('preact').VNode|null}
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*/
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const GameCompletionModal = ({ open, game, onConfirm, onClose }) => {
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const GameCompletionModal = ({ open, game, onConfirm, onClose, onRematch }) => {
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if (!open || !game) return null;
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const playerNames = [game.player1, game.player2, game.player3].filter(Boolean);
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const scores = [game.score1, game.score2, game.score3].filter((_, i) => playerNames[i]);
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@@ -41,6 +42,7 @@ const GameCompletionModal = ({ open, game, onConfirm, onClose }) => {
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</div>
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<div className={modalStyles['modal-footer']}>
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<button className={styles['btn'] + ' ' + styles['btn--warning']} onClick={onConfirm} aria-label="Bestätigen">Bestätigen</button>
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<button className={styles['btn'] + ' ' + styles['btn--primary']} onClick={onRematch} aria-label="Rematch">Rematch</button>
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<button className={styles['btn']} onClick={onClose} aria-label="Abbrechen">Abbrechen</button>
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</div>
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</div>
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@@ -28,7 +28,14 @@ const GameDetail = ({ game, onFinishGame, onUpdateScore, onBack }) => {
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key={name + idx}
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>
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<span className={styles['player-name']}>{name}</span>
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<span className={styles['score']} id={`score${idx+1}`}>{scores[idx]}</span>
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<span
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className={styles['score']}
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id={`score${idx + 1}`}
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onClick={() => !isCompleted && onUpdateScore(idx + 1, 1)}
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aria-label={`Aktueller Punktestand für ${name}: ${scores[idx]}. Klicken zum Erhöhen.`}
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>
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{scores[idx]}
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</span>
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<button
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className={styles['score-button']}
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disabled={isCompleted}
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@@ -1,117 +1,648 @@
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import { h } from 'preact';
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import { useState, useEffect } from 'preact/hooks';
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import { useState, useEffect, useRef } from 'preact/hooks';
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import styles from './NewGame.module.css';
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import modalStyles from './PlayerSelectModal.module.css';
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const PlayerSelectModal = ({ players, onSelect, onClose }) => (
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<div className={modalStyles.modalOverlay} onClick={onClose}>
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<div className={modalStyles.modalContent} onClick={e => e.stopPropagation()}>
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<div className={modalStyles.modalHeader}>
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<h3>Alle Spieler</h3>
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<button className={modalStyles.closeButton} onClick={onClose}>×</button>
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</div>
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<div className={modalStyles.playerList}>
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{players.map(player => (
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<button key={player} className={modalStyles.playerItem} onClick={() => onSelect(player)}>
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{player}
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</button>
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))}
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</div>
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</div>
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</div>
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);
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/**
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* New game creation form.
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* Player 1 input step for multi-step game creation wizard.
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* @param {object} props
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* @param {Function} props.onCreateGame
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* @param {string[]} props.playerNameHistory
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* @param {Function} props.onNext
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* @param {Function} props.onCancel
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* @param {Function} props.onGameCreated
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* @param {object} props.initialValues
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* @param {string} [props.initialValue]
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* @returns {import('preact').VNode}
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*/
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const NewGame = ({ onCreateGame, playerNameHistory, onCancel, onGameCreated, initialValues }) => {
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const [player1, setPlayer1] = useState(initialValues?.player1 || '');
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const [player2, setPlayer2] = useState(initialValues?.player2 || '');
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const [player3, setPlayer3] = useState(initialValues?.player3 || '');
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const [gameType, setGameType] = useState(initialValues?.gameType || '8-Ball');
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const [raceTo, setRaceTo] = useState(initialValues?.raceTo ? String(initialValues.raceTo) : '');
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const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }) => {
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const [player1, setPlayer1] = useState(initialValue);
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const [error, setError] = useState(null);
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const [filteredNames, setFilteredNames] = useState(playerNameHistory);
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const [isModalOpen, setIsModalOpen] = useState(false);
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const inputRef = useRef(null);
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useEffect(() => {
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setPlayer1(initialValues?.player1 || '');
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setPlayer2(initialValues?.player2 || '');
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setPlayer3(initialValues?.player3 || '');
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setGameType(initialValues?.gameType || '8-Ball');
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setRaceTo(initialValues?.raceTo ? String(initialValues.raceTo) : '');
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setError(null);
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}, [initialValues]);
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if (!player1) {
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setFilteredNames(playerNameHistory);
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} else {
|
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setFilteredNames(
|
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playerNameHistory.filter(name =>
|
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name.toLowerCase().includes(player1.toLowerCase())
|
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)
|
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);
|
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}
|
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}, [player1, playerNameHistory]);
|
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|
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const handleSubmit = (e) => {
|
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e.preventDefault();
|
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if (!player1.trim() || !player2.trim()) {
|
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setError('Bitte Namen für beide Spieler eingeben');
|
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if (!player1.trim()) {
|
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setError('Bitte Namen für Spieler 1 eingeben');
|
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return;
|
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}
|
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const id = onCreateGame({
|
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player1: player1.trim(),
|
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player2: player2.trim(),
|
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player3: player3.trim() || null,
|
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gameType,
|
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raceTo: raceTo ? parseInt(raceTo) : null
|
||||
});
|
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if (onGameCreated && id) {
|
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onGameCreated(id);
|
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}
|
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setError(null);
|
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onNext(player1.trim());
|
||||
};
|
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|
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const handleQuickPick = (name) => {
|
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setError(null);
|
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onNext(name);
|
||||
};
|
||||
|
||||
const handleModalSelect = (name) => {
|
||||
setIsModalOpen(false);
|
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handleQuickPick(name);
|
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};
|
||||
|
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const handleClear = () => {
|
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setPlayer1('');
|
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setPlayer2('');
|
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setPlayer3('');
|
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setGameType('8-Ball');
|
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setRaceTo('');
|
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setError(null);
|
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if (inputRef.current) inputRef.current.focus();
|
||||
};
|
||||
|
||||
return (
|
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<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Neues Spiel Formular">
|
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<div className={styles['screen-title']}>Neues Spiel</div>
|
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<div style={{ display: 'flex', justifyContent: 'flex-end', marginBottom: 16 }}>
|
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<button type="button" className="btn" onClick={handleClear} aria-label="Felder leeren">Felder leeren</button>
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 1 Eingabe" autoComplete="off">
|
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<div className={styles['screen-title']}>Neues Spiel – Schritt 1/5</div>
|
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<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
</div>
|
||||
<div className={styles['player-inputs']}>
|
||||
<div className={styles['player-input']}>
|
||||
<label htmlFor="player1-input">Spieler 1</label>
|
||||
<div className={styles['name-input-container']}>
|
||||
<input id="player1-input" className={styles['name-input']} placeholder="Name Spieler 1" value={player1} onInput={e => setPlayer1(e.target.value)} list="player1-history" aria-label="Name Spieler 1" />
|
||||
<datalist id="player1-history">
|
||||
{playerNameHistory.map((name, idx) => <option value={name} key={name + idx} />)}
|
||||
</datalist>
|
||||
</div>
|
||||
<div className={styles['player-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
||||
<label htmlFor="player1-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 1</label>
|
||||
<div style={{ position: 'relative', width: '100%' }}>
|
||||
<input
|
||||
id="player1-input"
|
||||
className={styles['name-input']}
|
||||
placeholder="Name Spieler 1"
|
||||
value={player1}
|
||||
onInput={e => setPlayer1(e.target.value)}
|
||||
autoFocus
|
||||
autoComplete="off"
|
||||
aria-label="Name Spieler 1"
|
||||
style={{ fontSize: '1.2rem', minHeight: 48, marginTop: 12, marginBottom: 12, width: '100%', paddingRight: 44 }}
|
||||
ref={inputRef}
|
||||
/>
|
||||
{player1 && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['clear-input-btn']}
|
||||
aria-label="Feld leeren"
|
||||
onClick={handleClear}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 8,
|
||||
top: '50%',
|
||||
transform: 'translateY(-50%)',
|
||||
background: 'none',
|
||||
border: 'none',
|
||||
cursor: 'pointer',
|
||||
fontSize: 24,
|
||||
color: '#aaa',
|
||||
padding: 0,
|
||||
zIndex: 2
|
||||
}}
|
||||
tabIndex={0}
|
||||
>
|
||||
{/* Unicode heavy multiplication X */}
|
||||
×
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
<div className={styles['player-input']}>
|
||||
<label htmlFor="player2-input">Spieler 2</label>
|
||||
<div className={styles['name-input-container']}>
|
||||
<input id="player2-input" className={styles['name-input']} placeholder="Name Spieler 2" value={player2} onInput={e => setPlayer2(e.target.value)} list="player2-history" aria-label="Name Spieler 2" />
|
||||
<datalist id="player2-history">
|
||||
{playerNameHistory.map((name, idx) => <option value={name} key={name + idx} />)}
|
||||
</datalist>
|
||||
{filteredNames.length > 0 && (
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
|
||||
{filteredNames.slice(0, 10).map((name, idx) => (
|
||||
<button
|
||||
type="button"
|
||||
key={name + idx}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
onClick={() => handleQuickPick(name)}
|
||||
aria-label={`Schnellauswahl: ${name}`}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
))}
|
||||
{playerNameHistory.length > 10 && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
onClick={() => setIsModalOpen(true)}
|
||||
aria-label="Weitere Spieler anzeigen"
|
||||
>
|
||||
...
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
<div className={styles['player-input']}>
|
||||
<label htmlFor="player3-input">Spieler 3 (optional)</label>
|
||||
<div className={styles['name-input-container']}>
|
||||
<input id="player3-input" className={styles['name-input']} placeholder="Name Spieler 3" value={player3} onInput={e => setPlayer3(e.target.value)} list="player3-history" aria-label="Name Spieler 3" />
|
||||
<datalist id="player3-history">
|
||||
{playerNameHistory.map((name, idx) => <option value={name} key={name + idx} />)}
|
||||
</datalist>
|
||||
</div>
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<div className={styles['game-settings']}>
|
||||
<div className={styles['setting-group']}>
|
||||
<label htmlFor="game-type-select">Spieltyp</label>
|
||||
<select id="game-type-select" value={gameType} onChange={e => setGameType(e.target.value)} aria-label="Spieltyp">
|
||||
<option value="8-Ball">8-Ball</option>
|
||||
<option value="9-Ball">9-Ball</option>
|
||||
<option value="10-Ball">10-Ball</option>
|
||||
</select>
|
||||
</div>
|
||||
<div className={styles['setting-group']}>
|
||||
<label htmlFor="race-to-input">Race to X (optional)</label>
|
||||
<input id="race-to-input" type="number" value={raceTo} onInput={e => setRaceTo(e.target.value)} min="1" aria-label="Race to X" />
|
||||
</div>
|
||||
</div>
|
||||
{error && <div className={styles['validation-error']}>{error}</div>}
|
||||
<div className="nav-buttons">
|
||||
<button type="button" className="btn" onClick={onCancel} aria-label="Abbrechen">Abbrechen</button>
|
||||
<button type="submit" className="btn" aria-label="Spiel starten">Spiel starten</button>
|
||||
{error && <div className={styles['validation-error']} style={{ marginBottom: 16 }}>{error}</div>}
|
||||
{isModalOpen && (
|
||||
<PlayerSelectModal
|
||||
players={playerNameHistory}
|
||||
onSelect={handleModalSelect}
|
||||
onClose={() => setIsModalOpen(false)}
|
||||
/>
|
||||
)}
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
{/* Unicode left arrow */}
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
{/* Unicode right arrow */}
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
export default NewGame;
|
||||
/**
|
||||
* Player 2 input step for multi-step game creation wizard.
|
||||
* @param {object} props
|
||||
* @param {string[]} props.playerNameHistory
|
||||
* @param {Function} props.onNext
|
||||
* @param {Function} props.onCancel
|
||||
* @param {string} [props.initialValue]
|
||||
* @returns {import('preact').VNode}
|
||||
*/
|
||||
const Player2Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }) => {
|
||||
const [player2, setPlayer2] = useState(initialValue);
|
||||
const [error, setError] = useState(null);
|
||||
const [filteredNames, setFilteredNames] = useState(playerNameHistory);
|
||||
const inputRef = useRef(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!player2) {
|
||||
setFilteredNames(playerNameHistory);
|
||||
} else {
|
||||
setFilteredNames(
|
||||
playerNameHistory.filter(name =>
|
||||
name.toLowerCase().includes(player2.toLowerCase())
|
||||
)
|
||||
);
|
||||
}
|
||||
}, [player2, playerNameHistory]);
|
||||
|
||||
const handleSubmit = (e) => {
|
||||
e.preventDefault();
|
||||
if (!player2.trim()) {
|
||||
setError('Bitte Namen für Spieler 2 eingeben');
|
||||
return;
|
||||
}
|
||||
setError(null);
|
||||
onNext(player2.trim());
|
||||
};
|
||||
|
||||
const handleQuickPick = (name) => {
|
||||
setError(null);
|
||||
onNext(name);
|
||||
};
|
||||
|
||||
const handleClear = () => {
|
||||
setPlayer2('');
|
||||
setError(null);
|
||||
if (inputRef.current) inputRef.current.focus();
|
||||
};
|
||||
|
||||
return (
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 2 Eingabe" autoComplete="off">
|
||||
<div className={styles['screen-title']}>Neues Spiel – Schritt 2/5</div>
|
||||
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
</div>
|
||||
<div className={styles['player-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
||||
<label htmlFor="player2-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 2</label>
|
||||
<div style={{ position: 'relative', width: '100%' }}>
|
||||
<input
|
||||
id="player2-input"
|
||||
className={styles['name-input']}
|
||||
placeholder="Name Spieler 2"
|
||||
value={player2}
|
||||
onInput={e => setPlayer2(e.target.value)}
|
||||
autoFocus
|
||||
autoComplete="off"
|
||||
aria-label="Name Spieler 2"
|
||||
style={{ fontSize: '1.2rem', minHeight: 48, marginTop: 12, marginBottom: 12, width: '100%', paddingRight: 44 }}
|
||||
ref={inputRef}
|
||||
/>
|
||||
{player2 && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['clear-input-btn']}
|
||||
aria-label="Feld leeren"
|
||||
onClick={handleClear}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 8,
|
||||
top: '50%',
|
||||
transform: 'translateY(-50%)',
|
||||
background: 'none',
|
||||
border: 'none',
|
||||
cursor: 'pointer',
|
||||
fontSize: 24,
|
||||
color: '#aaa',
|
||||
padding: 0,
|
||||
zIndex: 2
|
||||
}}
|
||||
tabIndex={0}
|
||||
>
|
||||
×
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
{filteredNames.length > 0 && (
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
|
||||
{filteredNames.slice(0, 10).map((name, idx) => (
|
||||
<button
|
||||
type="button"
|
||||
key={name + idx}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
onClick={() => handleQuickPick(name)}
|
||||
aria-label={`Schnellauswahl: ${name}`}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
{error && <div className={styles['validation-error']} style={{ marginBottom: 16 }}>{error}</div>}
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* Player 3 input step for multi-step game creation wizard.
|
||||
* @param {object} props
|
||||
* @param {string[]} props.playerNameHistory
|
||||
* @param {Function} props.onNext
|
||||
* @param {Function} props.onCancel
|
||||
* @param {string} [props.initialValue]
|
||||
* @returns {import('preact').VNode}
|
||||
*/
|
||||
const Player3Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }) => {
|
||||
const [player3, setPlayer3] = useState(initialValue);
|
||||
const [filteredNames, setFilteredNames] = useState(playerNameHistory);
|
||||
const inputRef = useRef(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!player3) {
|
||||
setFilteredNames(playerNameHistory);
|
||||
} else {
|
||||
setFilteredNames(
|
||||
playerNameHistory.filter(name =>
|
||||
name.toLowerCase().includes(player3.toLowerCase())
|
||||
)
|
||||
);
|
||||
}
|
||||
}, [player3, playerNameHistory]);
|
||||
|
||||
const handleSubmit = (e) => {
|
||||
e.preventDefault();
|
||||
// Player 3 is optional, so always allow submission
|
||||
onNext(player3.trim());
|
||||
};
|
||||
|
||||
const handleQuickPick = (name) => {
|
||||
onNext(name);
|
||||
};
|
||||
|
||||
const handleClear = () => {
|
||||
setPlayer3('');
|
||||
if (inputRef.current) inputRef.current.focus();
|
||||
};
|
||||
|
||||
const handleSkip = (e) => {
|
||||
e.preventDefault();
|
||||
onNext('');
|
||||
};
|
||||
|
||||
return (
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 3 Eingabe" autoComplete="off">
|
||||
<div className={styles['screen-title']}>Neues Spiel – Schritt 3/5</div>
|
||||
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
</div>
|
||||
<div className={styles['player-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
||||
<label htmlFor="player3-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 3 (optional)</label>
|
||||
<div style={{ position: 'relative', width: '100%' }}>
|
||||
<input
|
||||
id="player3-input"
|
||||
className={styles['name-input']}
|
||||
placeholder="Name Spieler 3 (optional)"
|
||||
value={player3}
|
||||
onInput={e => setPlayer3(e.target.value)}
|
||||
autoFocus
|
||||
autoComplete="off"
|
||||
aria-label="Name Spieler 3"
|
||||
style={{ fontSize: '1.2rem', minHeight: 48, marginTop: 12, marginBottom: 12, width: '100%', paddingRight: 44 }}
|
||||
ref={inputRef}
|
||||
/>
|
||||
{player3 && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['clear-input-btn']}
|
||||
aria-label="Feld leeren"
|
||||
onClick={handleClear}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 8,
|
||||
top: '50%',
|
||||
transform: 'translateY(-50%)',
|
||||
background: 'none',
|
||||
border: 'none',
|
||||
cursor: 'pointer',
|
||||
fontSize: 24,
|
||||
color: '#aaa',
|
||||
padding: 0,
|
||||
zIndex: 2
|
||||
}}
|
||||
tabIndex={0}
|
||||
>
|
||||
×
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
{filteredNames.length > 0 && (
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
|
||||
{filteredNames.slice(0, 10).map((name, idx) => (
|
||||
<button
|
||||
type="button"
|
||||
key={name + idx}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
onClick={() => handleQuickPick(name)}
|
||||
aria-label={`Schnellauswahl: ${name}`}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<div style={{ display: 'flex', alignItems: 'center', gap: '16px' }}>
|
||||
<button
|
||||
type="button"
|
||||
onClick={handleSkip}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
>
|
||||
Überspringen
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* Game Type selection step for multi-step game creation wizard.
|
||||
* @param {object} props
|
||||
* @param {Function} props.onNext
|
||||
* @param {Function} props.onCancel
|
||||
* @param {string} [props.initialValue]
|
||||
* @returns {import('preact').VNode}
|
||||
*/
|
||||
const GameTypeStep = ({ onNext, onCancel, initialValue = '' }) => {
|
||||
const [gameType, setGameType] = useState(initialValue);
|
||||
const gameTypes = ['8-Ball', '9-Ball', '10-Ball', '14/1 endlos'];
|
||||
|
||||
const handleSelect = (selectedType) => {
|
||||
setGameType(selectedType);
|
||||
};
|
||||
|
||||
const handleSubmit = (e) => {
|
||||
e.preventDefault();
|
||||
if (gameType) {
|
||||
onNext(gameType);
|
||||
}
|
||||
};
|
||||
|
||||
return (
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spielart auswählen">
|
||||
<div className={styles['screen-title']}>Neues Spiel – Schritt 4/5</div>
|
||||
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
</div>
|
||||
<div className={styles['game-type-selection']}>
|
||||
{gameTypes.map(type => (
|
||||
<button
|
||||
key={type}
|
||||
type="button"
|
||||
className={`${styles['game-type-btn']} ${gameType === type ? styles.selected : ''}`}
|
||||
onClick={() => handleSelect(type)}
|
||||
>
|
||||
{type}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
{/* Unicode left arrow */}
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
disabled={!gameType}
|
||||
style={{
|
||||
fontSize: 48,
|
||||
width: 80,
|
||||
height: 80,
|
||||
borderRadius: '50%',
|
||||
background: '#222',
|
||||
color: '#fff',
|
||||
border: 'none',
|
||||
boxShadow: '0 2px 8px rgba(0,0,0,0.15)',
|
||||
cursor: 'pointer',
|
||||
opacity: !gameType ? 0.5 : 1,
|
||||
}}
|
||||
>
|
||||
{/* Unicode right arrow */}
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
/**
|
||||
* Race To selection step for multi-step game creation wizard.
|
||||
* @param {object} props
|
||||
* @param {Function} props.onNext
|
||||
* @param {Function} props.onCancel
|
||||
* @param {string|number} [props.initialValue]
|
||||
* @returns {import('preact').VNode}
|
||||
*/
|
||||
const RaceToStep = ({ onNext, onCancel, initialValue = '' }) => {
|
||||
const [raceTo, setRaceTo] = useState(initialValue);
|
||||
const quickPicks = [1, 2, 3, 4, 5, 6, 7, 8, 9];
|
||||
|
||||
const handleQuickPick = (value) => {
|
||||
setRaceTo(value);
|
||||
};
|
||||
|
||||
const handleInputChange = (e) => {
|
||||
setRaceTo(e.target.value);
|
||||
};
|
||||
|
||||
const handleSubmit = (e) => {
|
||||
e.preventDefault();
|
||||
onNext(parseInt(raceTo, 10) || 0);
|
||||
};
|
||||
|
||||
return (
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Race To auswählen">
|
||||
<div className={styles['screen-title']}>Neues Spiel – Schritt 5/5</div>
|
||||
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot']} />
|
||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||
</div>
|
||||
<div className={styles['endlos-container']}>
|
||||
<button
|
||||
type="button"
|
||||
className={`${styles['race-to-btn']} ${styles['endlos-btn']} ${raceTo === 0 ? styles.selected : ''}`}
|
||||
onClick={() => handleQuickPick(0)}
|
||||
>
|
||||
Endlos
|
||||
</button>
|
||||
</div>
|
||||
<div className={styles['race-to-selection']}>
|
||||
{quickPicks.map(value => (
|
||||
<button
|
||||
key={value}
|
||||
type="button"
|
||||
className={`${styles['race-to-btn']} ${parseInt(raceTo, 10) === value ? styles.selected : ''}`}
|
||||
onClick={() => handleQuickPick(value)}
|
||||
>
|
||||
{value}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
<div className={styles['custom-race-to']}>
|
||||
<input
|
||||
type="number"
|
||||
pattern="[0-9]*"
|
||||
value={raceTo}
|
||||
onInput={handleInputChange}
|
||||
className={styles['name-input']}
|
||||
placeholder="manuelle Eingabe"
|
||||
/>
|
||||
</div>
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
{/* Unicode left arrow */}
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Fertigstellen"
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
{/* Unicode checkmark */}
|
||||
✓
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
export { Player1Step, Player2Step, Player3Step, GameTypeStep, RaceToStep };
|
||||
@@ -109,4 +109,169 @@
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 0;
|
||||
}
|
||||
.progress-indicator {
|
||||
display: flex;
|
||||
justify-content: center;
|
||||
align-items: center;
|
||||
gap: 10px;
|
||||
margin-bottom: 16px;
|
||||
}
|
||||
.progress-dot {
|
||||
width: 14px;
|
||||
height: 14px;
|
||||
border-radius: 50%;
|
||||
background: #444;
|
||||
opacity: 0.4;
|
||||
transition: background 0.2s, opacity 0.2s;
|
||||
}
|
||||
.progress-dot.active {
|
||||
background: #fff;
|
||||
opacity: 1;
|
||||
}
|
||||
.quick-pick-btn {
|
||||
min-width: 80px;
|
||||
min-height: 44px;
|
||||
font-size: 1.1rem;
|
||||
border-radius: 8px;
|
||||
background: #333;
|
||||
color: #fff;
|
||||
border: none;
|
||||
cursor: pointer;
|
||||
margin-bottom: 8px;
|
||||
transition: background 0.2s;
|
||||
}
|
||||
.quick-pick-btn:active, .quick-pick-btn:focus {
|
||||
background: #555;
|
||||
outline: none;
|
||||
}
|
||||
.arrow-nav {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
margin-top: 48px;
|
||||
width: 100%;
|
||||
}
|
||||
.arrow-btn {
|
||||
font-size: 48px;
|
||||
width: 80px;
|
||||
height: 80px;
|
||||
border-radius: 50%;
|
||||
background: #222;
|
||||
color: #fff;
|
||||
border: none;
|
||||
box-shadow: 0 2px 8px rgba(0,0,0,0.15);
|
||||
cursor: pointer;
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
transition: background 0.2s, color 0.2s;
|
||||
}
|
||||
.arrow-btn:active, .arrow-btn:focus {
|
||||
background: #444;
|
||||
color: #fff;
|
||||
outline: none;
|
||||
}
|
||||
.clear-input-btn {
|
||||
position: absolute;
|
||||
right: 8px;
|
||||
top: 50%;
|
||||
transform: translateY(-50%);
|
||||
background: none;
|
||||
border: none;
|
||||
cursor: pointer;
|
||||
font-size: 24px;
|
||||
color: #aaa;
|
||||
padding: 0;
|
||||
z-index: 2;
|
||||
}
|
||||
.clear-input-btn:active, .clear-input-btn:focus {
|
||||
color: #fff;
|
||||
outline: none;
|
||||
}
|
||||
.game-type-selection {
|
||||
display: grid;
|
||||
grid-template-columns: 1fr 1fr;
|
||||
gap: 16px;
|
||||
width: 100%;
|
||||
margin: 16px 0;
|
||||
}
|
||||
.game-type-btn {
|
||||
background: #2a2a2a;
|
||||
border: 2px solid #333;
|
||||
color: #fff;
|
||||
font-size: 1.4rem;
|
||||
font-weight: 600;
|
||||
padding: 24px;
|
||||
border-radius: 8px;
|
||||
cursor: pointer;
|
||||
text-align: center;
|
||||
transition: background 0.2s, border-color 0.2s;
|
||||
}
|
||||
.game-type-btn:hover {
|
||||
background: #333;
|
||||
border-color: #555;
|
||||
}
|
||||
.game-type-btn.selected {
|
||||
background: #4a4a4a;
|
||||
border-color: #777;
|
||||
}
|
||||
|
||||
.race-to-selection {
|
||||
display: grid;
|
||||
grid-template-columns: repeat(auto-fit, minmax(60px, 1fr));
|
||||
gap: 12px;
|
||||
width: 100%;
|
||||
margin: 16px 0;
|
||||
}
|
||||
|
||||
.race-to-btn {
|
||||
background: #2a2a2a;
|
||||
border: 2px solid #333;
|
||||
color: #fff;
|
||||
font-size: 1.3rem;
|
||||
font-weight: 600;
|
||||
padding: 16px 8px;
|
||||
border-radius: 8px;
|
||||
cursor: pointer;
|
||||
text-align: center;
|
||||
transition: background 0.2s, border-color 0.2s;
|
||||
min-height: 70px;
|
||||
}
|
||||
|
||||
.race-to-btn:hover {
|
||||
background: #333;
|
||||
border-color: #555;
|
||||
}
|
||||
|
||||
.race-to-btn.selected {
|
||||
background: #4a4a4a;
|
||||
border-color: #777;
|
||||
}
|
||||
|
||||
.custom-race-to {
|
||||
display: flex;
|
||||
gap: 12px;
|
||||
margin-top: 24px;
|
||||
align-items: center;
|
||||
}
|
||||
|
||||
.custom-race-to input {
|
||||
flex-grow: 1;
|
||||
}
|
||||
|
||||
.custom-race-to .arrow-btn {
|
||||
width: 60px;
|
||||
height: 60px;
|
||||
font-size: 32px;
|
||||
flex-shrink: 0;
|
||||
}
|
||||
|
||||
.endlos-container {
|
||||
width: 100%;
|
||||
margin-bottom: 12px;
|
||||
}
|
||||
|
||||
.endlos-btn {
|
||||
width: 100%;
|
||||
}
|
||||
70
src/components/PlayerSelectModal.module.css
Normal file
70
src/components/PlayerSelectModal.module.css
Normal file
@@ -0,0 +1,70 @@
|
||||
.modalOverlay {
|
||||
position: fixed;
|
||||
top: 0;
|
||||
left: 0;
|
||||
right: 0;
|
||||
bottom: 0;
|
||||
background: rgba(0, 0, 0, 0.7);
|
||||
display: flex;
|
||||
align-items: center;
|
||||
justify-content: center;
|
||||
z-index: 1000;
|
||||
}
|
||||
|
||||
.modalContent {
|
||||
background: #2c2c2c;
|
||||
padding: 24px;
|
||||
border-radius: 12px;
|
||||
width: 90%;
|
||||
max-width: 400px;
|
||||
box-shadow: 0 5px 15px rgba(0, 0, 0, 0.3);
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
}
|
||||
|
||||
.modalHeader {
|
||||
display: flex;
|
||||
justify-content: space-between;
|
||||
align-items: center;
|
||||
margin-bottom: 16px;
|
||||
}
|
||||
|
||||
.modalHeader h3 {
|
||||
margin: 0;
|
||||
font-size: 1.5rem;
|
||||
color: #fff;
|
||||
}
|
||||
|
||||
.closeButton {
|
||||
background: none;
|
||||
border: none;
|
||||
font-size: 2rem;
|
||||
color: #aaa;
|
||||
cursor: pointer;
|
||||
padding: 0;
|
||||
line-height: 1;
|
||||
}
|
||||
|
||||
.playerList {
|
||||
max-height: 60vh;
|
||||
overflow-y: auto;
|
||||
display: flex;
|
||||
flex-direction: column;
|
||||
gap: 12px;
|
||||
}
|
||||
|
||||
.playerItem {
|
||||
background: #444;
|
||||
color: #fff;
|
||||
border: none;
|
||||
padding: 16px;
|
||||
border-radius: 8px;
|
||||
text-align: left;
|
||||
font-size: 1.2rem;
|
||||
cursor: pointer;
|
||||
transition: background-color 0.2s;
|
||||
}
|
||||
|
||||
.playerItem:hover {
|
||||
background: #555;
|
||||
}
|
||||
@@ -1 +0,0 @@
|
||||
/* DEPRECATED: All modal styles are now in Modal.module.css */
|
||||
Reference in New Issue
Block a user