• Joined on 2025-05-06
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:15:03 +02:00
Post-Refactoring tasks

Implementation complete: The player selection steps in new game creation are now visually distinct. Each step uses the same color as the corresponding player in the game detail screen (green for…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:14:28 +02:00
Post-Refactoring tasks

Task: Make the player selection steps (1/2/3) in new game creation visually distinct. Use the same colors for each player as are later used for players in the game detail screen, so the association…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:13:33 +02:00
Post-Refactoring tasks

Committed:

fix(ui): prevent auto keyboard popup on player select

  • Removed autoFocus from player input fields in new game creation
  • Prevents on-screen keyboard from opening automatically on…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:12:25 +02:00
Post-Refactoring tasks

Implementation complete: The input fields for all three player select steps in new game creation no longer use autoFocus. This prevents the on-screen keyboard from popping up automatically on…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:12:01 +02:00
Post-Refactoring tasks

Task: When entering the new game player select step (for each of the three players), the input field should NOT be auto-focused. This is to prevent the on-screen keyboard from popping up…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:10:40 +02:00
Post-Refactoring tasks

Committed:

style(ui): make 'Neues Spiel' button visually prominent

  • Increased size, padding, and border radius of the button
  • Changed background to bold orange with white text
  • Added a plus…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:09:47 +02:00
Post-Refactoring tasks

Implementation complete: The "Neues Spiel" button on the game list is now much more visually prominent. It features a bold orange color, larger font, a plus icon, increased padding, rounded…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:09:02 +02:00
Post-Refactoring tasks

Task: On the game list screen, make the "Neues Spiel" (New Game) button more visually prominent and easier to spot at first glance. This may include changes to color, size, placement, or adding an…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:08:11 +02:00
Post-Refactoring tasks

Committed:

feat(new-game): dynamic race-to quick picks and defaults for 14/1

  • Passes selected game type to RaceToStep in App.jsx
  • RaceToStep now shows quick pick values 60, 70, 80, 90, 100…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:01:24 +02:00
Post-Refactoring tasks

Implementation complete: The Race To step in game creation now shows quick pick values 60, 70, 80, 90, 100 (default 80) when 14/1 is selected. For other game types, the previous quick picks…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:00:13 +02:00
Post-Refactoring tasks

Task: In the game creation flow, when the "race to" step is reached and the selected game is 14/1, update the default buttons to show values 60, 70, 80, 90, and 100. The default selected value…

froxxxy opened issue froxxxy/bscscore#26 2025-06-24 09:55:40 +02:00
Post-Refactoring tasks
froxxxy closed issue froxxxy/bscscore#15 2025-06-24 09:54:40 +02:00
14/1 game detail view
froxxxy commented on issue froxxxy/bscscore#15 2025-06-22 11:09:48 +02:00
14/1 game detail view
  • rematch
froxxxy commented on issue froxxxy/bscscore#15 2025-06-22 11:06:59 +02:00
14/1 game detail view
  • undefined in game list
froxxxy pushed to main at froxxxy/bscscore 2025-06-22 11:06:01 +02:00
68434f885d feat(game-14.1): Implement undo, forfeit, log, and stats
aa5ef1c5b2 feat(14.1): Implement foul system
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froxxxy opened issue froxxxy/bscscore#23 2025-06-22 10:57:45 +02:00
sync devices, tv display
froxxxy commented on issue froxxxy/bscscore#15 2025-06-22 10:57:04 +02:00
14/1 game detail view
  • game creation score selection
  • foul counting + turn
  • view (log down, active player)
  • "no score"
  • counting re-rack as potted
  • racking graphics feature
froxxxy pushed to main at froxxxy/bscscore 2025-06-22 10:36:12 +02:00
6a25c18153 feat(game-14-1): Implement re-rack logic and scoring hooks
a71c65852d feat(game-14-1): Implement phase 1 foundation
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froxxxy commented on issue froxxxy/bscscore#18 2025-06-20 14:42:38 +02:00
14.1 Game: Phase 1 - Foundation and Turn-Based Input
  • there is already a game creation mode for all games available, in which 14/1 can also be selected. use this.
  • before the game starts there should be a modal asking "Welcher Spieler fängt an?"…