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Refactor New Game to several smaller elements
Refactor New Game to several smaller elements
Post-Refactoring tasks
Committed:
fix(14-1): re-rack logic, turn button label, and foul input
- Re-rack logic fixed to accumulate and score correctly
- Turn switch button now shows two opposing arrows (⇄)
- Two foul…
Post-Refactoring tasks
Implementation complete: Re-rack logic is fixed and accumulates correctly, the turn switch button now shows two opposing arrows (⇄), and the two foul buttons are replaced by a single 'Foul -1'…
Post-Refactoring tasks
Task:
- Fix re-rack logic so it works as before (adds correct points, resets balls on table, etc.)
- Change the label of the turn switch button to two opposing arrows (icon or unicode)
- Remove…
Post-Refactoring tasks
Committed:
feat(14-1): manual turn change and input accumulation
- Turns are now only changed by a big, prominent button
- Players can make multiple inputs (balls left, fouls, re-rack) before…