• Joined on 2025-05-06
froxxxy opened issue froxxxy/bscscore#29 2025-10-30 11:56:02 +01:00
Remove +/-
froxxxy opened issue froxxxy/bscscore#28 2025-10-30 11:15:25 +01:00
Winnerbreak / Wechselbreak
froxxxy closed issue froxxxy/bscscore#26 2025-10-30 11:06:12 +01:00
Post-Refactoring tasks
froxxxy pushed to main at froxxxy/bscscore 2025-10-30 10:58:36 +01:00
634d012097 fix(ui): prevent winner modal icons from clipping
301d5b131c feat(ux): auto-advance on game type and race selection
4c8b0cfed7 refactor(css): remove global :focus outline styles in index.css\n\nFocus rings were visually distracting for this app context; removed the global *:focus rule. Component-level focus where needed can be handled locally.\n\nRefs #26
31ed600c97 fix(build): remove stray CSS brace causing esbuild minify warning
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froxxxy pushed to main at froxxxy/bscscore 2025-10-30 10:18:10 +01:00
d016868ff2 feat(ux): autofocus name inputs on new game steps\n\nFocus Player 1/2/3 inputs on mount and place caret at end for faster entry.\n\nNo behavior changes beyond focus; adheres to accessibility with native focus.\n\nRefs #26
89300bc021 fix(ui): align delete icon inline in game list
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froxxxy pushed to main at froxxxy/bscscore 2025-10-30 09:47:52 +01:00
de502741e7 Merge github/main into main (resolve .gitea to upstream)
8085d2ecc8 feat(storage): migrate to IndexedDB with localStorage fallback and async app flow
e89ae1039d fix: prevent endlos games from ending immediately on first score
8bbe3b9b70 refactor: consolidate game components and add toast notifications
d1e1616faa Merge pull request #2 from froxxxy/cursor/fix-ui-flaws-for-tablet-aesthetics-5dab
Compare 18 commits »
froxxxy created branch modular-rework in froxxxy/bscscore 2025-06-24 11:38:33 +02:00
froxxxy pushed to modular-rework at froxxxy/bscscore 2025-06-24 11:38:33 +02:00
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 11:06:28 +02:00
Post-Refactoring tasks

Committed:

fix(14-1): re-rack logic, turn button label, and foul input

  • Re-rack logic fixed to accumulate and score correctly
  • Turn switch button now shows two opposing arrows (⇄)
  • Two foul…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 11:05:56 +02:00
Post-Refactoring tasks

Implementation complete: Re-rack logic is fixed and accumulates correctly, the turn switch button now shows two opposing arrows (⇄), and the two foul buttons are replaced by a single 'Foul -1'…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 11:05:23 +02:00
Post-Refactoring tasks

Task:

  • Fix re-rack logic so it works as before (adds correct points, resets balls on table, etc.)
  • Change the label of the turn switch button to two opposing arrows (icon or unicode)
  • Remove…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 11:01:37 +02:00
Post-Refactoring tasks

Committed:

feat(14-1): manual turn change and input accumulation

  • Turns are now only changed by a big, prominent button
  • Players can make multiple inputs (balls left, fouls, re-rack) before…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 11:00:42 +02:00
Post-Refactoring tasks

Implementation complete: 14/1 now uses a big, prominent button to change turns. All actions (balls left, fouls, re-rack) are accumulated in local state and only finalized when the user presses the…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:58:39 +02:00
Post-Refactoring tasks

Task: Change 14/1 logic so that turns are never changed automatically. Add a new, big, prominent button for changing turns. Players can make multiple inputs (e.g., balls left, fouls) before…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:53:43 +02:00
Post-Refactoring tasks

Committed:

feat(14-1): show sum of foul points per player per round in log table

  • Table now groups turns into rounds (Aufnahmen) and displays sum of all foul points (including penalties) for…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:45:41 +02:00
Post-Refactoring tasks

Implementation complete: The move log in the 14/1 game view is now displayed as a table below the game-detail-controls. Each player has a main column with sub-columns for turn number, balls…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:44:28 +02:00
Post-Refactoring tasks

Task: Move the 14/1 move log below the game-detail-controls and display it as a table. Each turn should create a new row. The table should have main columns for each player, with sub-columns for…

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:40:32 +02:00
Post-Refactoring tasks

Committed:

fix(14-1): remove '0' ball button from end-of-turn grid

  • The '0' button is no longer shown in the 'Bälle am Ende der Aufnahme' grid
  • Only buttons for 1–15 balls are now…
froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:40:08 +02:00
Post-Refactoring tasks

Implementation complete: The '0' ball button has been removed from the 'Bälle am Ende der Aufnahme' grid in the 14/1 game view. Only buttons for 1–15 balls are now shown. See commit for details.

froxxxy commented on issue froxxxy/bscscore#26 2025-06-24 10:39:43 +02:00
Post-Refactoring tasks

Task: Remove the '0' ball button from the 'Bälle am Ende der Aufnahme' (balls at end of turn) grid in the 14/1 game view, as this case never occurs in practice.