refactor(new-game): extract Player1Step into separate module
Refs #30 - Add src/components/new-game/Player1Step.tsx - Replace inline Player1Step with import in NewGame.tsx - Preserve behavior; no UI or logic changes
This commit is contained in:
@@ -15,6 +15,7 @@ import {
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FORM_CONFIG,
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ERROR_STYLES
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} from '../utils/constants';
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import { Player1Step } from './new-game/Player1Step';
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import type { BreakRule } from '../types/game';
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// PlayerSelectModal moved to ./new-game/PlayerSelectModal
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@@ -26,260 +27,7 @@ interface PlayerStepProps {
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initialValue?: string;
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}
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/**
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* Player 1 input step for multi-step game creation wizard.
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*/
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const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }: PlayerStepProps) => {
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const [player1, setPlayer1] = useState(initialValue);
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const [error, setError] = useState<string | null>(null);
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const [filteredNames, setFilteredNames] = useState(playerNameHistory);
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const [isModalOpen, setIsModalOpen] = useState(false);
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const inputRef = useRef<HTMLInputElement>(null);
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useEffect(() => {
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const el = inputRef.current;
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if (el) {
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el.focus();
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const end = el.value.length;
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try {
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el.setSelectionRange(end, end);
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} catch {}
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}
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}, []);
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useEffect(() => {
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if (!player1) {
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setFilteredNames(playerNameHistory);
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} else {
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setFilteredNames(
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playerNameHistory.filter(name =>
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name.toLowerCase().includes(player1.toLowerCase())
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)
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);
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}
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}, [player1, playerNameHistory]);
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const handleSubmit = (e: Event) => {
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e.preventDefault();
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const trimmedName = player1.trim();
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if (!trimmedName) {
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setError(ERROR_MESSAGES.PLAYER1_REQUIRED);
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if (inputRef.current) {
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inputRef.current.focus();
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inputRef.current.setAttribute('aria-invalid', 'true');
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}
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return;
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}
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if (trimmedName.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH) {
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setError(`Spielername darf maximal ${FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen lang sein`);
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if (inputRef.current) {
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inputRef.current.focus();
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inputRef.current.setAttribute('aria-invalid', 'true');
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}
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return;
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}
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setError(null);
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if (inputRef.current) {
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inputRef.current.setAttribute('aria-invalid', 'false');
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}
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onNext(trimmedName);
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};
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const handleQuickPick = (name: string) => {
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setError(null);
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onNext(name);
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};
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const handleModalSelect = (name: string) => {
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setIsModalOpen(false);
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handleQuickPick(name);
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};
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const handleClear = () => {
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setPlayer1('');
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setError(null);
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if (inputRef.current) inputRef.current.focus();
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};
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return (
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<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 1 Eingabe" autoComplete="off">
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<div className={styles['screen-title']}>Name Spieler 1</div>
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<div className={styles['progress-indicator']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_MEDIUM }}>
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<span className={styles['progress-dot'] + ' ' + styles['active']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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</div>
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<div className={styles['player-input'] + ' ' + styles['player1-input']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_LARGE, position: 'relative' }}>
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<label htmlFor="player1-input" style={{ fontSize: UI_CONSTANTS.LABEL_FONT_SIZE, fontWeight: 600 }}>Spieler 1</label>
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<div style={{ position: 'relative', width: '100%' }}>
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<input
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id="player1-input"
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className={styles['name-input']}
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placeholder="Name Spieler 1"
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value={player1}
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onInput={(e: Event) => {
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const target = e.target as HTMLInputElement;
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const value = target.value;
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setPlayer1(value);
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// Real-time validation feedback
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if (value.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH) {
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setError(`Spielername darf maximal ${FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen lang sein`);
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target.setAttribute('aria-invalid', 'true');
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} else if (value.trim() && error) {
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setError(null);
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target.setAttribute('aria-invalid', 'false');
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}
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}}
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autoComplete="off"
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aria-label="Name Spieler 1"
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aria-describedby="player1-help"
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style={{
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fontSize: UI_CONSTANTS.INPUT_FONT_SIZE,
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minHeight: UI_CONSTANTS.INPUT_MIN_HEIGHT,
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marginTop: 12,
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marginBottom: 12,
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width: '100%',
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paddingRight: UI_CONSTANTS.INPUT_PADDING_RIGHT
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}}
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ref={inputRef}
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/>
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<div id="player1-help" className="sr-only">
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Geben Sie den Namen für Spieler 1 ein. Maximal {FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen erlaubt.
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</div>
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{player1.length > FORM_CONFIG.CHARACTER_COUNT_WARNING_THRESHOLD && (
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<div style={{
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fontSize: '0.875rem',
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color: player1.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH ? '#f44336' : '#ff9800',
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marginTop: '4px',
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textAlign: 'right'
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}}>
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{player1.length}/{FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen
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</div>
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)}
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{player1 && (
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<button
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type="button"
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className={styles['clear-input-btn']}
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aria-label="Feld leeren"
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onClick={handleClear}
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style={{
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position: 'absolute',
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right: 8,
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top: '50%',
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transform: 'translateY(-50%)',
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background: 'none',
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border: 'none',
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cursor: 'pointer',
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fontSize: 24,
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color: '#aaa',
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padding: 0,
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zIndex: 2
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}}
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tabIndex={0}
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>
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{/* Unicode heavy multiplication X */}
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×
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</button>
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)}
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</div>
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{filteredNames.length > 0 && (
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<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
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{filteredNames.slice(0, UI_CONSTANTS.MAX_QUICK_PICKS).map((name, idx) => (
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<button
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type="button"
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key={name + idx}
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className={styles['quick-pick-btn']}
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style={{
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fontSize: UI_CONSTANTS.QUICK_PICK_FONT_SIZE,
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padding: UI_CONSTANTS.QUICK_PICK_PADDING,
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borderRadius: 8,
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background: '#333',
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color: '#fff',
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border: 'none',
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cursor: 'pointer'
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}}
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onClick={() => handleQuickPick(name)}
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aria-label={ARIA_LABELS.QUICK_PICK(name)}
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>
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{name}
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</button>
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))}
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{playerNameHistory.length > UI_CONSTANTS.MAX_QUICK_PICKS && (
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<button
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type="button"
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className={styles['quick-pick-btn']}
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style={{
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fontSize: UI_CONSTANTS.QUICK_PICK_FONT_SIZE,
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padding: UI_CONSTANTS.QUICK_PICK_PADDING,
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borderRadius: 8,
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background: '#333',
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color: '#fff',
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border: 'none',
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cursor: 'pointer'
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}}
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onClick={() => setIsModalOpen(true)}
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aria-label={ARIA_LABELS.SHOW_MORE_PLAYERS}
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>
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...
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</button>
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)}
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</div>
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)}
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</div>
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{error && (
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<div
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className={styles['validation-error']}
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style={{
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marginBottom: 16,
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...ERROR_STYLES.CONTAINER
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}}
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role="alert"
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aria-live="polite"
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>
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<span style={ERROR_STYLES.ICON}>⚠️</span>
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{error}
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</div>
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)}
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{isModalOpen && (
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<PlayerSelectModal
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players={playerNameHistory}
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onSelect={handleModalSelect}
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onClose={() => setIsModalOpen(false)}
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/>
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)}
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<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
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<button
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type="button"
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className={styles['arrow-btn']}
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aria-label="Zurück"
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onClick={onCancel}
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style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
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>
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{/* Unicode left arrow */}
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←
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</button>
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<button
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type="submit"
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className={styles['arrow-btn']}
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aria-label="Weiter"
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disabled={!player1.trim()}
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style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player1.trim() ? 0.5 : 1 }}
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>
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{/* Unicode right arrow */}
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→
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</button>
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</div>
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</form>
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);
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};
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// Player1Step moved to ./new-game/Player1Step
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/**
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* Player 2 input step for multi-step game creation wizard.
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258
src/components/new-game/Player1Step.tsx
Normal file
258
src/components/new-game/Player1Step.tsx
Normal file
@@ -0,0 +1,258 @@
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import { h } from 'preact';
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import { useEffect, useRef, useState } from 'preact/hooks';
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import styles from '../NewGame.module.css';
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import { UI_CONSTANTS, ERROR_MESSAGES, ARIA_LABELS, FORM_CONFIG, ERROR_STYLES } from '../../utils/constants';
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import { PlayerSelectModal } from './PlayerSelectModal';
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interface PlayerStepProps {
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playerNameHistory: string[];
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onNext: (name: string) => void;
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onCancel: () => void;
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initialValue?: string;
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}
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export const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }: PlayerStepProps) => {
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const [player1, setPlayer1] = useState(initialValue);
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const [error, setError] = useState<string | null>(null);
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const [filteredNames, setFilteredNames] = useState(playerNameHistory);
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const [isModalOpen, setIsModalOpen] = useState(false);
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const inputRef = useRef<HTMLInputElement>(null);
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useEffect(() => {
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const el = inputRef.current;
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if (el) {
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el.focus();
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const end = el.value.length;
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try {
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el.setSelectionRange(end, end);
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} catch {}
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}
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}, []);
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useEffect(() => {
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if (!player1) {
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setFilteredNames(playerNameHistory);
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} else {
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setFilteredNames(
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playerNameHistory.filter(name =>
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name.toLowerCase().includes(player1.toLowerCase())
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)
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);
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}
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}, [player1, playerNameHistory]);
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const handleSubmit = (e: Event) => {
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e.preventDefault();
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const trimmedName = player1.trim();
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if (!trimmedName) {
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setError(ERROR_MESSAGES.PLAYER1_REQUIRED);
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if (inputRef.current) {
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inputRef.current.focus();
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inputRef.current.setAttribute('aria-invalid', 'true');
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}
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return;
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}
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if (trimmedName.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH) {
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setError(`Spielername darf maximal ${FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen lang sein`);
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if (inputRef.current) {
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inputRef.current.focus();
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inputRef.current.setAttribute('aria-invalid', 'true');
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}
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return;
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}
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setError(null);
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if (inputRef.current) {
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inputRef.current.setAttribute('aria-invalid', 'false');
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}
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onNext(trimmedName);
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};
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const handleQuickPick = (name: string) => {
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setError(null);
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onNext(name);
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};
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const handleModalSelect = (name: string) => {
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setIsModalOpen(false);
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handleQuickPick(name);
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};
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const handleClear = () => {
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setPlayer1('');
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setError(null);
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if (inputRef.current) inputRef.current.focus();
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};
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return (
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<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 1 Eingabe" autoComplete="off">
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<div className={styles['screen-title']}>Name Spieler 1</div>
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<div className={styles['progress-indicator']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_MEDIUM }}>
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<span className={styles['progress-dot'] + ' ' + styles['active']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
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</div>
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<div className={styles['player-input'] + ' ' + styles['player1-input']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_LARGE, position: 'relative' }}>
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<label htmlFor="player1-input" style={{ fontSize: UI_CONSTANTS.LABEL_FONT_SIZE, fontWeight: 600 }}>Spieler 1</label>
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<div style={{ position: 'relative', width: '100%' }}>
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<input
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id="player1-input"
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className={styles['name-input']}
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placeholder="Name Spieler 1"
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value={player1}
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onInput={(e: Event) => {
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const target = e.target as HTMLInputElement;
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const value = target.value;
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setPlayer1(value);
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if (value.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH) {
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setError(`Spielername darf maximal ${FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen lang sein`);
|
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target.setAttribute('aria-invalid', 'true');
|
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} else if (value.trim() && error) {
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setError(null);
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target.setAttribute('aria-invalid', 'false');
|
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}
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}}
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autoComplete="off"
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aria-label="Name Spieler 1"
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aria-describedby="player1-help"
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style={{
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fontSize: UI_CONSTANTS.INPUT_FONT_SIZE,
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minHeight: UI_CONSTANTS.INPUT_MIN_HEIGHT,
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marginTop: 12,
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marginBottom: 12,
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width: '100%',
|
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paddingRight: UI_CONSTANTS.INPUT_PADDING_RIGHT
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}}
|
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ref={inputRef}
|
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/>
|
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<div id="player1-help" className="sr-only">
|
||||
Geben Sie den Namen für Spieler 1 ein. Maximal {FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen erlaubt.
|
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</div>
|
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{player1.length > FORM_CONFIG.CHARACTER_COUNT_WARNING_THRESHOLD && (
|
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<div style={{
|
||||
fontSize: '0.875rem',
|
||||
color: player1.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH ? '#f44336' : '#ff9800',
|
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marginTop: '4px',
|
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textAlign: 'right'
|
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}}>
|
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{player1.length}/{FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen
|
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</div>
|
||||
)}
|
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{player1 && (
|
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<button
|
||||
type="button"
|
||||
className={styles['clear-input-btn']}
|
||||
aria-label="Feld leeren"
|
||||
onClick={handleClear}
|
||||
style={{
|
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position: 'absolute',
|
||||
right: 8,
|
||||
top: '50%',
|
||||
transform: 'translateY(-50%)',
|
||||
background: 'none',
|
||||
border: 'none',
|
||||
cursor: 'pointer',
|
||||
fontSize: 24,
|
||||
color: '#aaa',
|
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padding: 0,
|
||||
zIndex: 2
|
||||
}}
|
||||
tabIndex={0}
|
||||
>
|
||||
×
|
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</button>
|
||||
)}
|
||||
</div>
|
||||
{filteredNames.length > 0 && (
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
|
||||
{filteredNames.slice(0, UI_CONSTANTS.MAX_QUICK_PICKS).map((name, idx) => (
|
||||
<button
|
||||
type="button"
|
||||
key={name + idx}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{
|
||||
fontSize: UI_CONSTANTS.QUICK_PICK_FONT_SIZE,
|
||||
padding: UI_CONSTANTS.QUICK_PICK_PADDING,
|
||||
borderRadius: 8,
|
||||
background: '#333',
|
||||
color: '#fff',
|
||||
border: 'none',
|
||||
cursor: 'pointer'
|
||||
}}
|
||||
onClick={() => handleQuickPick(name)}
|
||||
aria-label={ARIA_LABELS.QUICK_PICK(name)}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
))}
|
||||
{playerNameHistory.length > UI_CONSTANTS.MAX_QUICK_PICKS && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{
|
||||
fontSize: UI_CONSTANTS.QUICK_PICK_FONT_SIZE,
|
||||
padding: UI_CONSTANTS.QUICK_PICK_PADDING,
|
||||
borderRadius: 8,
|
||||
background: '#333',
|
||||
color: '#fff',
|
||||
border: 'none',
|
||||
cursor: 'pointer'
|
||||
}}
|
||||
onClick={() => setIsModalOpen(true)}
|
||||
aria-label={ARIA_LABELS.SHOW_MORE_PLAYERS}
|
||||
>
|
||||
...
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
{error && (
|
||||
<div
|
||||
className={styles['validation-error']}
|
||||
style={{
|
||||
marginBottom: 16,
|
||||
...ERROR_STYLES.CONTAINER
|
||||
}}
|
||||
role="alert"
|
||||
aria-live="polite"
|
||||
>
|
||||
<span style={ERROR_STYLES.ICON}>⚠️</span>
|
||||
{error}
|
||||
</div>
|
||||
)}
|
||||
{isModalOpen && (
|
||||
<PlayerSelectModal
|
||||
players={playerNameHistory}
|
||||
onSelect={handleModalSelect}
|
||||
onClose={() => setIsModalOpen(false)}
|
||||
/>
|
||||
)}
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
disabled={!player1.trim()}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player1.trim() ? 0.5 : 1 }}
|
||||
>
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user