refactor: streamline new-game player selection ux
Consolidate new-game wizard steps into reusable components and remove legacy duplicate files. Replace inline player inputs with a chip-first flow and minimal name-entry modal, while improving compact-screen spacing and step-specific selection behavior. Made-with: Cursor
This commit is contained in:
@@ -1,8 +1,9 @@
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import { h } from 'preact';
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import { useEffect, useState } from 'preact/hooks';
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import styles from '../NewGame.module.css';
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import { ProgressIndicator } from '../ProgressIndicator';
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import type { BreakRule } from '@lib/domain/types';
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import { WizardNav } from '../components/WizardNav';
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import { WizardStepForm } from '../components/WizardStepForm';
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interface BreakOrderStepProps {
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players: string[];
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@@ -48,15 +49,22 @@ export const BreakOrderStep = ({ players, rule, onNext, onCancel, initialFirst =
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};
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return (
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<form className={styles['new-game-form']} aria-label="Break-Reihenfolge wählen" onSubmit={handleSubmit}>
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<div className={styles['form-header']}>
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<div className={styles['screen-title']}>Wer hat den ersten Anstoss?</div>
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<ProgressIndicator currentStep={7} style={{ marginBottom: 24 }} />
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</div>
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<div className={styles['form-content']}>
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<div style={{ marginBottom: 16, fontWeight: 600 }}>Wer hat den ersten Anstoss?</div>
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<div style={{ display: 'flex', gap: 16, flexWrap: 'wrap' }}>
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<WizardStepForm
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ariaLabel="Break-Reihenfolge wählen"
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title="Wer hat den ersten Anstoss?"
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currentStep={7}
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onSubmit={handleSubmit}
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footer={
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<WizardNav
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onBack={onCancel}
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nextDisabled={
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(rule === 'wechselbreak' && playerCount === 3) ? !(first > 0 && (second ?? 0) > 0) : !(first > 0)
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}
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/>
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}
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>
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<div className={styles['choice-heading']}>Wer hat den ersten Anstoss?</div>
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<div className={styles['quick-picks-row']}>
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{players.filter(Boolean).map((name, idx) => (
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<button
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key={`first-${idx}`}
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@@ -64,7 +72,7 @@ export const BreakOrderStep = ({ players, rule, onNext, onCancel, initialFirst =
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className={`${styles['quick-pick-btn']} ${first === (idx + 1) ? styles['selected'] : ''}`}
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onClick={() => handleFirst(idx + 1)}
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aria-label={`Zuerst: ${name}`}
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style={{ minWidth: 160, minHeight: 64, fontSize: '1.2rem', padding: '16px 32px' }}
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style={{ minWidth: 160, minHeight: 64 }}
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>
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{name}
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</button>
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@@ -73,8 +81,8 @@ export const BreakOrderStep = ({ players, rule, onNext, onCancel, initialFirst =
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{rule === 'wechselbreak' && playerCount === 3 && (
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<>
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<div style={{ marginTop: 24, marginBottom: 16, fontWeight: 600 }}>Wer hat den zweiten Anstoss?</div>
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<div style={{ display: 'flex', gap: 16, flexWrap: 'wrap' }}>
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<div className={styles['choice-heading']}>Wer hat den zweiten Anstoss?</div>
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<div className={styles['quick-picks-row']}>
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{players.filter(Boolean).map((name, idx) => (
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<button
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key={`second-${idx}`}
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@@ -82,7 +90,7 @@ export const BreakOrderStep = ({ players, rule, onNext, onCancel, initialFirst =
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className={`${styles['quick-pick-btn']} ${second === (idx + 1) ? styles['selected'] : ''}`}
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onClick={() => handleSecond(idx + 1)}
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aria-label={`Zweites Break: ${name}`}
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style={{ minWidth: 160, minHeight: 64, fontSize: '1.2rem', padding: '16px 32px' }}
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style={{ minWidth: 160, minHeight: 64 }}
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>
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{name}
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</button>
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@@ -90,27 +98,7 @@ export const BreakOrderStep = ({ players, rule, onNext, onCancel, initialFirst =
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</div>
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</>
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)}
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</div>
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<div className={styles['form-footer']}>
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<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
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<button type="button" className={styles['arrow-btn']} aria-label="Zurück" onClick={onCancel} style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}>
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←
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</button>
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<button
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type="submit"
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className={styles['arrow-btn']}
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aria-label="Weiter"
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disabled={
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(rule === 'wechselbreak' && playerCount === 3) ? !(first > 0 && (second ?? 0) > 0) : !(first > 0)
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}
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style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: ((rule === 'wechselbreak' && playerCount === 3) ? !(first > 0 && (second ?? 0) > 0) : !(first > 0)) ? 0.5 : 1 }}
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>
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→
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</button>
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</div>
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</div>
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</form>
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</WizardStepForm>
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);
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};
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@@ -1,8 +1,9 @@
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import { h } from 'preact';
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import { useState } from 'preact/hooks';
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import styles from '../NewGame.module.css';
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import { ProgressIndicator } from '../ProgressIndicator';
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import type { BreakRule } from '@lib/domain/types';
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import { WizardNav } from '../components/WizardNav';
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import { WizardStepForm } from '../components/WizardStepForm';
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interface BreakRuleStepProps {
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onNext: (rule: BreakRule) => void;
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@@ -23,14 +24,14 @@ export const BreakRuleStep = ({ onNext, onCancel, initialValue = 'winnerbreak' }
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};
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return (
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<form className={styles['new-game-form']} aria-label="Break-Regel wählen" onSubmit={handleSubmit}>
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<div className={styles['form-header']}>
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<div className={styles['screen-title']}>Break-Regel wählen</div>
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<ProgressIndicator currentStep={6} style={{ marginBottom: 24 }} />
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</div>
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<div className={styles['form-content']}>
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<div style={{ display: 'flex', gap: 16, flexWrap: 'wrap' }}>
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<WizardStepForm
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ariaLabel="Break-Regel wählen"
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title="Break-Regel wählen"
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currentStep={6}
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onSubmit={handleSubmit}
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footer={<WizardNav onBack={onCancel} />}
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>
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<div className={styles['quick-picks-row']}>
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{[
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{ key: 'winnerbreak', label: 'Winnerbreak' },
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{ key: 'wechselbreak', label: 'Wechselbreak' },
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@@ -41,25 +42,13 @@ export const BreakRuleStep = ({ onNext, onCancel, initialValue = 'winnerbreak' }
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className={`${styles['quick-pick-btn']} ${rule === (opt.key as BreakRule) ? styles['selected'] : ''}`}
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onClick={() => handleSelect(opt.key as BreakRule)}
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aria-label={`Break-Regel wählen: ${opt.label}`}
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style={{ minWidth: 160, minHeight: 64, fontSize: '1.2rem', padding: '16px 32px' }}
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style={{ minWidth: 160, minHeight: 64 }}
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>
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{opt.label}
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</button>
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))}
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</div>
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</div>
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<div className={styles['form-footer']}>
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<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
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<button type="button" className={styles['arrow-btn']} aria-label="Zurück" onClick={onCancel} style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}>
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←
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</button>
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<button type="submit" className={styles['arrow-btn']} aria-label="Weiter" style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}>
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→
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</button>
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</div>
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</div>
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</form>
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</WizardStepForm>
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);
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};
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@@ -1,8 +1,9 @@
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import { h } from 'preact';
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import { useState } from 'preact/hooks';
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import styles from '../NewGame.module.css';
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import { ProgressIndicator } from '../ProgressIndicator';
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import { GAME_TYPES } from '@lib/domain/constants';
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import { WizardNav } from '../components/WizardNav';
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import { WizardStepForm } from '../components/WizardStepForm';
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interface GameTypeStepProps {
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onNext: (type: string) => void;
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@@ -25,13 +26,13 @@ export const GameTypeStep = ({ onNext, onCancel, initialValue = '' }: GameTypeSt
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};
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return (
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<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spielart auswählen">
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<div className={styles['form-header']}>
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<div className={styles['screen-title']}>Spielart auswählen</div>
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<ProgressIndicator currentStep={4} style={{ marginBottom: 24 }} />
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</div>
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<div className={styles['form-content']}>
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<WizardStepForm
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ariaLabel="Spielart auswählen"
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title="Spielart auswählen"
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currentStep={4}
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onSubmit={handleSubmit}
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footer={<WizardNav onBack={onCancel} nextDisabled={!gameType} />}
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>
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<div className={styles['game-type-selection']}>
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{GAME_TYPES.map(({ value, label }) => (
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<button
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@@ -44,42 +45,7 @@ export const GameTypeStep = ({ onNext, onCancel, initialValue = '' }: GameTypeSt
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</button>
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))}
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</div>
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</div>
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<div className={styles['form-footer']}>
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<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
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<button
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type="button"
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className={styles['arrow-btn']}
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aria-label="Zurück"
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onClick={onCancel}
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style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
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>
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←
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</button>
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<button
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type="submit"
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className={styles['arrow-btn']}
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aria-label="Weiter"
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disabled={!gameType}
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style={{
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fontSize: 48,
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width: 80,
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height: 80,
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borderRadius: '50%',
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background: '#222',
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color: '#fff',
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border: 'none',
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boxShadow: '0 2px 8px rgba(0,0,0,0.15)',
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cursor: 'pointer',
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opacity: !gameType ? 0.5 : 1,
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}}
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>
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→
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</button>
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</div>
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</div>
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</form>
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</WizardStepForm>
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);
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};
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@@ -1,265 +0,0 @@
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import { h } from 'preact';
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import { useEffect, useRef, useState } from 'preact/hooks';
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import styles from '../NewGame.module.css';
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import {
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UI_CONSTANTS,
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ERROR_MESSAGES,
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ARIA_LABELS,
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FORM_CONFIG,
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ERROR_STYLES,
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} from '@lib/domain/constants';
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import { PlayerSelectModal } from './PlayerSelectModal';
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import { ProgressIndicator } from '../ProgressIndicator';
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interface PlayerStepProps {
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playerNameHistory: string[];
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onNext: (name: string) => void;
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onCancel: () => void;
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initialValue?: string;
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}
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export const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }: PlayerStepProps) => {
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const [player1, setPlayer1] = useState(initialValue);
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const [error, setError] = useState<string | null>(null);
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const [filteredNames, setFilteredNames] = useState(playerNameHistory);
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const [isModalOpen, setIsModalOpen] = useState(false);
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const inputRef = useRef<HTMLInputElement>(null);
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useEffect(() => {
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if (!player1) {
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setFilteredNames(playerNameHistory);
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} else {
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setFilteredNames(
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playerNameHistory.filter(name =>
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name.toLowerCase().includes(player1.toLowerCase())
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)
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);
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}
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}, [player1, playerNameHistory]);
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const handleSubmit = (e: Event) => {
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e.preventDefault();
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const trimmedName = player1.trim();
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if (!trimmedName) {
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setError(ERROR_MESSAGES.PLAYER1_REQUIRED);
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if (inputRef.current) {
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inputRef.current.focus();
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inputRef.current.setAttribute('aria-invalid', 'true');
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}
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return;
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}
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if (trimmedName.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH) {
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setError(`Spielername darf maximal ${FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen lang sein`);
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if (inputRef.current) {
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inputRef.current.focus();
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inputRef.current.setAttribute('aria-invalid', 'true');
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}
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return;
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}
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setError(null);
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if (inputRef.current) {
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inputRef.current.setAttribute('aria-invalid', 'false');
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}
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onNext(trimmedName);
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};
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const handleQuickPick = (name: string) => {
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setError(null);
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onNext(name);
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};
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const handleModalSelect = (name: string) => {
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setIsModalOpen(false);
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handleQuickPick(name);
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};
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const handleClear = () => {
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setPlayer1('');
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setError(null);
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if (inputRef.current) inputRef.current.focus();
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};
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return (
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<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 1 Eingabe" autoComplete="off">
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<div className={styles['form-header']}>
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<div className={styles['screen-title']}>Name Spieler 1</div>
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<ProgressIndicator
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currentStep={1}
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style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_MEDIUM }}
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/>
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</div>
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<div className={styles['form-content']}>
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<div className={styles['player-input'] + ' ' + styles['player1-input']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_LARGE, position: 'relative' }}>
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<label htmlFor="player1-input" style={{ fontSize: UI_CONSTANTS.LABEL_FONT_SIZE, fontWeight: 600 }}>Spieler 1</label>
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<div style={{ position: 'relative', width: '100%' }}>
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<input
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id="player1-input"
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className={styles['name-input']}
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placeholder="Name Spieler 1"
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value={player1}
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onInput={(e: Event) => {
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const target = e.target as HTMLInputElement;
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const value = target.value;
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setPlayer1(value);
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if (value.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH) {
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setError(`Spielername darf maximal ${FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen lang sein`);
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target.setAttribute('aria-invalid', 'true');
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} else if (value.trim() && error) {
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setError(null);
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target.setAttribute('aria-invalid', 'false');
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}
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}}
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autoComplete="off"
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autoCapitalize="words"
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spellCheck={false}
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enterKeyHint="next"
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aria-label="Name Spieler 1"
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aria-describedby="player1-help"
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onFocus={(e) => {
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const target = e.currentTarget as HTMLInputElement;
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target.scrollIntoView({ block: 'center', behavior: 'smooth' });
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}}
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style={{
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fontSize: UI_CONSTANTS.INPUT_FONT_SIZE,
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minHeight: UI_CONSTANTS.INPUT_MIN_HEIGHT,
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marginTop: 12,
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marginBottom: 12,
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width: '100%',
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paddingRight: UI_CONSTANTS.INPUT_PADDING_RIGHT
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}}
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ref={inputRef}
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/>
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<div id="player1-help" className="sr-only">
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Geben Sie den Namen für Spieler 1 ein. Maximal {FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen erlaubt.
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</div>
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{player1.length > FORM_CONFIG.CHARACTER_COUNT_WARNING_THRESHOLD && (
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<div style={{
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fontSize: '0.875rem',
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color: player1.length > FORM_CONFIG.MAX_PLAYER_NAME_LENGTH ? '#f44336' : '#ff9800',
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marginTop: '4px',
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textAlign: 'right'
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}}>
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{player1.length}/{FORM_CONFIG.MAX_PLAYER_NAME_LENGTH} Zeichen
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</div>
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)}
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{player1 && (
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<button
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type="button"
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className={styles['clear-input-btn']}
|
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aria-label="Feld leeren"
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onClick={handleClear}
|
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style={{
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position: 'absolute',
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right: 8,
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top: '50%',
|
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transform: 'translateY(-50%)',
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background: 'none',
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border: 'none',
|
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cursor: 'pointer',
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fontSize: 24,
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color: '#aaa',
|
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padding: 0,
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zIndex: 2
|
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}}
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tabIndex={0}
|
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>
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×
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</button>
|
||||
)}
|
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</div>
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{filteredNames.length > 0 && (
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<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
|
||||
{filteredNames.slice(0, UI_CONSTANTS.MAX_QUICK_PICKS).map((name, idx) => (
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<button
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||||
type="button"
|
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key={name + idx}
|
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className={styles['quick-pick-btn']}
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||||
style={{
|
||||
fontSize: UI_CONSTANTS.QUICK_PICK_FONT_SIZE,
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padding: UI_CONSTANTS.QUICK_PICK_PADDING,
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borderRadius: 8,
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background: '#333',
|
||||
color: '#fff',
|
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border: 'none',
|
||||
cursor: 'pointer'
|
||||
}}
|
||||
onClick={() => handleQuickPick(name)}
|
||||
aria-label={ARIA_LABELS.QUICK_PICK(name)}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
))}
|
||||
{playerNameHistory.length > UI_CONSTANTS.MAX_QUICK_PICKS && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{
|
||||
fontSize: UI_CONSTANTS.QUICK_PICK_FONT_SIZE,
|
||||
padding: UI_CONSTANTS.QUICK_PICK_PADDING,
|
||||
borderRadius: 8,
|
||||
background: '#333',
|
||||
color: '#fff',
|
||||
border: 'none',
|
||||
cursor: 'pointer'
|
||||
}}
|
||||
onClick={() => setIsModalOpen(true)}
|
||||
aria-label={ARIA_LABELS.SHOW_MORE_PLAYERS}
|
||||
>
|
||||
...
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
{error && (
|
||||
<div
|
||||
className={styles['validation-error']}
|
||||
style={{
|
||||
marginBottom: 16,
|
||||
...ERROR_STYLES.CONTAINER
|
||||
}}
|
||||
role="alert"
|
||||
aria-live="polite"
|
||||
>
|
||||
<span style={ERROR_STYLES.ICON}>⚠️</span>
|
||||
{error}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
|
||||
<div className={styles['form-footer']}>
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
disabled={!player1.trim()}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player1.trim() ? 0.5 : 1 }}
|
||||
>
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
|
||||
{isModalOpen && (
|
||||
<PlayerSelectModal
|
||||
players={playerNameHistory}
|
||||
onSelect={handleModalSelect}
|
||||
onClose={() => setIsModalOpen(false)}
|
||||
/>
|
||||
)}
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,155 +0,0 @@
|
||||
import { h } from 'preact';
|
||||
import { useEffect, useRef, useState } from 'preact/hooks';
|
||||
import styles from '../NewGame.module.css';
|
||||
import { ProgressIndicator } from '../ProgressIndicator';
|
||||
|
||||
interface PlayerStepProps {
|
||||
playerNameHistory: string[];
|
||||
onNext: (name: string) => void;
|
||||
onCancel: () => void;
|
||||
initialValue?: string;
|
||||
}
|
||||
|
||||
export const Player2Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }: PlayerStepProps) => {
|
||||
const [player2, setPlayer2] = useState(initialValue);
|
||||
const [error, setError] = useState<string | null>(null);
|
||||
const [filteredNames, setFilteredNames] = useState(playerNameHistory);
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!player2) {
|
||||
setFilteredNames(playerNameHistory);
|
||||
} else {
|
||||
setFilteredNames(
|
||||
playerNameHistory.filter(name =>
|
||||
name.toLowerCase().includes(player2.toLowerCase())
|
||||
)
|
||||
);
|
||||
}
|
||||
}, [player2, playerNameHistory]);
|
||||
|
||||
const handleSubmit = (e: Event) => {
|
||||
e.preventDefault();
|
||||
if (!player2.trim()) {
|
||||
setError('Bitte Namen für Spieler 2 eingeben');
|
||||
return;
|
||||
}
|
||||
setError(null);
|
||||
onNext(player2.trim());
|
||||
};
|
||||
|
||||
const handleQuickPick = (name: string) => {
|
||||
setError(null);
|
||||
onNext(name);
|
||||
};
|
||||
|
||||
const handleClear = () => {
|
||||
setPlayer2('');
|
||||
setError(null);
|
||||
if (inputRef.current) inputRef.current.focus();
|
||||
};
|
||||
|
||||
return (
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 2 Eingabe" autoComplete="off">
|
||||
<div className={styles['form-header']}>
|
||||
<div className={styles['screen-title']}>Name Spieler 2</div>
|
||||
<ProgressIndicator currentStep={2} style={{ marginBottom: 24 }} />
|
||||
</div>
|
||||
|
||||
<div className={styles['form-content']}>
|
||||
<div className={styles['player-input'] + ' ' + styles['player2-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
||||
<label htmlFor="player2-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 2</label>
|
||||
<div style={{ position: 'relative', width: '100%' }}>
|
||||
<input
|
||||
id="player2-input"
|
||||
className={styles['name-input']}
|
||||
placeholder="Name Spieler 2"
|
||||
value={player2}
|
||||
onInput={(e: Event) => {
|
||||
const target = e.target as HTMLInputElement;
|
||||
setPlayer2(target.value);
|
||||
}}
|
||||
autoComplete="off"
|
||||
autoCapitalize="words"
|
||||
spellCheck={false}
|
||||
enterKeyHint="next"
|
||||
aria-label="Name Spieler 2"
|
||||
onFocus={(e) => {
|
||||
const target = e.currentTarget as HTMLInputElement;
|
||||
target.scrollIntoView({ block: 'center', behavior: 'smooth' });
|
||||
}}
|
||||
style={{ fontSize: '1.2rem', minHeight: 48, marginTop: 12, marginBottom: 12, width: '100%', paddingRight: 44 }}
|
||||
ref={inputRef}
|
||||
/>
|
||||
{player2 && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['clear-input-btn']}
|
||||
aria-label="Feld leeren"
|
||||
onClick={handleClear}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 8,
|
||||
top: '50%',
|
||||
transform: 'translateY(-50%)',
|
||||
background: 'none',
|
||||
border: 'none',
|
||||
cursor: 'pointer',
|
||||
fontSize: 24,
|
||||
color: '#aaa',
|
||||
padding: 0,
|
||||
zIndex: 2
|
||||
}}
|
||||
tabIndex={0}
|
||||
>
|
||||
×
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
{filteredNames.length > 0 && (
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
|
||||
{filteredNames.slice(0, 10).map((name, idx) => (
|
||||
<button
|
||||
type="button"
|
||||
key={name + idx}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
onClick={() => handleQuickPick(name)}
|
||||
aria-label={`Schnellauswahl: ${name}`}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
{error && <div className={styles['validation-error']} style={{ marginBottom: 16 }}>{error}</div>}
|
||||
</div>
|
||||
|
||||
<div className={styles['form-footer']}>
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
disabled={!player2.trim()}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player2.trim() ? 0.5 : 1 }}
|
||||
>
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,161 +0,0 @@
|
||||
import { h } from 'preact';
|
||||
import { useEffect, useRef, useState } from 'preact/hooks';
|
||||
import styles from '../NewGame.module.css';
|
||||
import { ProgressIndicator } from '../ProgressIndicator';
|
||||
|
||||
interface PlayerStepProps {
|
||||
playerNameHistory: string[];
|
||||
onNext: (name: string) => void;
|
||||
onCancel: () => void;
|
||||
initialValue?: string;
|
||||
}
|
||||
|
||||
export const Player3Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' }: PlayerStepProps) => {
|
||||
const [player3, setPlayer3] = useState(initialValue);
|
||||
const [filteredNames, setFilteredNames] = useState(playerNameHistory);
|
||||
const inputRef = useRef<HTMLInputElement>(null);
|
||||
|
||||
useEffect(() => {
|
||||
if (!player3) {
|
||||
setFilteredNames(playerNameHistory);
|
||||
} else {
|
||||
setFilteredNames(
|
||||
playerNameHistory.filter(name =>
|
||||
name.toLowerCase().includes(player3.toLowerCase())
|
||||
)
|
||||
);
|
||||
}
|
||||
}, [player3, playerNameHistory]);
|
||||
|
||||
const handleSubmit = (e: Event) => {
|
||||
e.preventDefault();
|
||||
onNext(player3.trim());
|
||||
};
|
||||
|
||||
const handleQuickPick = (name: string) => {
|
||||
onNext(name);
|
||||
};
|
||||
|
||||
const handleClear = () => {
|
||||
setPlayer3('');
|
||||
if (inputRef.current) inputRef.current.focus();
|
||||
};
|
||||
|
||||
const handleSkip = (e: Event) => {
|
||||
e.preventDefault();
|
||||
onNext('');
|
||||
};
|
||||
|
||||
return (
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 3 Eingabe" autoComplete="off">
|
||||
<div className={styles['form-header']}>
|
||||
<div className={styles['screen-title']}>Name Spieler 3 (optional)</div>
|
||||
<ProgressIndicator currentStep={3} style={{ marginBottom: 24 }} />
|
||||
</div>
|
||||
|
||||
<div className={styles['form-content']}>
|
||||
<div className={styles['player-input'] + ' ' + styles['player3-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
||||
<label htmlFor="player3-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 3 (optional)</label>
|
||||
<div style={{ position: 'relative', width: '100%' }}>
|
||||
<input
|
||||
id="player3-input"
|
||||
className={styles['name-input']}
|
||||
placeholder="Name Spieler 3 (optional)"
|
||||
value={player3}
|
||||
onInput={(e: Event) => {
|
||||
const target = e.target as HTMLInputElement;
|
||||
setPlayer3(target.value);
|
||||
}}
|
||||
autoComplete="off"
|
||||
autoCapitalize="words"
|
||||
spellCheck={false}
|
||||
enterKeyHint="done"
|
||||
aria-label="Name Spieler 3"
|
||||
onFocus={(e) => {
|
||||
const target = e.currentTarget as HTMLInputElement;
|
||||
target.scrollIntoView({ block: 'center', behavior: 'smooth' });
|
||||
}}
|
||||
style={{ fontSize: '1.2rem', minHeight: 48, marginTop: 12, marginBottom: 12, width: '100%', paddingRight: 44 }}
|
||||
ref={inputRef}
|
||||
/>
|
||||
{player3 && (
|
||||
<button
|
||||
type="button"
|
||||
className={styles['clear-input-btn']}
|
||||
aria-label="Feld leeren"
|
||||
onClick={handleClear}
|
||||
style={{
|
||||
position: 'absolute',
|
||||
right: 8,
|
||||
top: '50%',
|
||||
transform: 'translateY(-50%)',
|
||||
background: 'none',
|
||||
border: 'none',
|
||||
cursor: 'pointer',
|
||||
fontSize: 24,
|
||||
color: '#aaa',
|
||||
padding: 0,
|
||||
zIndex: 2
|
||||
}}
|
||||
tabIndex={0}
|
||||
>
|
||||
×
|
||||
</button>
|
||||
)}
|
||||
</div>
|
||||
{filteredNames.length > 0 && (
|
||||
<div style={{ display: 'flex', flexWrap: 'wrap', gap: 12, marginTop: 8 }}>
|
||||
{filteredNames.slice(0, 10).map((name, idx) => (
|
||||
<button
|
||||
type="button"
|
||||
key={name + idx}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
onClick={() => handleQuickPick(name)}
|
||||
aria-label={`Schnellauswahl: ${name}`}
|
||||
>
|
||||
{name}
|
||||
</button>
|
||||
))}
|
||||
</div>
|
||||
)}
|
||||
</div>
|
||||
</div>
|
||||
|
||||
<div className={styles['form-footer']}>
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<div style={{ display: 'flex', alignItems: 'center', gap: '16px' }}>
|
||||
<button
|
||||
type="button"
|
||||
onClick={handleSkip}
|
||||
className={styles['quick-pick-btn']}
|
||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||
>
|
||||
Überspringen
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
disabled={!player3.trim()}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player3.trim() ? 0.5 : 1 }}
|
||||
>
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</div>
|
||||
</div>
|
||||
</form>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
@@ -1,12 +1,13 @@
|
||||
import { h } from 'preact';
|
||||
import { useEffect, useState } from 'preact/hooks';
|
||||
import styles from '../NewGame.module.css';
|
||||
import { ProgressIndicator } from '../ProgressIndicator';
|
||||
import {
|
||||
RACE_TO_QUICK_PICKS,
|
||||
RACE_TO_DEFAULT,
|
||||
RACE_TO_INFINITY,
|
||||
} from '@lib/domain/constants';
|
||||
import { WizardNav } from '../components/WizardNav';
|
||||
import { WizardStepForm } from '../components/WizardStepForm';
|
||||
|
||||
interface RaceToStepProps {
|
||||
onNext: (raceTo: string | number) => void;
|
||||
@@ -47,9 +48,13 @@ export const RaceToStep = ({ onNext, onCancel, initialValue = '', gameType }: Ra
|
||||
};
|
||||
|
||||
return (
|
||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Race To auswählen">
|
||||
<div className={styles['screen-title']}>Race To auswählen</div>
|
||||
<ProgressIndicator currentStep={5} style={{ marginBottom: 24 }} />
|
||||
<WizardStepForm
|
||||
ariaLabel="Race To auswählen"
|
||||
title="Race To auswählen"
|
||||
currentStep={5}
|
||||
onSubmit={handleSubmit}
|
||||
footer={<WizardNav onBack={onCancel} nextDisabled={String(raceTo).trim() === ''} />}
|
||||
>
|
||||
<div className={styles['endlos-container']}>
|
||||
<button
|
||||
type="button"
|
||||
@@ -85,27 +90,7 @@ export const RaceToStep = ({ onNext, onCancel, initialValue = '', gameType }: Ra
|
||||
placeholder="manuelle Eingabe"
|
||||
/>
|
||||
</div>
|
||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
||||
<button
|
||||
type="button"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Zurück"
|
||||
onClick={onCancel}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||
>
|
||||
←
|
||||
</button>
|
||||
<button
|
||||
type="submit"
|
||||
className={styles['arrow-btn']}
|
||||
aria-label="Weiter"
|
||||
disabled={String(raceTo).trim() === ''}
|
||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: String(raceTo).trim() === '' ? 0.5 : 1 }}
|
||||
>
|
||||
→
|
||||
</button>
|
||||
</div>
|
||||
</form>
|
||||
</WizardStepForm>
|
||||
);
|
||||
};
|
||||
|
||||
|
||||
Reference in New Issue
Block a user