diff --git a/src/components/NewGame.jsx b/src/components/NewGame.jsx
index 738568f..10c0b25 100644
--- a/src/components/NewGame.jsx
+++ b/src/components/NewGame.jsx
@@ -1,6 +1,25 @@
import { h } from 'preact';
import { useState, useEffect, useRef } from 'preact/hooks';
import styles from './NewGame.module.css';
+import modalStyles from './PlayerSelectModal.module.css';
+
+const PlayerSelectModal = ({ players, onSelect, onClose }) => (
+
+
e.stopPropagation()}>
+
+
Alle Spieler
+
+
+
+ {players.map(player => (
+
+ ))}
+
+
+
+);
/**
* Player 1 input step for multi-step game creation wizard.
@@ -15,6 +34,7 @@ const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' })
const [player1, setPlayer1] = useState(initialValue);
const [error, setError] = useState(null);
const [filteredNames, setFilteredNames] = useState(playerNameHistory);
+ const [isModalOpen, setIsModalOpen] = useState(false);
const inputRef = useRef(null);
useEffect(() => {
@@ -44,6 +64,11 @@ const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' })
onNext(name);
};
+ const handleModalSelect = (name) => {
+ setIsModalOpen(false);
+ handleQuickPick(name);
+ };
+
const handleClear = () => {
setPlayer1('');
setError(null);
@@ -103,7 +128,7 @@ const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue = '' })
{filteredNames.length > 0 && (
- {filteredNames.slice(0, 4).map((name, idx) => (
+ {filteredNames.slice(0, 10).map((name, idx) => (
)}
{error && {error}
}
+ {isModalOpen && (
+ setIsModalOpen(false)}
+ />
+ )}
{filteredNames.length > 0 && (
- {filteredNames.slice(0, 4).map((name, idx) => (
+ {filteredNames.slice(0, 10).map((name, idx) => (
{filteredNames.length > 0 && (
- {filteredNames.slice(0, 4).map((name, idx) => (
+ {filteredNames.slice(0, 10).map((name, idx) => (