refactor: migrate UI to Preact components and remove legacy Astro/JS

- Replaced all .astro components with .jsx Preact components and added corresponding CSS modules.
- Updated index.astro to use the new App Preact component; removed legacy script and Astro imports.
- Deleted obsolete .astro component files and main JS logic (src/scripts/index.js, public/scripts/index.js).
- Updated astro.config.mjs for Preact integration.
- Updated package.json and package-lock.json to include @astrojs/preact and preact.
- Updated tsconfig.json for Preact JSX support.
- Refactored index.css to keep only global resets and utility styles.
- All changes relate to Gitea issue #1 (refactor to astro app).

Migrates the UI from Astro/vanilla JS to a modular Preact component architecture, removing all legacy code and aligning the project with modern best practices.
Refs #1
This commit is contained in:
Frank Schwenk
2025-06-06 11:58:29 +02:00
parent de07d6e7a2
commit 8384d08393
31 changed files with 1901 additions and 1891 deletions

View File

@@ -1,5 +1,9 @@
// @ts-check
import { defineConfig } from 'astro/config';
import preact from '@astrojs/preact';
// https://astro.build/config
export default defineConfig({});
export default defineConfig({
integrations: [preact()]
});

862
package-lock.json generated

File diff suppressed because it is too large Load Diff

View File

@@ -9,6 +9,8 @@
"astro": "astro"
},
"dependencies": {
"astro": "^5.9.0"
"@astrojs/preact": "^4.1.0",
"astro": "^5.9.0",
"preact": "^10.26.8"
}
}

View File

@@ -1,423 +0,0 @@
// src/scripts/index.js
// Modularized logic from original index.astro
// --- State ---
let games = [];
let currentGameId = null;
let playerNameHistory = [];
// --- DOM Selectors ---
const screens = {
'new-game-screen': document.getElementById('new-game-screen'),
'game-list-screen': document.getElementById('game-list-screen'),
'game-detail-screen': document.getElementById('game-detail-screen'),
'game-history-screen': document.getElementById('game-history-screen')
};
// --- Screen Management ---
function showScreen(screenId) {
const currentScreen = document.querySelector('.screen.active');
const newScreen = document.getElementById(screenId);
if (currentScreen) {
currentScreen.classList.remove('active');
currentScreen.classList.add('slide-out');
setTimeout(() => {
currentScreen.classList.remove('slide-out');
newScreen.classList.add('active');
newScreen.classList.add('slide-in');
setTimeout(() => {
newScreen.classList.remove('slide-in');
}, 300);
}, 300);
} else {
newScreen.classList.add('active');
}
if (screenId === 'new-game-screen') {
updateNameHistory();
}
}
// --- Loading Overlay ---
function showLoading() {
document.querySelector('.loading-overlay').style.display = 'block';
document.querySelector('.loading-indicator').style.display = 'block';
}
function hideLoading() {
document.querySelector('.loading-overlay').style.display = 'none';
document.querySelector('.loading-indicator').style.display = 'none';
}
// --- Game Data Management ---
function loadGames() {
const savedGames = localStorage.getItem('bscscore_games');
if (savedGames) {
games = JSON.parse(savedGames);
renderGames();
}
}
function saveGames() {
localStorage.setItem('bscscore_games', JSON.stringify(games));
}
// --- Player Name History ---
function updateNameHistory() {
const allNames = games.flatMap(game => [game.player1, game.player2, game.player3].filter(Boolean));
const nameLastUsed = {};
games.forEach(game => {
if (game.player1) nameLastUsed[game.player1] = Math.max(nameLastUsed[game.player1] || 0, new Date(game.updatedAt).getTime());
if (game.player2) nameLastUsed[game.player2] = Math.max(nameLastUsed[game.player2] || 0, new Date(game.updatedAt).getTime());
if (game.player3) nameLastUsed[game.player3] = Math.max(nameLastUsed[game.player3] || 0, new Date(game.updatedAt).getTime());
});
playerNameHistory = [...new Set(Object.keys(nameLastUsed))].sort((a, b) => nameLastUsed[b] - nameLastUsed[a]);
updateNameSelects();
}
function updateNameSelects() {
const player1Select = document.getElementById('player1-select');
const player2Select = document.getElementById('player2-select');
const player3Select = document.getElementById('player3-select');
while (player1Select.options.length > 1) player1Select.remove(1);
while (player2Select.options.length > 1) player2Select.remove(1);
while (player3Select.options.length > 1) player3Select.remove(1);
playerNameHistory.forEach(name => {
const option1 = new Option(name, name);
const option2 = new Option(name, name);
const option3 = new Option(name, name);
player1Select.add(option1);
player2Select.add(option2);
player3Select.add(option3);
});
}
function updatePlayerInput(playerId) {
const select = document.getElementById(`${playerId}-select`);
const input = document.getElementById(playerId);
if (select.value) {
input.value = select.value;
}
}
// --- Validation Modal ---
function showValidationModal(message) {
const modal = document.getElementById('validation-modal');
const modalMessage = document.getElementById('validation-modal-message');
modalMessage.textContent = message;
modal.classList.add('show');
}
function closeValidationModal() {
const modal = document.getElementById('validation-modal');
modal.classList.remove('show');
}
// --- New Game Creation ---
function createNewGame() {
const player1Name = document.getElementById('player1').value.trim();
const player2Name = document.getElementById('player2').value.trim();
const player3Name = document.getElementById('player3').value.trim();
const gameType = document.getElementById('game-type').value;
const raceTo = document.getElementById('race-to').value;
if (!player1Name || !player2Name) {
showValidationModal('Bitte Namen für beide Spieler eingeben');
return;
}
const newGame = {
id: Date.now(),
player1: player1Name,
player2: player2Name,
player3: player3Name || null,
score1: 0,
score2: 0,
score3: 0,
gameType: gameType,
raceTo: raceTo ? parseInt(raceTo) : null,
status: 'active',
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString()
};
games.push(newGame);
saveGames();
updateNameHistory();
renderGames();
showGameDetail(newGame.id);
}
// --- Score Update ---
function updateScore(gameId, player, change) {
const game = games.find(g => g.id === gameId);
if (!game || game.status === 'completed') return;
if (player === 1) {
game.score1 = Math.max(0, game.score1 + change);
} else if (player === 2) {
game.score2 = Math.max(0, game.score2 + change);
} else if (player === 3) {
game.score3 = Math.max(0, game.score3 + change);
}
game.updatedAt = new Date().toISOString();
if (game.raceTo && (game.score1 >= game.raceTo || game.score2 >= game.raceTo || (game.player3 && game.score3 >= game.raceTo))) {
showGameCompletionModal();
}
saveGames();
renderGames();
if (document.getElementById('game-detail-screen').classList.contains('active')) {
document.getElementById('score1').textContent = game.score1;
document.getElementById('score2').textContent = game.score2;
document.getElementById('score3').textContent = game.score3;
}
}
// --- Game Deletion ---
function deleteGame(gameId) {
const game = games.find(g => g.id === gameId);
if (!game) return;
currentGameId = gameId;
const modal = document.getElementById('modal');
const modalTitle = document.getElementById('modal-title');
const modalMessage = document.getElementById('modal-message');
modalTitle.textContent = 'Spiel löschen';
modalMessage.textContent = `Möchten Sie das Spiel zwischen ${game.player1} und ${game.player2} wirklich löschen?`;
modal.classList.add('show');
}
function closeModal() {
const modal = document.getElementById('modal');
modal.classList.remove('show');
currentGameId = null;
}
function confirmDeleteGame(gameId) {
if (!gameId) return;
showLoading();
setTimeout(() => {
const gameIndex = games.findIndex(g => g.id === gameId);
if (gameIndex !== -1) {
games.splice(gameIndex, 1);
saveGames();
renderGames();
if (currentGameId === gameId) {
showScreen('game-list-screen');
}
}
hideLoading();
closeModal();
}, 500);
}
// --- Game Rendering ---
function renderGames(filter = 'all') {
const gamesContainer = document.getElementById('games-container');
const filteredGames = games
.filter(game => {
if (filter === 'active') return game.status === 'active';
if (filter === 'completed') return game.status === 'completed';
return true;
})
.sort((a, b) => new Date(b.createdAt) - new Date(a.createdAt));
if (filteredGames.length === 0) {
gamesContainer.innerHTML = '<div class="empty-state">Keine Spiele vorhanden</div>';
return;
}
gamesContainer.innerHTML = filteredGames.map(game => {
const playerNames = game.player3
? `${game.player1} vs ${game.player2} vs ${game.player3}`
: `${game.player1} vs ${game.player2}`;
const scores = game.player3
? `${game.score1} - ${game.score2} - ${game.score3}`
: `${game.score1} - ${game.score2}`;
return `
<div class="game-item ${game.status === 'completed' ? 'completed' : 'active'}">
<div class="game-info" onclick="showGameDetail(${game.id})">
<div class="game-type">${game.gameType}${game.raceTo ? ` | ${game.raceTo}` : ''}</div>
<div class="player-names">${playerNames}</div>
<div class="game-scores">${scores}</div>
</div>
<button class="delete-button" onclick="deleteGame(${game.id})"></button>
</div>
`;
}).join('');
}
// --- Game Detail ---
function showGameDetail(gameId) {
const game = games.find(g => g.id === gameId);
if (!game) return;
currentGameId = gameId;
document.getElementById('game-title').textContent = `${game.gameType}${game.raceTo ? ` | Race to ${game.raceTo}` : ''}`;
document.getElementById('player1-name').textContent = game.player1;
document.getElementById('player2-name').textContent = game.player2;
const player3Score = document.getElementById('player3-score');
if (game.player3) {
document.getElementById('player3-name').textContent = game.player3;
document.getElementById('score3').textContent = game.score3;
player3Score.style.display = 'flex';
} else {
player3Score.style.display = 'none';
}
document.getElementById('score1').textContent = game.score1;
document.getElementById('score2').textContent = game.score2;
const player1Container = document.querySelector('.player-score:first-child');
const player2Container = document.querySelector('.player-score:nth-child(2)');
const player3Container = document.getElementById('player3-score');
player1Container.classList.toggle('franky', game.player1 === 'Fränky');
player2Container.classList.toggle('franky', game.player2 === 'Fränky');
player3Container.classList.toggle('franky', game.player3 === 'Fränky');
const controlButton = document.getElementById('game-control');
if (game.status === 'completed') {
controlButton.textContent = 'Zurück zur Liste';
controlButton.onclick = () => showScreen('game-list-screen');
controlButton.classList.add('disabled');
} else {
controlButton.textContent = 'Spiel beenden';
controlButton.onclick = () => finishGame();
controlButton.classList.remove('disabled');
}
const scoreButtons = document.querySelectorAll('.score-button');
scoreButtons.forEach(button => {
button.disabled = game.status === 'completed';
});
showScreen('game-detail-screen');
}
// --- Game Completion Modal ---
function showGameCompletionModal() {
const game = games.find(g => g.id === currentGameId);
if (!game) return;
const modal = document.getElementById('game-completion-modal');
const finalScores = modal.querySelector('.final-scores');
const winnerAnnouncement = modal.querySelector('.winner-announcement');
let scoreHtml = '';
scoreHtml += `
<div class="final-score">
<span class="player-name">${game.player1}</span>
<span class="score">${game.score1}</span>
</div>
`;
scoreHtml += `
<div class="final-score">
<span class="player-name">${game.player2}</span>
<span class="score">${game.score2}</span>
</div>
`;
if (game.player3) {
scoreHtml += `
<div class="final-score">
<span class="player-name">${game.player3}</span>
<span class="score">${game.score3}</span>
</div>
`;
}
finalScores.innerHTML = scoreHtml;
const scores = [game.score1, game.score2];
if (game.player3) scores.push(game.score3);
const maxScore = Math.max(...scores);
const winners = [];
if (game.score1 === maxScore) winners.push(game.player1);
if (game.score2 === maxScore) winners.push(game.player2);
if (game.player3 && game.score3 === maxScore) winners.push(game.player3);
const winnerText = winners.length > 1
? `Unentschieden zwischen ${winners.join(' und ')}`
: `${winners[0]} hat gewonnen!`;
winnerAnnouncement.innerHTML = `<h3>${winnerText}</h3>`;
modal.classList.add('show');
}
function closeGameCompletionModal() {
document.getElementById('game-completion-modal').classList.remove('show');
}
function confirmGameCompletion() {
const game = games.find(g => g.id === currentGameId);
if (!game) return;
game.status = 'completed';
game.updatedAt = new Date().toISOString();
saveGames();
renderGames();
showGameDetail(currentGameId);
closeGameCompletionModal();
}
// --- Game Finish ---
function finishGame() {
const game = games.find(g => g.id === currentGameId);
if (!game) return;
showGameCompletionModal();
}
// --- Filter Games ---
function filterGames(filter) {
document.querySelectorAll('.filter-button').forEach(button => {
button.classList.remove('active');
});
document.querySelector(`.filter-button[onclick=\"filterGames('${filter}')\"]`).classList.add('active');
renderGames(filter);
}
// --- Fullscreen ---
function toggleFullscreen() {
if (!document.fullscreenElement) {
document.documentElement.requestFullscreen().catch(err => {
console.log(`Error attempting to enable fullscreen: ${err.message}`);
});
} else {
document.exitFullscreen();
}
}
document.addEventListener('fullscreenchange', () => {
const button = document.getElementById('fullscreen-toggle');
if (document.fullscreenElement) {
button.innerHTML = `<svg viewBox="0 0 24 24" width="24" height="24"><path fill="currentColor" d="M5 16h3v3h2v-5H5v2zm3-8H5v2h5V5H8v3zm6 11h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/></svg>`;
} else {
button.innerHTML = `<svg viewBox="0 0 24 24" width="24" height="24"><path fill="currentColor" d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/></svg>`;
}
});
// --- Event Listeners ---
document.addEventListener('DOMContentLoaded', () => {
loadGames();
// Attach event listeners for navigation, game creation, modals, etc.
document.querySelectorAll('.nav-button').forEach(btn => {
if (btn.textContent.includes('Neues Spiel')) btn.onclick = () => showScreen('new-game-screen');
if (btn.textContent.includes('Abbrechen')) btn.onclick = () => showScreen('game-list-screen');
if (btn.textContent.includes('Zurück zur Liste')) btn.onclick = () => showScreen('game-list-screen');
});
document.querySelectorAll('.filter-button').forEach((btn, idx) => {
if (btn.textContent === 'Alle') btn.onclick = () => filterGames('all');
if (btn.textContent === 'Aktiv') btn.onclick = () => filterGames('active');
if (btn.textContent === 'Abgeschlossen') btn.onclick = () => filterGames('completed');
});
// Attach fullscreen toggle event
const fullscreenBtn = document.getElementById('fullscreen-toggle');
if (fullscreenBtn) fullscreenBtn.addEventListener('click', toggleFullscreen);
// Modal buttons
const modal = document.getElementById('modal');
if (modal) {
modal.querySelector('.close-button').onclick = closeModal;
modal.querySelector('.modal-button.cancel').onclick = closeModal;
modal.querySelector('.modal-button.confirm').onclick = () => confirmDeleteGame(currentGameId);
}
const validationModal = document.getElementById('validation-modal');
if (validationModal) {
validationModal.querySelector('.close-button').onclick = closeValidationModal;
validationModal.querySelector('.modal-button.cancel').onclick = closeValidationModal;
}
const gameCompletionModal = document.getElementById('game-completion-modal');
if (gameCompletionModal) {
gameCompletionModal.querySelector('.btn.btn--warning').onclick = confirmGameCompletion;
gameCompletionModal.querySelector('.btn:not(.btn--warning)').onclick = closeGameCompletionModal;
}
// New game creation
const startGameBtn = document.querySelector('.nav-button');
if (startGameBtn && startGameBtn.textContent.includes('Spiel starten')) {
startGameBtn.onclick = createNewGame;
}
// Player name selects
['player1', 'player2', 'player3'].forEach(pid => {
const select = document.getElementById(`${pid}-select`);
if (select) select.onchange = () => updatePlayerInput(pid);
});
// Score buttons
document.querySelectorAll('.score-button').forEach((btn, idx) => {
btn.onclick = () => {
const player = Math.floor(idx / 2) + 1;
const change = idx % 2 === 0 ? -1 : 1;
updateScore(currentGameId, player, change);
};
});
});
// Initial screen
showScreen('game-list-screen');
window.toggleFullscreen = toggleFullscreen;

194
src/components/App.jsx Normal file
View File

@@ -0,0 +1,194 @@
import { h } from 'preact';
import { useState, useEffect } from 'preact/hooks';
import GameList from './GameList.jsx';
import GameDetail from './GameDetail.jsx';
import NewGame from './NewGame.jsx';
import Modal from './Modal.jsx';
import ValidationModal from './ValidationModal.jsx';
import GameCompletionModal from './GameCompletionModal.jsx';
import FullscreenToggle from './FullscreenToggle.jsx';
const LOCAL_STORAGE_KEY = 'bscscore_games';
export default function App() {
const [games, setGames] = useState([]);
const [currentGameId, setCurrentGameId] = useState(null);
const [playerNameHistory, setPlayerNameHistory] = useState([]);
const [screen, setScreen] = useState('game-list');
const [loading, setLoading] = useState(false);
const [modal, setModal] = useState({ open: false, gameId: null });
const [validation, setValidation] = useState({ open: false, message: '' });
const [completionModal, setCompletionModal] = useState({ open: false, game: null });
// Load games from localStorage on mount
useEffect(() => {
const savedGames = localStorage.getItem(LOCAL_STORAGE_KEY);
if (savedGames) {
setGames(JSON.parse(savedGames));
}
}, []);
// Save games to localStorage whenever games change
useEffect(() => {
localStorage.setItem(LOCAL_STORAGE_KEY, JSON.stringify(games));
// Update player name history
const nameLastUsed = {};
games.forEach(game => {
if (game.player1) nameLastUsed[game.player1] = Math.max(nameLastUsed[game.player1] || 0, new Date(game.updatedAt).getTime());
if (game.player2) nameLastUsed[game.player2] = Math.max(nameLastUsed[game.player2] || 0, new Date(game.updatedAt).getTime());
if (game.player3) nameLastUsed[game.player3] = Math.max(nameLastUsed[game.player3] || 0, new Date(game.updatedAt).getTime());
});
setPlayerNameHistory(
[...new Set(Object.keys(nameLastUsed))].sort((a, b) => nameLastUsed[b] - nameLastUsed[a])
);
}, [games]);
// Navigation handlers
function showGameList() {
setScreen('game-list');
setCurrentGameId(null);
}
function showNewGame() {
setScreen('new-game');
setCurrentGameId(null);
}
function showGameDetail(id) {
setCurrentGameId(id);
setScreen('game-detail');
}
// Game creation
function handleCreateGame({ player1, player2, player3, gameType, raceTo }) {
const newGame = {
id: Date.now(),
player1,
player2,
player3,
score1: 0,
score2: 0,
score3: 0,
gameType,
raceTo,
status: 'active',
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString()
};
setGames(g => [newGame, ...g]);
setScreen('game-list');
}
// Score update
function handleUpdateScore(player, change) {
setGames(games => games.map(game => {
if (game.id !== currentGameId || game.status === 'completed') return game;
const updated = { ...game };
if (player === 1) updated.score1 = Math.max(0, updated.score1 + change);
if (player === 2) updated.score2 = Math.max(0, updated.score2 + change);
if (player === 3) updated.score3 = Math.max(0, updated.score3 + change);
updated.updatedAt = new Date().toISOString();
// Check for raceTo completion
if (updated.raceTo && (updated.score1 >= updated.raceTo || updated.score2 >= updated.raceTo || (updated.player3 && updated.score3 >= updated.raceTo))) {
setCompletionModal({ open: true, game: updated });
}
return updated;
}));
}
// Finish game
function handleFinishGame() {
const game = games.find(g => g.id === currentGameId);
if (!game) return;
setCompletionModal({ open: true, game });
}
function handleConfirmCompletion() {
setGames(games => games.map(game => {
if (game.id !== currentGameId) return game;
return { ...game, status: 'completed', updatedAt: new Date().toISOString() };
}));
setCompletionModal({ open: false, game: null });
setScreen('game-detail');
}
// Delete game
function handleDeleteGame(id) {
setModal({ open: true, gameId: id });
}
function handleConfirmDelete() {
setGames(games => games.filter(g => g.id !== modal.gameId));
setModal({ open: false, gameId: null });
setScreen('game-list');
}
function handleCancelDelete() {
setModal({ open: false, gameId: null });
}
// Validation modal
function showValidation(message) {
setValidation({ open: true, message });
}
function closeValidation() {
setValidation({ open: false, message: '' });
}
// Render
return (
<>
<div className="screen-container">
{screen === 'game-list' && (
<div className="screen active">
<div className="screen-content">
<button className="nav-button" onClick={showNewGame}>Neues Spiel</button>
<GameList
games={games}
onShowGameDetail={showGameDetail}
onDeleteGame={handleDeleteGame}
/>
</div>
</div>
)}
{screen === 'new-game' && (
<div className="screen active">
<div className="screen-content">
<NewGame
onCreateGame={handleCreateGame}
playerNameHistory={playerNameHistory}
onCancel={showGameList}
/>
</div>
</div>
)}
{screen === 'game-detail' && (
<div className="screen active">
<div className="screen-content">
<GameDetail
game={games.find(g => g.id === currentGameId)}
onFinishGame={handleFinishGame}
onUpdateScore={handleUpdateScore}
onBack={showGameList}
/>
</div>
</div>
)}
<Modal
open={modal.open}
title="Spiel löschen"
message="Möchten Sie das Spiel wirklich löschen?"
onCancel={handleCancelDelete}
onConfirm={handleConfirmDelete}
/>
<ValidationModal
open={validation.open}
message={validation.message}
onClose={closeValidation}
/>
<GameCompletionModal
open={completionModal.open}
game={completionModal.game}
onConfirm={handleConfirmCompletion}
onClose={() => setCompletionModal({ open: false, game: null })}
/>
</div>
<FullscreenToggle />
</>
);
}

View File

@@ -0,0 +1,26 @@
import { h } from 'preact';
import { useCallback } from 'preact/hooks';
import styles from './FullscreenToggle.module.css';
export default function FullscreenToggle() {
const handleToggle = useCallback(() => {
if (!document.fullscreenElement) {
document.documentElement.requestFullscreen();
} else {
document.exitFullscreen();
}
}, []);
return (
<button
id="fullscreen-toggle"
className={styles.fullscreenToggle}
onClick={handleToggle}
title="Vollbild umschalten"
>
<svg viewBox="0 0 24 24" width="24" height="24">
<path fill="currentColor" d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/>
</svg>
</button>
);
}

View File

@@ -0,0 +1,37 @@
.fullscreenToggle {
position: fixed;
bottom: 20px;
right: 20px;
width: 48px;
height: 48px;
border-radius: 50%;
background-color: rgba(52, 152, 219, 0.9);
border: none;
color: white;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
box-shadow: 0 2px 5px rgba(0, 0, 0, 0.2);
z-index: 9999;
transition: background-color 0.2s, transform 0.2s;
}
.fullscreenToggle:hover {
background-color: rgba(52, 152, 219, 1);
transform: scale(1.1);
}
.fullscreenToggle:active {
transform: scale(0.95);
}
.fullscreenToggle svg {
width: 24px;
height: 24px;
}
@media screen and (max-width: 480px) {
.fullscreenToggle {
bottom: 15px;
right: 15px;
width: 40px;
height: 40px;
}
}

View File

@@ -1,16 +0,0 @@
---
---
<div id="game-completion-modal" class="modal">
<div class="modal-content">
<h2>Spiel beenden</h2>
<div id="game-summary">
<div class="final-scores"></div>
<div class="winner-announcement"></div>
</div>
<div class="modal-buttons">
<button class="btn btn--warning">Bestätigen</button>
<button class="btn">Abbrechen</button>
</div>
</div>
</div>
<!-- TODO: Wire up events and props for integration -->

View File

@@ -0,0 +1,38 @@
import { h } from 'preact';
import styles from './GameCompletionModal.module.css';
export default function GameCompletionModal({ open, game, onConfirm, onClose }) {
if (!open || !game) return null;
const playerNames = [game.player1, game.player2, game.player3].filter(Boolean);
const scores = [game.score1, game.score2, game.score3].filter((_, i) => playerNames[i]);
const maxScore = Math.max(...scores);
const winners = playerNames.filter((name, idx) => scores[idx] === maxScore);
const winnerText = winners.length > 1
? `Unentschieden zwischen ${winners.join(' und ')}`
: `${winners[0]} hat gewonnen!`;
return (
<div className={styles['modal'] + ' ' + styles['show']} id="game-completion-modal">
<div className={styles['modal-content']}>
<div className={styles['modal-header']}>
<span className={styles['modal-title']}>Spiel beendet</span>
<button className={styles['close-button']} onClick={onClose}>×</button>
</div>
<div className={styles['modal-body']}>
<div className={styles['final-scores']}>
{playerNames.map((name, idx) => (
<div className={styles['final-score']} key={name}>
<span className={styles['player-name']}>{name}</span>
<span className={styles['score']}>{scores[idx]}</span>
</div>
))}
</div>
<div className={styles['winner-announcement']}><h3>{winnerText}</h3></div>
</div>
<div className={styles['modal-footer']}>
<button className={styles['btn'] + ' ' + styles['btn--warning']} onClick={onConfirm}>Bestätigen</button>
<button className={styles['btn']} onClick={onClose}>Abbrechen</button>
</div>
</div>
</div>
);
}

View File

@@ -0,0 +1,85 @@
#game-completion-modal {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.7);
z-index: 1000;
display: none;
justify-content: center;
align-items: center;
}
#game-completion-modal.show {
display: flex;
}
#game-completion-modal .modal-content {
background-color: #2a2a2a;
padding: 30px;
border-radius: 10px;
width: 90%;
max-width: 500px;
position: relative;
margin: auto;
transform: translateY(0);
}
.final-scores {
margin: 20px 0;
}
.final-score {
display: flex;
justify-content: space-between;
align-items: center;
padding: 20px;
margin-bottom: 10px;
background: #333;
border-radius: 5px;
font-size: 24px;
}
.final-score .player-name {
font-size: 24px;
font-weight: bold;
color: white;
}
.final-score .score {
font-size: 24px;
font-weight: bold;
color: white;
}
.winner-announcement {
text-align: center;
margin: 20px 0;
padding: 20px;
background: #4CAF50;
border-radius: 5px;
}
.winner-announcement h3 {
font-size: 24px;
margin: 0;
color: white;
}
.modal-buttons {
display: flex;
gap: 10px;
margin-top: 20px;
}
.modal-buttons .btn {
flex: 1;
padding: 20px;
font-size: 20px;
border: none;
border-radius: 0;
cursor: pointer;
color: white;
}
.modal-buttons .btn--warning {
background: #f44336;
}
.modal-buttons .btn:not(.btn--warning) {
background: #333;
}
#game-completion-modal h2 {
font-size: 24px;
margin-bottom: 20px;
color: white;
}

View File

@@ -1,41 +0,0 @@
---
---
<div class="screen" id="game-detail-screen">
<div class="screen-content">
<div class="game-title" id="game-title">8-Ball | Race to 5</div>
<div class="game-header">
<button class="btn nav-button">Zurück zur Liste</button>
</div>
<div class="scores-container">
<div class="player-score">
<div class="player-name" id="player1-name">Spieler 1</div>
<div class="score" id="score1">0</div>
<div class="score-buttons">
<button class="score-button">-</button>
<button class="score-button">+</button>
</div>
</div>
<div class="player-score">
<div class="player-name" id="player2-name">Spieler 2</div>
<div class="score" id="score2">0</div>
<div class="score-buttons">
<button class="score-button">-</button>
<button class="score-button">+</button>
</div>
</div>
<div class="player-score" id="player3-score" style="display: none;">
<div class="player-name" id="player3-name">Spieler 3</div>
<div class="score" id="score3">0</div>
<div class="score-buttons">
<button class="score-button">-</button>
<button class="score-button">+</button>
</div>
</div>
</div>
<div class="game-controls">
<button id="game-control" class="control-button">Spiel beenden</button>
<button id="delete-game" class="control-button delete">Spiel löschen</button>
</div>
</div>
</div>
<!-- TODO: Wire up events and props for integration -->

View File

@@ -0,0 +1,31 @@
import { h } from 'preact';
import styles from './GameDetail.module.css';
export default function GameDetail({ game, onFinishGame, onUpdateScore, onBack }) {
if (!game) return null;
const isCompleted = game.status === 'completed';
const playerNames = [game.player1, game.player2, game.player3].filter(Boolean);
const scores = [game.score1, game.score2, game.score3].filter((_, i) => playerNames[i]);
return (
<div className={styles['game-detail']}>
<div className={styles['game-title']}>{game.gameType}{game.raceTo ? ` | Race to ${game.raceTo}` : ''}</div>
<div className={styles['player-scores']}>
{playerNames.map((name, idx) => (
<div className={
styles['player-score'] + (name === 'Fränky' ? ' ' + styles['franky'] : '')
} key={name}>
<span className={styles['player-name']}>{name}</span>
<span className={styles['score']} id={`score${idx+1}`}>{scores[idx]}</span>
<button className={styles['score-button']} disabled={isCompleted} onClick={() => onUpdateScore(idx+1, -1)}>-</button>
<button className={styles['score-button']} disabled={isCompleted} onClick={() => onUpdateScore(idx+1, 1)}>+</button>
</div>
))}
</div>
<div className={styles['game-detail-controls']}>
<button className={styles['nav-button']} onClick={onBack}>Zurück zur Liste</button>
<button className={styles['nav-button']} disabled={isCompleted} onClick={onFinishGame}>{isCompleted ? 'Abgeschlossen' : 'Spiel beenden'}</button>
</div>
</div>
);
}

View File

@@ -0,0 +1,103 @@
.screen {
position: absolute;
top: 0;
left: 0;
width: 100%;
min-height: 100vh;
display: none;
opacity: 0;
transform: translateX(100%);
transition: transform 0.3s ease, opacity 0.3s ease;
}
.screen.active {
display: block;
opacity: 1;
transform: translateX(0);
position: relative;
}
.screen-content {
display: flex;
flex-direction: column;
min-height: 100vh;
padding: 20px;
overflow-y: auto;
-webkit-overflow-scrolling: touch;
}
.game-title {
font-size: 24px;
color: #ccc;
}
.game-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 20px;
width: 100%;
}
.scores-container {
display: flex;
justify-content: space-between;
gap: 20px;
min-height: 0;
}
.player-score {
flex: 1;
text-align: center;
padding: 20px;
background-color: #333;
border-radius: 10px;
display: flex;
flex-direction: column;
min-height: 0;
}
.player-name {
font-size: 24px;
margin-bottom: 10px;
color: #fff;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.score {
font-size: 50vh;
font-weight: bold;
margin: 10px 0;
line-height: 1;
}
.score-buttons {
display: flex;
justify-content: center;
gap: 10px;
margin-top: auto;
}
.score-button {
background-color: #333;
color: white;
border: none;
border-radius: 5px;
padding: 10px 20px;
font-size: 18px;
cursor: pointer;
transition: background-color 0.2s;
min-width: 80px;
}
.game-controls {
display: flex;
gap: 10px;
margin-top: 20px;
width: 100%;
}
.control-button {
flex: 1;
padding: 30px;
background: #333;
color: white;
border: none;
border-radius: 0;
font-size: 24px;
cursor: pointer;
touch-action: manipulation;
}
.control-button.delete {
background: #f44336;
}

View File

@@ -1,11 +0,0 @@
---
---
<div class="screen" id="game-history-screen">
<div class="screen-content">
<h1 class="screen-title">Spielhistorie</h1>
<div class="nav-buttons">
<button class="btn nav-button">Zurück zur Liste</button>
</div>
</div>
</div>
<!-- TODO: Wire up events and props for integration -->

View File

@@ -0,0 +1,40 @@
.screen {
position: absolute;
top: 0;
left: 0;
width: 100%;
min-height: 100vh;
display: none;
opacity: 0;
transform: translateX(100%);
transition: transform 0.3s ease, opacity 0.3s ease;
}
.screen-content {
display: flex;
flex-direction: column;
min-height: 100vh;
padding: 20px;
overflow-y: auto;
-webkit-overflow-scrolling: touch;
}
.screen-title {
font-size: 24px;
margin-bottom: 20px;
}
.nav-buttons {
display: flex;
flex-direction: column;
gap: 10px;
margin: 20px 0 40px 0;
}
.btn {
flex: 1;
min-width: 100px;
padding: 20px;
color: white;
border: none;
border-radius: 0;
font-size: 20px;
cursor: pointer;
touch-action: manipulation;
}

View File

@@ -1,21 +0,0 @@
---
---
<div class="screen active" id="game-list-screen">
<div class="screen-content">
<h1 class="screen-title">Spiele</h1>
<div class="game-list">
<div class="nav-buttons">
<button class="btn nav-button">Neues Spiel</button>
</div>
<div class="game-filters">
<button class="btn filter-button active">Alle</button>
<button class="btn filter-button">Aktiv</button>
<button class="btn filter-button">Abgeschlossen</button>
</div>
<div id="games-container">
<!-- Games will be added dynamically -->
</div>
</div>
</div>
</div>
<!-- TODO: Wire up events and props for integration -->

View File

@@ -0,0 +1,41 @@
import { h } from 'preact';
import styles from './GameList.module.css';
export default function GameList({ games, filter = 'all', onShowGameDetail, onDeleteGame }) {
const filteredGames = games
.filter(game => {
if (filter === 'active') return game.status === 'active';
if (filter === 'completed') return game.status === 'completed';
return true;
})
.sort((a, b) => new Date(b.createdAt) - new Date(a.createdAt));
if (filteredGames.length === 0) {
return <div className={styles['empty-state']}>Keine Spiele vorhanden</div>;
}
return (
<div className={styles['game-list'] + ' ' + styles['games-container']}>
{filteredGames.map(game => {
const playerNames = game.player3
? `${game.player1} vs ${game.player2} vs ${game.player3}`
: `${game.player1} vs ${game.player2}`;
const scores = game.player3
? `${game.score1} - ${game.score2} - ${game.score3}`
: `${game.score1} - ${game.score2}`;
return (
<div className={
styles['game-item'] + ' ' + (game.status === 'completed' ? styles['completed'] : styles['active'])
} key={game.id}>
<div className={styles['game-info']} onClick={() => onShowGameDetail(game.id)}>
<div className={styles['game-type']}>{game.gameType}{game.raceTo ? ` | ${game.raceTo}` : ''}</div>
<div className={styles['player-names']}>{playerNames}</div>
<div className={styles['game-scores']}>{scores}</div>
</div>
<button className={styles['delete-button']} onClick={() => onDeleteGame(game.id)}></button>
</div>
);
})}
</div>
);
}

View File

@@ -0,0 +1,46 @@
.screen.active {
display: block;
opacity: 1;
transform: translateX(0);
position: relative;
}
.screen-content {
display: flex;
flex-direction: column;
min-height: 100vh;
padding: 20px;
overflow-y: auto;
-webkit-overflow-scrolling: touch;
}
.screen-title {
font-size: 24px;
margin-bottom: 20px;
}
.game-list {
width: 100%;
flex: 1;
overflow-y: auto;
}
.nav-buttons {
display: flex;
flex-direction: column;
gap: 10px;
margin: 20px 0 40px 0;
}
.btn {
flex: 1;
min-width: 100px;
padding: 20px;
color: white;
border: none;
border-radius: 0;
font-size: 20px;
cursor: pointer;
touch-action: manipulation;
}
.filter-button {
background: #333;
}
.filter-button.active {
background: #4CAF50;
}

View File

@@ -1,18 +0,0 @@
---
---
<div id="modal" class="modal">
<div class="modal-content">
<div class="modal-header">
<span class="close-button">&times;</span>
<h2 id="modal-title">Spiel löschen</h2>
</div>
<div class="modal-body">
<p id="modal-message">Möchten Sie das Spiel zwischen Spieler 1 und Spieler 2 wirklich löschen?</p>
</div>
<div class="modal-footer">
<button class="modal-button cancel">Abbrechen</button>
<button class="modal-button confirm">Löschen</button>
</div>
</div>
</div>
<!-- TODO: Wire up events and props for integration -->

23
src/components/Modal.jsx Normal file
View File

@@ -0,0 +1,23 @@
import { h } from 'preact';
import styles from './Modal.module.css';
export default function Modal({ open, title, message, onCancel, onConfirm }) {
if (!open) return null;
return (
<div className={styles['modal'] + ' ' + styles['show']}>
<div className={styles['modal-content']}>
<div className={styles['modal-header']}>
<span className={styles['modal-title']}>{title}</span>
<button className={styles['close-button']} onClick={onCancel}>×</button>
</div>
<div className={styles['modal-body']}>
<div className={styles['modal-message']}>{message}</div>
</div>
<div className={styles['modal-footer']}>
<button className={styles['modal-button'] + ' ' + styles['cancel']} onClick={onCancel}>Abbrechen</button>
<button className={styles['modal-button'] + ' ' + styles['confirm']} onClick={onConfirm}>Löschen</button>
</div>
</div>
</div>
);
}

View File

@@ -0,0 +1,63 @@
.modal {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.7);
z-index: 1000;
}
.modal.show {
display: flex;
justify-content: center;
align-items: center;
}
.modal-content {
background-color: #2a2a2a;
padding: 20px;
border-radius: 10px;
width: 90%;
max-width: 500px;
position: relative;
}
.modal-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 20px;
}
.close-button {
font-size: 24px;
cursor: pointer;
color: #888;
}
.close-button:hover {
color: white;
}
.modal-body {
margin-bottom: 20px;
}
.modal-footer {
display: flex;
justify-content: flex-end;
gap: 10px;
}
.modal-button {
padding: 8px 16px;
border: none;
border-radius: 5px;
cursor: pointer;
font-size: 16px;
}
.modal-button.cancel {
background-color: #444;
color: white;
}
.modal-button.confirm {
background-color: #e74c3c;
color: white;
}
.modal-button:hover {
opacity: 0.9;
}

View File

@@ -1,50 +0,0 @@
---
---
<div class="screen" id="new-game-screen">
<div class="screen-content">
<h1 class="screen-title">Neues Spiel</h1>
<div class="player-inputs">
<div class="player-input">
<label for="player1">Spieler 1</label>
<div class="name-input-container">
<select id="player1-select" class="name-select"><option value="">Vorherige Spieler...</option></select>
<input type="text" id="player1" placeholder="Name Spieler 1" class="name-input" />
</div>
</div>
<div class="player-input">
<label for="player2">Spieler 2</label>
<div class="name-input-container">
<select id="player2-select" class="name-select"><option value="">Vorherige Spieler...</option></select>
<input type="text" id="player2" placeholder="Name Spieler 2" class="name-input" />
</div>
</div>
<div class="player-input">
<label for="player3">Spieler 3 (optional)</label>
<div class="name-input-container">
<select id="player3-select" class="name-select"><option value="">Vorherige Spieler...</option></select>
<input type="text" id="player3" placeholder="Name Spieler 3" class="name-input" />
</div>
</div>
</div>
<div class="game-settings">
<div class="setting-group">
<label for="game-type">Spieltyp</label>
<select id="game-type">
<option value="8-Ball">8-Ball</option>
<option value="9-Ball">9-Ball</option>
<option value="10-Ball">10-Ball</option>
<option value="14/1">14/1 endlos</option>
</select>
</div>
<div class="setting-group">
<label for="race-to">Race to X (optional)</label>
<input type="number" id="race-to" placeholder="0" min="0" max="99" />
</div>
</div>
<div class="nav-buttons">
<button class="btn nav-button">Spiel starten</button>
<button class="btn nav-button">Abbrechen</button>
</div>
</div>
</div>
<!-- TODO: Wire up events and props for integration -->

View File

@@ -0,0 +1,71 @@
import { h } from 'preact';
import { useState } from 'preact/hooks';
import styles from './NewGame.module.css';
export default function NewGame({ onCreateGame, playerNameHistory, onCancel }) {
const [player1, setPlayer1] = useState('');
const [player2, setPlayer2] = useState('');
const [player3, setPlayer3] = useState('');
const [gameType, setGameType] = useState('8-Ball');
const [raceTo, setRaceTo] = useState('');
const [error, setError] = useState(null);
function handleSubmit(e) {
e.preventDefault();
if (!player1.trim() || !player2.trim()) {
setError('Bitte Namen für beide Spieler eingeben');
return;
}
onCreateGame({
player1: player1.trim(),
player2: player2.trim(),
player3: player3.trim() || null,
gameType,
raceTo: raceTo ? parseInt(raceTo) : null
});
setPlayer1(''); setPlayer2(''); setPlayer3(''); setGameType('8-Ball'); setRaceTo(''); setError(null);
}
return (
<form className={styles['new-game-form']} onSubmit={handleSubmit}>
<div>
<label>Spieler 1:</label>
<input value={player1} onInput={e => setPlayer1(e.target.value)} list="player1-history" />
<datalist id="player1-history">
{playerNameHistory.map(name => <option value={name} key={name} />)}
</datalist>
</div>
<div>
<label>Spieler 2:</label>
<input value={player2} onInput={e => setPlayer2(e.target.value)} list="player2-history" />
<datalist id="player2-history">
{playerNameHistory.map(name => <option value={name} key={name} />)}
</datalist>
</div>
<div>
<label>Spieler 3 (optional):</label>
<input value={player3} onInput={e => setPlayer3(e.target.value)} list="player3-history" />
<datalist id="player3-history">
{playerNameHistory.map(name => <option value={name} key={name} />)}
</datalist>
</div>
<div>
<label>Spieltyp:</label>
<select value={gameType} onChange={e => setGameType(e.target.value)}>
<option value="8-Ball">8-Ball</option>
<option value="9-Ball">9-Ball</option>
<option value="10-Ball">10-Ball</option>
</select>
</div>
<div>
<label>Race to:</label>
<input type="number" value={raceTo} onInput={e => setRaceTo(e.target.value)} min="1" />
</div>
{error && <div className={styles['validation-error']}>{error}</div>}
<div className={styles['form-actions']}>
<button type="button" className={styles['nav-button']} onClick={onCancel}>Abbrechen</button>
<button type="submit" className={styles['nav-button']}>Spiel starten</button>
</div>
</form>
);
}

View File

@@ -0,0 +1,111 @@
.screen {
position: absolute;
top: 0;
left: 0;
width: 100%;
min-height: 100vh;
display: none;
opacity: 0;
transform: translateX(100%);
transition: transform 0.3s ease, opacity 0.3s ease;
}
.screen-content {
display: flex;
flex-direction: column;
min-height: 100vh;
padding: 20px;
overflow-y: auto;
-webkit-overflow-scrolling: touch;
}
.screen-title {
font-size: 24px;
margin-bottom: 20px;
}
.player-inputs {
display: flex;
flex-direction: column;
gap: 20px;
width: 100%;
flex: 1;
}
.player-input {
margin-bottom: 20px;
}
.player-input label {
display: block;
margin-bottom: 10px;
color: #ccc;
font-size: 24px;
}
.name-input-container {
display: flex;
gap: 10px;
}
.name-select {
flex: 1;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
min-height: 44px;
}
.name-input {
flex: 2;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
min-height: 44px;
}
.name-select:focus, .name-input:focus {
outline: none;
border-color: #666;
}
.game-settings {
margin-top: 20px;
width: 100%;
}
.setting-group {
margin-bottom: 20px;
}
.setting-group select {
width: 100%;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
min-height: 44px;
padding: 12px;
}
.setting-group input {
width: 100%;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
}
.setting-group input:focus {
outline: none;
border-color: #666;
}
.nav-buttons {
display: flex;
flex-direction: column;
gap: 10px;
margin: 20px 0 40px 0;
}
.btn {
flex: 1;
min-width: 100px;
padding: 20px;
color: white;
border: none;
border-radius: 0;
font-size: 20px;
cursor: pointer;
touch-action: manipulation;
}

View File

@@ -1,17 +0,0 @@
---
---
<div id="validation-modal" class="modal">
<div class="modal-content">
<div class="modal-header">
<span class="close-button">&times;</span>
<h2 id="validation-modal-title">Fehler</h2>
</div>
<div class="modal-body">
<p id="validation-modal-message"></p>
</div>
<div class="modal-footer">
<button class="modal-button cancel">OK</button>
</div>
</div>
</div>
<!-- TODO: Wire up events and props for integration -->

View File

@@ -0,0 +1,22 @@
import { h } from 'preact';
import styles from './ValidationModal.module.css';
export default function ValidationModal({ open, message, onClose }) {
if (!open) return null;
return (
<div className={styles['modal'] + ' ' + styles['show']} id="validation-modal">
<div className={styles['modal-content']}>
<div className={styles['modal-header']}>
<span className={styles['modal-title']}>Fehler</span>
<button className={styles['close-button']} onClick={onClose}>×</button>
</div>
<div className={styles['modal-body']}>
<div className={styles['modal-message']}>{message}</div>
</div>
<div className={styles['modal-footer']}>
<button className={styles['modal-button'] + ' ' + styles['cancel']} onClick={onClose}>OK</button>
</div>
</div>
</div>
);
}

View File

@@ -0,0 +1,63 @@
.modal {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.7);
z-index: 1000;
}
.modal.show {
display: flex;
justify-content: center;
align-items: center;
}
.modal-content {
background-color: #2a2a2a;
padding: 20px;
border-radius: 10px;
width: 90%;
max-width: 500px;
position: relative;
}
.modal-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 20px;
}
.close-button {
font-size: 24px;
cursor: pointer;
color: #888;
}
.close-button:hover {
color: white;
}
.modal-body {
margin-bottom: 20px;
}
.modal-footer {
display: flex;
justify-content: flex-end;
gap: 10px;
}
.modal-button {
padding: 8px 16px;
border: none;
border-radius: 5px;
cursor: pointer;
font-size: 16px;
}
.modal-button.cancel {
background-color: #444;
color: white;
}
.modal-button.confirm {
background-color: #e74c3c;
color: white;
}
.modal-button:hover {
opacity: 0.9;
}

View File

@@ -1,12 +1,6 @@
---
import NewGame from "../components/NewGame.astro";
import GameList from "../components/GameList.astro";
import GameDetail from "../components/GameDetail.astro";
import GameHistory from "../components/GameHistory.astro";
import Modal from "../components/Modal.astro";
import ValidationModal from "../components/ValidationModal.astro";
import GameCompletionModal from "../components/GameCompletionModal.astro";
import "../styles/index.css";
import App from "../components/App.jsx";
---
<html lang="de">
@@ -25,19 +19,7 @@ import "../styles/index.css";
</head>
<body>
<div class="screen-container">
<NewGame />
<GameList />
<GameDetail />
<GameHistory />
<App client:only="preact" />
</div>
<button id="fullscreen-toggle" class="fullscreen-toggle">
<svg viewBox="0 0 24 24" width="24" height="24">
<path fill="currentColor" d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/>
</svg>
</button>
<Modal />
<ValidationModal />
<GameCompletionModal />
<script type="module" src="/scripts/index.js"></script>
</body>
</html>

View File

@@ -1,421 +0,0 @@
// src/scripts/index.js
// Modularized logic from original index.astro
// --- State ---
let games = [];
let currentGameId = null;
let playerNameHistory = [];
// --- DOM Selectors ---
const screens = {
'new-game-screen': document.getElementById('new-game-screen'),
'game-list-screen': document.getElementById('game-list-screen'),
'game-detail-screen': document.getElementById('game-detail-screen'),
'game-history-screen': document.getElementById('game-history-screen')
};
// --- Screen Management ---
function showScreen(screenId) {
const currentScreen = document.querySelector('.screen.active');
const newScreen = document.getElementById(screenId);
if (currentScreen) {
currentScreen.classList.remove('active');
currentScreen.classList.add('slide-out');
setTimeout(() => {
currentScreen.classList.remove('slide-out');
newScreen.classList.add('active');
newScreen.classList.add('slide-in');
setTimeout(() => {
newScreen.classList.remove('slide-in');
}, 300);
}, 300);
} else {
newScreen.classList.add('active');
}
if (screenId === 'new-game-screen') {
updateNameHistory();
}
}
// --- Loading Overlay ---
function showLoading() {
document.querySelector('.loading-overlay').style.display = 'block';
document.querySelector('.loading-indicator').style.display = 'block';
}
function hideLoading() {
document.querySelector('.loading-overlay').style.display = 'none';
document.querySelector('.loading-indicator').style.display = 'none';
}
// --- Game Data Management ---
function loadGames() {
const savedGames = localStorage.getItem('bscscore_games');
if (savedGames) {
games = JSON.parse(savedGames);
renderGames();
}
}
function saveGames() {
localStorage.setItem('bscscore_games', JSON.stringify(games));
}
// --- Player Name History ---
function updateNameHistory() {
const allNames = games.flatMap(game => [game.player1, game.player2, game.player3].filter(Boolean));
const nameLastUsed = {};
games.forEach(game => {
if (game.player1) nameLastUsed[game.player1] = Math.max(nameLastUsed[game.player1] || 0, new Date(game.updatedAt).getTime());
if (game.player2) nameLastUsed[game.player2] = Math.max(nameLastUsed[game.player2] || 0, new Date(game.updatedAt).getTime());
if (game.player3) nameLastUsed[game.player3] = Math.max(nameLastUsed[game.player3] || 0, new Date(game.updatedAt).getTime());
});
playerNameHistory = [...new Set(Object.keys(nameLastUsed))].sort((a, b) => nameLastUsed[b] - nameLastUsed[a]);
updateNameSelects();
}
function updateNameSelects() {
const player1Select = document.getElementById('player1-select');
const player2Select = document.getElementById('player2-select');
const player3Select = document.getElementById('player3-select');
while (player1Select.options.length > 1) player1Select.remove(1);
while (player2Select.options.length > 1) player2Select.remove(1);
while (player3Select.options.length > 1) player3Select.remove(1);
playerNameHistory.forEach(name => {
const option1 = new Option(name, name);
const option2 = new Option(name, name);
const option3 = new Option(name, name);
player1Select.add(option1);
player2Select.add(option2);
player3Select.add(option3);
});
}
function updatePlayerInput(playerId) {
const select = document.getElementById(`${playerId}-select`);
const input = document.getElementById(playerId);
if (select.value) {
input.value = select.value;
}
}
// --- Validation Modal ---
function showValidationModal(message) {
const modal = document.getElementById('validation-modal');
const modalMessage = document.getElementById('validation-modal-message');
modalMessage.textContent = message;
modal.classList.add('show');
}
function closeValidationModal() {
const modal = document.getElementById('validation-modal');
modal.classList.remove('show');
}
// --- New Game Creation ---
function createNewGame() {
const player1Name = document.getElementById('player1').value.trim();
const player2Name = document.getElementById('player2').value.trim();
const player3Name = document.getElementById('player3').value.trim();
const gameType = document.getElementById('game-type').value;
const raceTo = document.getElementById('race-to').value;
if (!player1Name || !player2Name) {
showValidationModal('Bitte Namen für beide Spieler eingeben');
return;
}
const newGame = {
id: Date.now(),
player1: player1Name,
player2: player2Name,
player3: player3Name || null,
score1: 0,
score2: 0,
score3: 0,
gameType: gameType,
raceTo: raceTo ? parseInt(raceTo) : null,
status: 'active',
createdAt: new Date().toISOString(),
updatedAt: new Date().toISOString()
};
games.push(newGame);
saveGames();
updateNameHistory();
renderGames();
showGameDetail(newGame.id);
}
// --- Score Update ---
function updateScore(gameId, player, change) {
const game = games.find(g => g.id === gameId);
if (!game || game.status === 'completed') return;
if (player === 1) {
game.score1 = Math.max(0, game.score1 + change);
} else if (player === 2) {
game.score2 = Math.max(0, game.score2 + change);
} else if (player === 3) {
game.score3 = Math.max(0, game.score3 + change);
}
game.updatedAt = new Date().toISOString();
if (game.raceTo && (game.score1 >= game.raceTo || game.score2 >= game.raceTo || (game.player3 && game.score3 >= game.raceTo))) {
showGameCompletionModal();
}
saveGames();
renderGames();
if (document.getElementById('game-detail-screen').classList.contains('active')) {
document.getElementById('score1').textContent = game.score1;
document.getElementById('score2').textContent = game.score2;
document.getElementById('score3').textContent = game.score3;
}
}
// --- Game Deletion ---
function deleteGame(gameId) {
const game = games.find(g => g.id === gameId);
if (!game) return;
currentGameId = gameId;
const modal = document.getElementById('modal');
const modalTitle = document.getElementById('modal-title');
const modalMessage = document.getElementById('modal-message');
modalTitle.textContent = 'Spiel löschen';
modalMessage.textContent = `Möchten Sie das Spiel zwischen ${game.player1} und ${game.player2} wirklich löschen?`;
modal.classList.add('show');
}
function closeModal() {
const modal = document.getElementById('modal');
modal.classList.remove('show');
currentGameId = null;
}
function confirmDeleteGame(gameId) {
if (!gameId) return;
showLoading();
setTimeout(() => {
const gameIndex = games.findIndex(g => g.id === gameId);
if (gameIndex !== -1) {
games.splice(gameIndex, 1);
saveGames();
renderGames();
if (currentGameId === gameId) {
showScreen('game-list-screen');
}
}
hideLoading();
closeModal();
}, 500);
}
// --- Game Rendering ---
function renderGames(filter = 'all') {
const gamesContainer = document.getElementById('games-container');
const filteredGames = games
.filter(game => {
if (filter === 'active') return game.status === 'active';
if (filter === 'completed') return game.status === 'completed';
return true;
})
.sort((a, b) => new Date(b.createdAt) - new Date(a.createdAt));
if (filteredGames.length === 0) {
gamesContainer.innerHTML = '<div class="empty-state">Keine Spiele vorhanden</div>';
return;
}
gamesContainer.innerHTML = filteredGames.map(game => {
const playerNames = game.player3
? `${game.player1} vs ${game.player2} vs ${game.player3}`
: `${game.player1} vs ${game.player2}`;
const scores = game.player3
? `${game.score1} - ${game.score2} - ${game.score3}`
: `${game.score1} - ${game.score2}`;
return `
<div class="game-item ${game.status === 'completed' ? 'completed' : 'active'}">
<div class="game-info" onclick="showGameDetail(${game.id})">
<div class="game-type">${game.gameType}${game.raceTo ? ` | ${game.raceTo}` : ''}</div>
<div class="player-names">${playerNames}</div>
<div class="game-scores">${scores}</div>
</div>
<button class="delete-button" onclick="deleteGame(${game.id})"></button>
</div>
`;
}).join('');
}
// --- Game Detail ---
function showGameDetail(gameId) {
const game = games.find(g => g.id === gameId);
if (!game) return;
currentGameId = gameId;
document.getElementById('game-title').textContent = `${game.gameType}${game.raceTo ? ` | Race to ${game.raceTo}` : ''}`;
document.getElementById('player1-name').textContent = game.player1;
document.getElementById('player2-name').textContent = game.player2;
const player3Score = document.getElementById('player3-score');
if (game.player3) {
document.getElementById('player3-name').textContent = game.player3;
document.getElementById('score3').textContent = game.score3;
player3Score.style.display = 'flex';
} else {
player3Score.style.display = 'none';
}
document.getElementById('score1').textContent = game.score1;
document.getElementById('score2').textContent = game.score2;
const player1Container = document.querySelector('.player-score:first-child');
const player2Container = document.querySelector('.player-score:nth-child(2)');
const player3Container = document.getElementById('player3-score');
player1Container.classList.toggle('franky', game.player1 === 'Fränky');
player2Container.classList.toggle('franky', game.player2 === 'Fränky');
player3Container.classList.toggle('franky', game.player3 === 'Fränky');
const controlButton = document.getElementById('game-control');
if (game.status === 'completed') {
controlButton.textContent = 'Zurück zur Liste';
controlButton.onclick = () => showScreen('game-list-screen');
controlButton.classList.add('disabled');
} else {
controlButton.textContent = 'Spiel beenden';
controlButton.onclick = () => finishGame();
controlButton.classList.remove('disabled');
}
const scoreButtons = document.querySelectorAll('.score-button');
scoreButtons.forEach(button => {
button.disabled = game.status === 'completed';
});
showScreen('game-detail-screen');
}
// --- Game Completion Modal ---
function showGameCompletionModal() {
const game = games.find(g => g.id === currentGameId);
if (!game) return;
const modal = document.getElementById('game-completion-modal');
const finalScores = modal.querySelector('.final-scores');
const winnerAnnouncement = modal.querySelector('.winner-announcement');
let scoreHtml = '';
scoreHtml += `
<div class="final-score">
<span class="player-name">${game.player1}</span>
<span class="score">${game.score1}</span>
</div>
`;
scoreHtml += `
<div class="final-score">
<span class="player-name">${game.player2}</span>
<span class="score">${game.score2}</span>
</div>
`;
if (game.player3) {
scoreHtml += `
<div class="final-score">
<span class="player-name">${game.player3}</span>
<span class="score">${game.score3}</span>
</div>
`;
}
finalScores.innerHTML = scoreHtml;
const scores = [game.score1, game.score2];
if (game.player3) scores.push(game.score3);
const maxScore = Math.max(...scores);
const winners = [];
if (game.score1 === maxScore) winners.push(game.player1);
if (game.score2 === maxScore) winners.push(game.player2);
if (game.player3 && game.score3 === maxScore) winners.push(game.player3);
const winnerText = winners.length > 1
? `Unentschieden zwischen ${winners.join(' und ')}`
: `${winners[0]} hat gewonnen!`;
winnerAnnouncement.innerHTML = `<h3>${winnerText}</h3>`;
modal.classList.add('show');
}
function closeGameCompletionModal() {
document.getElementById('game-completion-modal').classList.remove('show');
}
function confirmGameCompletion() {
const game = games.find(g => g.id === currentGameId);
if (!game) return;
game.status = 'completed';
game.updatedAt = new Date().toISOString();
saveGames();
renderGames();
showGameDetail(currentGameId);
closeGameCompletionModal();
}
// --- Game Finish ---
function finishGame() {
const game = games.find(g => g.id === currentGameId);
if (!game) return;
showGameCompletionModal();
}
// --- Filter Games ---
function filterGames(filter) {
document.querySelectorAll('.filter-button').forEach(button => {
button.classList.remove('active');
});
document.querySelector(`.filter-button[onclick="filterGames('${filter}')"]`).classList.add('active');
renderGames(filter);
}
// --- Fullscreen ---
function toggleFullscreen() {
if (!document.fullscreenElement) {
document.documentElement.requestFullscreen().catch(err => {
console.log(`Error attempting to enable fullscreen: ${err.message}`);
});
} else {
document.exitFullscreen();
}
}
document.addEventListener('fullscreenchange', () => {
const button = document.getElementById('fullscreen-toggle');
if (document.fullscreenElement) {
button.innerHTML = `<svg viewBox="0 0 24 24" width="24" height="24"><path fill="currentColor" d="M5 16h3v3h2v-5H5v2zm3-8H5v2h5V5H8v3zm6 11h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/></svg>`;
} else {
button.innerHTML = `<svg viewBox="0 0 24 24" width="24" height="24"><path fill="currentColor" d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/></svg>`;
}
});
// --- Event Listeners ---
document.addEventListener('DOMContentLoaded', () => {
loadGames();
// Attach event listeners for navigation, game creation, modals, etc.
document.querySelectorAll('.nav-button').forEach(btn => {
if (btn.textContent.includes('Neues Spiel')) btn.onclick = () => showScreen('new-game-screen');
if (btn.textContent.includes('Abbrechen')) btn.onclick = () => showScreen('game-list-screen');
if (btn.textContent.includes('Zurück zur Liste')) btn.onclick = () => showScreen('game-list-screen');
});
document.querySelectorAll('.filter-button').forEach((btn, idx) => {
if (btn.textContent === 'Alle') btn.onclick = () => filterGames('all');
if (btn.textContent === 'Aktiv') btn.onclick = () => filterGames('active');
if (btn.textContent === 'Abgeschlossen') btn.onclick = () => filterGames('completed');
});
document.getElementById('fullscreen-toggle').onclick = toggleFullscreen;
// Modal buttons
const modal = document.getElementById('modal');
if (modal) {
modal.querySelector('.close-button').onclick = closeModal;
modal.querySelector('.modal-button.cancel').onclick = closeModal;
modal.querySelector('.modal-button.confirm').onclick = () => confirmDeleteGame(currentGameId);
}
const validationModal = document.getElementById('validation-modal');
if (validationModal) {
validationModal.querySelector('.close-button').onclick = closeValidationModal;
validationModal.querySelector('.modal-button.cancel').onclick = closeValidationModal;
}
const gameCompletionModal = document.getElementById('game-completion-modal');
if (gameCompletionModal) {
gameCompletionModal.querySelector('.btn.btn--warning').onclick = confirmGameCompletion;
gameCompletionModal.querySelector('.btn:not(.btn--warning)').onclick = closeGameCompletionModal;
}
// New game creation
const startGameBtn = document.querySelector('.nav-button');
if (startGameBtn && startGameBtn.textContent.includes('Spiel starten')) {
startGameBtn.onclick = createNewGame;
}
// Player name selects
['player1', 'player2', 'player3'].forEach(pid => {
const select = document.getElementById(`${pid}-select`);
if (select) select.onchange = () => updatePlayerInput(pid);
});
// Score buttons
document.querySelectorAll('.score-button').forEach((btn, idx) => {
btn.onclick = () => {
const player = Math.floor(idx / 2) + 1;
const change = idx % 2 === 0 ? -1 : 1;
updateScore(currentGameId, player, change);
};
});
});
// Initial screen
showScreen('game-list-screen');
window.toggleFullscreen = toggleFullscreen;

View File

@@ -1,4 +1,4 @@
/* Extracted from original index.astro <style> block */
/* Global resets and utility styles */
* {
margin: 0;
padding: 0;
@@ -18,745 +18,37 @@ body {
min-height: 100vh;
overscroll-behavior: none;
}
.screen-container {
position: relative;
width: 100%;
min-height: 100vh;
}
.screen {
position: absolute;
top: 0;
left: 0;
width: 100%;
min-height: 100vh;
display: none;
opacity: 0;
transform: translateX(100%);
transition: transform 0.3s ease, opacity 0.3s ease;
}
.screen.active {
display: block;
opacity: 1;
transform: translateX(0);
position: relative;
}
.screen.slide-out {
transform: translateX(-100%);
}
.screen.slide-in {
transform: translateX(0);
}
.screen-content {
display: flex;
flex-direction: column;
min-height: 100vh;
padding: 20px;
overflow-y: auto;
-webkit-overflow-scrolling: touch;
}
.screen-title {
font-size: 24px;
margin-bottom: 20px;
}
.game-list {
width: 100%;
flex: 1;
overflow-y: auto;
}
.game-filters {
display: flex;
gap: 10px;
margin-bottom: 20px;
flex-wrap: wrap;
}
.data-actions {
display: flex;
gap: 10px;
margin-bottom: 20px;
flex-wrap: wrap;
}
.btn {
flex: 1;
min-width: 100px;
padding: 20px;
color: white;
border: none;
border-radius: 0;
font-size: 20px;
cursor: pointer;
touch-action: manipulation;
}
.filter-button {
background: #333;
}
.filter-button.active {
background: #4CAF50;
}
.filter-button[onclick="filterGames('active')"] {
background: #1e4620;
}
.filter-button[onclick="filterGames('active')"].active {
background: #4CAF50;
}
.filter-button[onclick="filterGames('completed')"] {
background: #3a3a3a;
}
.filter-button[onclick="filterGames('completed')"].active {
background: #4CAF50;
}
.data-button {
background: #333;
}
.data-button.export {
background: #1e4620;
}
.data-button.import {
background: #3a3a3a;
}
.file-input {
display: none;
}
.game-item {
display: flex;
align-items: center;
justify-content: space-between;
padding: 1.5rem;
margin-bottom: 0.75rem;
background: #fff;
border-radius: 0.5rem;
box-shadow: 0 2px 4px rgba(0,0,0,0.1);
transition: transform 0.1s ease, background-color 0.2s ease;
}
.game-item.active {
background: #1e4620;
}
.game-item.completed {
background: #3a3a3a;
}
.game-item:active {
transform: scale(0.98);
}
.game-info {
flex: 1;
cursor: pointer;
display: flex;
align-items: center;
gap: 2rem;
}
.game-type {
font-weight: bold;
font-size: 1.5rem;
min-width: 8rem;
}
.player-names {
color: #fff;
font-size: 1.5rem;
min-width: 20rem;
}
.game-scores {
font-size: 2rem;
font-weight: bold;
min-width: 6rem;
text-align: center;
}
.delete-button {
width: 3rem;
height: 3rem;
border: none;
background: #ff4444;
color: white;
border-radius: 50%;
font-size: 1.5rem;
line-height: 1;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
margin-left: 1rem;
transition: background-color 0.2s;
position: relative;
}
.delete-button::before {
content: '🗑️';
font-size: 1.5rem;
}
.delete-button:hover {
background: #cc0000;
}
.delete-button:active {
transform: scale(0.95);
}
.game-item.completed {
opacity: 0.7;
}
.empty-state {
text-align: center;
padding: 2rem;
color: #666;
font-size: 1.5rem;
}
.game-players {
font-size: 24px;
margin-bottom: 10px;
}
.game-details {
color: #ccc;
font-size: 18px;
}
.game-actions {
display: flex;
gap: 10px;
}
.action-button {
padding: 20px;
background: #333;
color: white;
border: none;
border-radius: 0;
font-size: 20px;
cursor: pointer;
touch-action: manipulation;
}
.game-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 20px;
width: 100%;
}
.game-title {
font-size: 24px;
color: #ccc;
}
.score-display {
display: flex;
justify-content: space-between;
width: 100%;
margin-bottom: 20px;
flex: 1;
}
.player-score {
flex: 1;
text-align: center;
padding: 20px;
margin: 0 5px;
display: flex;
flex-direction: column;
justify-content: center;
}
.player-score:first-child {
background: #4CAF50;
}
.player-score:nth-child(2) {
background: #1f21f2;
}
.player-score:last-child {
background: #f44336;
}
.player-score.franky {
background: #ffffff !important;
}
.player-score.franky .player-name,
.player-score.franky .score {
color: #f12f12 !important;
}
.player-name {
font-size: 24px;
margin-bottom: 20px;
}
.score {
font-size: 15rem;
font-weight: bold;
margin: 20px 0;
}
.score-buttons {
display: flex;
justify-content: center;
gap: 10px;
margin-top: 20px;
}
.score-button {
flex: 1;
padding: 30px;
background: #333;
color: white;
border: none;
border-radius: 0;
font-size: 36px;
cursor: pointer;
touch-action: manipulation;
}
.score-button:active {
transform: scale(0.95);
}
.game-controls {
display: flex;
gap: 10px;
margin-top: 20px;
width: 100%;
}
.control-button {
flex: 1;
padding: 30px;
background: #333;
color: white;
border: none;
border-radius: 0;
font-size: 24px;
cursor: pointer;
touch-action: manipulation;
}
.control-button.warning {
background: #f44336;
}
.nav-buttons {
display: flex;
flex-direction: column;
gap: 10px;
margin: 20px 0 40px 0;
}
.nav-button {
padding: 30px;
background: #333;
color: white;
border: none;
border-radius: 0;
font-size: 24px;
cursor: pointer;
touch-action: manipulation;
}
.player-inputs {
display: flex;
flex-direction: column;
gap: 20px;
width: 100%;
flex: 1;
}
.player-input {
margin-bottom: 20px;
}
.player-input label {
display: block;
margin-bottom: 10px;
color: #ccc;
font-size: 24px;
}
.name-input-container {
display: flex;
gap: 10px;
}
.name-select {
flex: 1;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
min-height: 44px;
}
.name-input {
flex: 2;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
min-height: 44px;
}
.name-select:focus, .name-input:focus {
outline: none;
border-color: #666;
}
.game-settings {
margin-top: 20px;
width: 100%;
}
.setting-group {
margin-bottom: 20px;
}
.setting-group select {
width: 100%;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
min-height: 44px;
padding: 12px;
}
.setting-group input {
width: 100%;
padding: 30px;
border: 2px solid #333;
background: #2a2a2a;
color: white;
font-size: 24px;
}
.setting-group input:focus {
outline: none;
border-color: #666;
}
.start-game-button {
margin-top: 20px;
padding: 30px;
background: #4CAF50;
color: white;
border: none;
border-radius: 0;
font-size: 24px;
cursor: pointer;
touch-action: manipulation;
}
.player-score.completed {
opacity: 0.7;
}
.score-button:disabled,
.control-button:disabled,
.action-button:disabled {
opacity: 0.5;
cursor: not-allowed;
}
.loading-overlay {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.7);
z-index: 1000;
justify-content: center;
align-items: center;
}
.loading-indicator {
width: 50px;
height: 50px;
border: 5px solid #f3f3f3;
border-top: 5px solid #3498db;
border-radius: 50%;
animation: spin 1s linear infinite;
}
@keyframes spin {
0% { transform: rotate(0deg); }
100% { transform: rotate(360deg); }
}
.modal {
display: none;
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.7);
z-index: 1000;
}
.modal.show {
display: flex;
justify-content: center;
align-items: center;
}
.modal-content {
background-color: #2a2a2a;
padding: 20px;
border-radius: 10px;
width: 90%;
max-width: 500px;
position: relative;
}
.modal-header {
display: flex;
justify-content: space-between;
align-items: center;
margin-bottom: 20px;
}
.close-button {
font-size: 24px;
cursor: pointer;
color: #888;
}
.close-button:hover {
color: white;
}
.modal-body {
margin-bottom: 20px;
}
.modal-footer {
display: flex;
justify-content: flex-end;
gap: 10px;
}
.modal-button {
padding: 8px 16px;
border: none;
border-radius: 5px;
cursor: pointer;
font-size: 16px;
}
.modal-button.cancel {
background-color: #444;
color: white;
}
.modal-button.confirm {
background-color: #e74c3c;
color: white;
}
.modal-button:hover {
opacity: 0.9;
}
.button, .control-button, .score-button, .delete-button, .filter-button, .nav-button {
transition: transform 0.1s ease, background-color 0.2s ease;
}
.button:active, .control-button:active, .score-button:active, .delete-button:active, .filter-button:active, .nav-button:active {
transform: scale(0.95);
}
.button, .control-button, .score-button, .delete-button, .filter-button, .nav-button {
min-height: 44px;
min-width: 44px;
padding: 12px 24px;
}
.game-item {
transition: transform 0.1s ease, background-color 0.2s ease;
}
.game-item:active {
transform: scale(0.98);
}
input {
input, select {
min-height: 44px;
padding: 12px;
font-size: 1.2rem;
}
select {
/* Global resets and utility styles */
* {
margin: 0;
padding: 0;
box-sizing: border-box;
-webkit-touch-callout: none;
-webkit-user-select: none;
-khtml-user-select: none;
-moz-user-select: none;
-ms-user-select: none;
user-select: none;
-webkit-tap-highlight-color: transparent;
}
body {
font-family: Arial, sans-serif;
background-color: #1a1a1a;
color: white;
min-height: 100vh;
overscroll-behavior: none;
}
input, select {
min-height: 44px;
padding: 12px;
font-size: 1.2rem;
}
@media screen and (max-width: 480px) {
.game-detail {
padding: 15px;
}
.scores-container {
flex-direction: column;
gap: 15px;
}
.player-score {
padding: 15px;
}
.player-name {
font-size: 20px;
}
.score {
font-size: 36px;
}
.score-buttons {
flex-wrap: wrap;
}
.score-button {
padding: 8px 16px;
font-size: 16px;
}
.game-actions {
flex-direction: column;
gap: 10px;
}
.action-button {
padding: 8px;
font-size: 16px;
}
.new-game-form {
padding: 15px;
}
.form-group input,
.form-group select {
padding: 8px;
font-size: 14px;
}
.form-button {
padding: 8px 16px;
font-size: 14px;
}
.filter-buttons {
flex-wrap: wrap;
}
.filter-button {
padding: 6px 12px;
font-size: 14px;
}
}
@media screen and (min-width: 481px) and (max-width: 768px) {
.game-detail {
padding: 20px;
}
.scores-container {
gap: 15px;
}
.player-score {
padding: 15px;
}
.player-name {
font-size: 22px;
}
.score {
font-size: 42px;
}
.score-button {
padding: 8px 16px;
font-size: 16px;
}
.new-game-form {
padding: 20px;
}
.form-group input,
.form-group select {
padding: 8px;
font-size: 16px;
}
.form-button {
padding: 8px 16px;
font-size: 16px;
}
.filter-button {
padding: 6px 12px;
font-size: 14px;
}
}
.game-detail {
display: flex;
flex-direction: column;
gap: 20px;
padding: 20px;
background-color: #2a2a2a;
border-radius: 10px;
margin-top: 20px;
min-height: 0;
}
.scores-container {
display: flex;
justify-content: space-between;
gap: 20px;
min-height: 0;
}
.player-score {
flex: 1;
text-align: center;
padding: 20px;
background-color: #333;
border-radius: 10px;
display: flex;
flex-direction: column;
min-height: 0;
}
.player-name {
font-size: 24px;
margin-bottom: 10px;
color: #fff;
white-space: nowrap;
overflow: hidden;
text-overflow: ellipsis;
}
.score {
font-size: 50vh;
font-weight: bold;
margin: 10px 0;
line-height: 1;
}
.score-buttons {
display: flex;
justify-content: center;
gap: 10px;
margin-top: auto;
}
.score-button {
background-color: #333;
color: white;
border: none;
border-radius: 5px;
padding: 10px 20px;
font-size: 18px;
cursor: pointer;
transition: background-color 0.2s;
min-width: 80px;
}
@media screen and (max-width: 480px) {
.game-detail {
padding: 15px;
margin-top: 10px;
}
.scores-container {
flex-direction: column;
gap: 15px;
}
.player-score {
padding: 15px;
min-height: 200px;
}
.player-name {
font-size: 20px;
}
.score {
font-size: 25vh;
}
.score-buttons {
flex-wrap: wrap;
justify-content: center;
}
.score-button {
padding: 8px 16px;
font-size: 16px;
min-width: 70px;
}
}
@media screen and (min-width: 481px) and (max-width: 768px) {
.game-detail {
padding: 20px;
}
.scores-container {
gap: 15px;
}
.player-score {
padding: 15px;
min-height: 180px;
}
.player-name {
font-size: 22px;
}
.score {
font-size: 25vh;
}
.score-button {
padding: 8px 16px;
font-size: 16px;
min-width: 70px;
}
}
.fullscreen-toggle {
position: fixed;
bottom: 20px;
right: 20px;
width: 48px;
height: 48px;
border-radius: 50%;
background-color: rgba(52, 152, 219, 0.9);
border: none;
color: white;
cursor: pointer;
display: flex;
align-items: center;
justify-content: center;
box-shadow: 0 2px 5px rgba(0, 0, 0, 0.2);
z-index: 9999;
transition: background-color 0.2s, transform 0.2s;
}
.fullscreen-toggle:hover {
background-color: rgba(52, 152, 219, 1);
transform: scale(1.1);
}
.fullscreen-toggle:active {
transform: scale(0.95);
}
.fullscreen-toggle svg {
width: 24px;
height: 24px;
}
@media screen and (max-width: 480px) {
.fullscreen-toggle {
bottom: 15px;
@@ -765,118 +57,3 @@ select {
height: 40px;
}
}
.optional-player {
margin-top: 1rem;
padding-top: 1rem;
border-top: 1px solid #eee;
}
.optional-player label {
display: flex;
align-items: center;
gap: 0.5rem;
margin-bottom: 0.5rem;
}
.optional-player input[type="checkbox"] {
margin: 0;
}
.scores-container {
display: flex;
flex-wrap: wrap;
gap: 1rem;
justify-content: center;
padding: 1rem;
}
.player-score {
flex: 1;
min-width: 200px;
}
@media (max-width: 768px) {
.player-score {
min-width: 150px;
}
}
#game-completion-modal {
position: fixed;
top: 0;
left: 0;
width: 100%;
height: 100%;
background-color: rgba(0, 0, 0, 0.7);
z-index: 1000;
display: none;
justify-content: center;
align-items: center;
}
#game-completion-modal.show {
display: flex;
}
#game-completion-modal .modal-content {
background-color: #2a2a2a;
padding: 30px;
border-radius: 10px;
width: 90%;
max-width: 500px;
position: relative;
margin: auto;
transform: translateY(0);
}
.final-scores {
margin: 20px 0;
}
.final-score {
display: flex;
justify-content: space-between;
align-items: center;
padding: 20px;
margin-bottom: 10px;
background: #333;
border-radius: 5px;
font-size: 24px;
}
.final-score .player-name {
font-size: 24px;
font-weight: bold;
color: white;
}
.final-score .score {
font-size: 24px;
font-weight: bold;
color: white;
}
.winner-announcement {
text-align: center;
margin: 20px 0;
padding: 20px;
background: #4CAF50;
border-radius: 5px;
}
.winner-announcement h3 {
font-size: 24px;
margin: 0;
color: white;
}
.modal-buttons {
display: flex;
gap: 10px;
margin-top: 20px;
}
.modal-buttons .btn {
flex: 1;
padding: 20px;
font-size: 20px;
border: none;
border-radius: 0;
cursor: pointer;
color: white;
}
.modal-buttons .btn--warning {
background: #f44336;
}
.modal-buttons .btn:not(.btn--warning) {
background: #333;
}
#game-completion-modal h2 {
font-size: 24px;
margin-bottom: 20px;
color: white;
}

View File

@@ -1,5 +1,14 @@
{
"extends": "astro/tsconfigs/strict",
"include": [".astro/types.d.ts", "**/*"],
"exclude": ["dist"]
"include": [
".astro/types.d.ts",
"**/*"
],
"exclude": [
"dist"
],
"compilerOptions": {
"jsx": "react-jsx",
"jsxImportSource": "preact"
}
}