refactor: migrate UI to Preact components and remove legacy Astro/JS
- Replaced all .astro components with .jsx Preact components and added corresponding CSS modules. - Updated index.astro to use the new App Preact component; removed legacy script and Astro imports. - Deleted obsolete .astro component files and main JS logic (src/scripts/index.js, public/scripts/index.js). - Updated astro.config.mjs for Preact integration. - Updated package.json and package-lock.json to include @astrojs/preact and preact. - Updated tsconfig.json for Preact JSX support. - Refactored index.css to keep only global resets and utility styles. - All changes relate to Gitea issue #1 (refactor to astro app). Migrates the UI from Astro/vanilla JS to a modular Preact component architecture, removing all legacy code and aligning the project with modern best practices. Refs #1
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71
src/components/NewGame.jsx
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71
src/components/NewGame.jsx
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import { h } from 'preact';
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import { useState } from 'preact/hooks';
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import styles from './NewGame.module.css';
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export default function NewGame({ onCreateGame, playerNameHistory, onCancel }) {
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const [player1, setPlayer1] = useState('');
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const [player2, setPlayer2] = useState('');
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const [player3, setPlayer3] = useState('');
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const [gameType, setGameType] = useState('8-Ball');
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const [raceTo, setRaceTo] = useState('');
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const [error, setError] = useState(null);
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function handleSubmit(e) {
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e.preventDefault();
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if (!player1.trim() || !player2.trim()) {
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setError('Bitte Namen für beide Spieler eingeben');
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return;
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}
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onCreateGame({
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player1: player1.trim(),
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player2: player2.trim(),
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player3: player3.trim() || null,
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gameType,
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raceTo: raceTo ? parseInt(raceTo) : null
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});
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setPlayer1(''); setPlayer2(''); setPlayer3(''); setGameType('8-Ball'); setRaceTo(''); setError(null);
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}
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return (
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<form className={styles['new-game-form']} onSubmit={handleSubmit}>
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<div>
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<label>Spieler 1:</label>
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<input value={player1} onInput={e => setPlayer1(e.target.value)} list="player1-history" />
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<datalist id="player1-history">
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{playerNameHistory.map(name => <option value={name} key={name} />)}
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</datalist>
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</div>
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<div>
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<label>Spieler 2:</label>
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<input value={player2} onInput={e => setPlayer2(e.target.value)} list="player2-history" />
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<datalist id="player2-history">
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{playerNameHistory.map(name => <option value={name} key={name} />)}
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</datalist>
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</div>
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<div>
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<label>Spieler 3 (optional):</label>
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<input value={player3} onInput={e => setPlayer3(e.target.value)} list="player3-history" />
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<datalist id="player3-history">
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{playerNameHistory.map(name => <option value={name} key={name} />)}
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</datalist>
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</div>
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<div>
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<label>Spieltyp:</label>
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<select value={gameType} onChange={e => setGameType(e.target.value)}>
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<option value="8-Ball">8-Ball</option>
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<option value="9-Ball">9-Ball</option>
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<option value="10-Ball">10-Ball</option>
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</select>
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</div>
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<div>
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<label>Race to:</label>
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<input type="number" value={raceTo} onInput={e => setRaceTo(e.target.value)} min="1" />
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</div>
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{error && <div className={styles['validation-error']}>{error}</div>}
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<div className={styles['form-actions']}>
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<button type="button" className={styles['nav-button']} onClick={onCancel}>Abbrechen</button>
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<button type="submit" className={styles['nav-button']}>Spiel starten</button>
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</div>
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</form>
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);
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}
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