feat: tablet-first UX overhaul with wizard improvements

- Tablet-first responsive scoreboard: whole player card is tap target
- Per-step wizard backgrounds and live summary panel
- Larger touch targets, safe-area handling, reduced-motion support
- German UI error strings in App.tsx
- Updated SOUL.md and README.md for current architecture
- Cleanup: removed legacy components, .cursor/, UI_IMPROVEMENTS.md
- Renamed package to bscscore, fixed TOTAL_WIZARD_STEPS
This commit is contained in:
Frank Schwenk
2026-09-21 17:59:31 +02:00
parent 3327f6e19e
commit 678977ab23
92 changed files with 3359 additions and 3063 deletions
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import type { Page } from '@playwright/test';
import { expect } from '@playwright/test';
const PLAYER_INPUT_IDS: Record<string, string> = {
'Spieler 1': 'player1-input',
'Spieler 2': 'player2-input',
'Spieler 3 (optional)': 'player3-input',
};
/** Open name modal, fill input, confirm — advances wizard step. */
export async function enterPlayerName(
page: Page,
label: string,
placeholder: string,
name: string,
) {
const inputId = PLAYER_INPUT_IDS[label];
await page.getByRole('button', { name: `Name für ${label} eingeben` }).click();
const dialog = page.getByRole('dialog');
await expect(dialog).toBeVisible();
const input = inputId ? page.locator(`#${inputId}`) : dialog.getByRole('textbox');
await expect(input).toBeFocused();
await input.fill(name);
await dialog.getByRole('button', { name: 'Übernehmen' }).click();
await expect(dialog).toBeHidden();
}
export async function skipPlayer3(page: Page) {
await page.getByRole('button', { name: 'Überspringen' }).click();
}
export async function addPoint(page: Page, playerName: string, currentScore: number) {
await page
.getByRole('button', { name: `Punkt für ${playerName}. Aktueller Stand: ${currentScore}` })
.click();
}
export async function addPoints(
page: Page,
playerName: string,
count: number,
startScore = 0,
) {
for (let i = 0; i < count; i++) {
await addPoint(page, playerName, startScore + i);
}
}
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/**
* Capture wow-brief verification screenshots across 4 viewports.
* Usage: PW_EXECUTABLE=... node tests/helpers/wow-screenshots.mjs
*/
import { chromium } from 'playwright';
const BASE_URL = process.env.BASE_URL ?? 'http://localhost:3000';
const executablePath = process.env.PW_EXECUTABLE;
const viewports = [
{ name: '1280x800', width: 1280, height: 800 },
{ name: '1024x768', width: 1024, height: 768 },
{ name: '844x390', width: 844, height: 390 },
{ name: '390x844', width: 390, height: 844 },
];
async function dismissDevToolbar(page) {
await page.evaluate(() => {
document.querySelector('astro-dev-toolbar')?.remove();
});
}
async function clickButton(page, name) {
await dismissDevToolbar(page);
await page.getByRole('button', { name }).click({ force: true });
}
async function capture(page, path) {
await dismissDevToolbar(page);
await page.screenshot({ path, fullPage: false });
console.log(`saved ${path}`);
}
async function enterPlayerName(page, label, name, inputId) {
await clickButton(page, `Name für ${label} eingeben`);
const dialog = page.getByRole('dialog');
const input = dialog.locator(`#${inputId}`);
await input.waitFor({ state: 'visible' });
await input.click();
await input.pressSequentially(name, { delay: 15 });
await dialog.getByRole('button', { name: 'Übernehmen' }).click({ force: true });
await dialog.waitFor({ state: 'hidden', timeout: 10000 });
}
async function freshPage(page, vp) {
await page.setViewportSize({ width: vp.width, height: vp.height });
await page.goto(`${BASE_URL}/?t=${Date.now()}`, { waitUntil: 'domcontentloaded' });
await dismissDevToolbar(page);
await page.waitForTimeout(400);
}
async function runWizardToScoreboard(page) {
await clickButton(page, 'Neues Spiel starten');
await enterPlayerName(page, 'Spieler 1', 'Alice', 'player1-input');
await enterPlayerName(page, 'Spieler 2', 'Bob', 'player2-input');
await clickButton(page, 'Überspringen');
await clickButton(page, '9-Ball');
await clickButton(page, '3');
await clickButton(page, 'Break-Regel wählen: Winnerbreak');
await clickButton(page, 'Zuerst: Alice');
}
async function main() {
const browser = await chromium.launch({
headless: true,
...(executablePath ? { executablePath } : {}),
});
const page = await browser.newPage();
for (const vp of viewports) {
await freshPage(page, vp);
await capture(page, `/tmp/wow-list-${vp.name}.png`);
await clickButton(page, 'Neues Spiel starten');
await page.waitForTimeout(400);
await capture(page, `/tmp/wow-wizard-${vp.name}.png`);
await freshPage(page, vp);
await runWizardToScoreboard(page);
await page.waitForTimeout(400);
await capture(page, `/tmp/wow-scoreboard-${vp.name}.png`);
for (let score = 0; score < 3; score++) {
await clickButton(page, `Punkt für Alice. Aktueller Stand: ${score}`);
await page.waitForTimeout(150);
}
await page.waitForTimeout(600);
await capture(page, `/tmp/wow-victory-${vp.name}.png`);
}
await browser.close();
console.log('Done — screenshots in /tmp/wow-*.png');
}
main().catch((err) => {
console.error(err);
process.exit(1);
});