refactor: apply Astro, Preact, and general best practices to src
- Refactored all components in src/components to: - Use arrow function components and prop destructuring - Add JSDoc for all exported components - Improve accessibility (aria-labels, roles, etc.) - Use correct key usage in lists - Add comments for non-obvious logic - Use modern event handler patterns and memoization where appropriate - Refactored src/pages/index.astro: - Removed <html>, <head>, and <body> (should be in layout) - Used semantic <main> for main content - Kept only necessary imports and markup - Refactored src/styles/index.css: - Removed duplicate rules - Ensured only global resets/utilities are present - Added comments for clarity - Ensured no component-specific styles are present - Used consistent formatting Brings the codebase in line with modern Astro and Preact best practices, improves maintainability, accessibility, and code clarity.
This commit is contained in:
@@ -1,5 +1,5 @@
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import { h } from 'preact';
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import { h } from 'preact';
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import { useState, useEffect } from 'preact/hooks';
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import { useState, useEffect, useCallback } from 'preact/hooks';
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import GameList from './GameList.jsx';
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import GameList from './GameList.jsx';
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import GameDetail from './GameDetail.jsx';
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import GameDetail from './GameDetail.jsx';
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import NewGame from './NewGame.jsx';
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import NewGame from './NewGame.jsx';
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@@ -10,12 +10,15 @@ import FullscreenToggle from './FullscreenToggle.jsx';
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const LOCAL_STORAGE_KEY = 'bscscore_games';
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const LOCAL_STORAGE_KEY = 'bscscore_games';
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export default function App() {
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/**
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* Main App component for BSC Score
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* @returns {import('preact').VNode}
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*/
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const App = () => {
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const [games, setGames] = useState([]);
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const [games, setGames] = useState([]);
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const [currentGameId, setCurrentGameId] = useState(null);
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const [currentGameId, setCurrentGameId] = useState(null);
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const [playerNameHistory, setPlayerNameHistory] = useState([]);
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const [playerNameHistory, setPlayerNameHistory] = useState([]);
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const [screen, setScreen] = useState('game-list');
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const [screen, setScreen] = useState('game-list');
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const [loading, setLoading] = useState(false);
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const [modal, setModal] = useState({ open: false, gameId: null });
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const [modal, setModal] = useState({ open: false, gameId: null });
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const [validation, setValidation] = useState({ open: false, message: '' });
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const [validation, setValidation] = useState({ open: false, message: '' });
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const [completionModal, setCompletionModal] = useState({ open: false, game: null });
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const [completionModal, setCompletionModal] = useState({ open: false, game: null });
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@@ -45,21 +48,21 @@ export default function App() {
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}, [games]);
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}, [games]);
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// Navigation handlers
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// Navigation handlers
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function showGameList() {
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const showGameList = useCallback(() => {
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setScreen('game-list');
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setScreen('game-list');
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setCurrentGameId(null);
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setCurrentGameId(null);
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}
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}, []);
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function showNewGame() {
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const showNewGame = useCallback(() => {
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setScreen('new-game');
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setScreen('new-game');
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setCurrentGameId(null);
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setCurrentGameId(null);
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}
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}, []);
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function showGameDetail(id) {
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const showGameDetail = useCallback((id) => {
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setCurrentGameId(id);
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setCurrentGameId(id);
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setScreen('game-detail');
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setScreen('game-detail');
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}
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}, []);
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// Game creation
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// Game creation
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function handleCreateGame({ player1, player2, player3, gameType, raceTo }) {
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const handleCreateGame = useCallback(({ player1, player2, player3, gameType, raceTo }) => {
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const newGame = {
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const newGame = {
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id: Date.now(),
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id: Date.now(),
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player1,
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player1,
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@@ -76,10 +79,10 @@ export default function App() {
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};
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};
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setGames(g => [newGame, ...g]);
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setGames(g => [newGame, ...g]);
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return newGame.id;
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return newGame.id;
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}
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}, []);
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// Score update
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// Score update
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function handleUpdateScore(player, change) {
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const handleUpdateScore = useCallback((player, change) => {
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setGames(games => games.map(game => {
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setGames(games => games.map(game => {
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if (game.id !== currentGameId || game.status === 'completed') return game;
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if (game.id !== currentGameId || game.status === 'completed') return game;
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const updated = { ...game };
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const updated = { ...game };
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@@ -93,103 +96,100 @@ export default function App() {
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}
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}
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return updated;
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return updated;
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}));
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}));
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}
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}, [currentGameId]);
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// Finish game
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// Finish game
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function handleFinishGame() {
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const handleFinishGame = useCallback(() => {
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const game = games.find(g => g.id === currentGameId);
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const game = games.find(g => g.id === currentGameId);
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if (!game) return;
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if (!game) return;
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setCompletionModal({ open: true, game });
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setCompletionModal({ open: true, game });
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}
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}, [games, currentGameId]);
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function handleConfirmCompletion() {
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const handleConfirmCompletion = useCallback(() => {
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setGames(games => games.map(game => {
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setGames(games => games.map(game => {
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if (game.id !== currentGameId) return game;
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if (game.id !== currentGameId) return game;
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return { ...game, status: 'completed', updatedAt: new Date().toISOString() };
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return { ...game, status: 'completed', updatedAt: new Date().toISOString() };
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}));
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}));
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setCompletionModal({ open: false, game: null });
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setCompletionModal({ open: false, game: null });
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setScreen('game-detail');
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setScreen('game-detail');
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}
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}, [currentGameId]);
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// Delete game
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// Delete game
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function handleDeleteGame(id) {
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const handleDeleteGame = useCallback((id) => {
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setModal({ open: true, gameId: id });
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setModal({ open: true, gameId: id });
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}
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}, []);
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function handleConfirmDelete() {
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const handleConfirmDelete = useCallback(() => {
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setGames(games => games.filter(g => g.id !== modal.gameId));
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setGames(games => games.filter(g => g.id !== modal.gameId));
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setModal({ open: false, gameId: null });
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setModal({ open: false, gameId: null });
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setScreen('game-list');
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setScreen('game-list');
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}
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}, [modal.gameId]);
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function handleCancelDelete() {
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const handleCancelDelete = useCallback(() => {
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setModal({ open: false, gameId: null });
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setModal({ open: false, gameId: null });
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}
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}, []);
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// Validation modal
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// Validation modal
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function showValidation(message) {
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const showValidation = useCallback((message) => {
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setValidation({ open: true, message });
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setValidation({ open: true, message });
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}
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}, []);
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function closeValidation() {
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const closeValidation = useCallback(() => {
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setValidation({ open: false, message: '' });
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setValidation({ open: false, message: '' });
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}
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}, []);
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// Render
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return (
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return (
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<>
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<div className="screen-container">
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<div className="screen-container">
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{screen === 'game-list' && (
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{screen === 'game-list' && (
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<div className="screen active">
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<div className="screen active">
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<div className="screen-content">
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<div className="screen-content">
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<button className="nav-button new-game-button" onClick={showNewGame} aria-label="Neues Spiel starten">Neues Spiel</button>
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<button className="nav-button new-game-button" onClick={showNewGame}>Neues Spiel</button>
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<GameList
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<GameList
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games={games}
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games={games}
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filter={filter}
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filter={filter}
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onShowGameDetail={showGameDetail}
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onShowGameDetail={showGameDetail}
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onDeleteGame={handleDeleteGame}
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onDeleteGame={handleDeleteGame}
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setFilter={setFilter}
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setFilter={setFilter}
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/>
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/>
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</div>
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</div>
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</div>
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)}
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</div>
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{screen === 'new-game' && (
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)}
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<div className="screen active">
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{screen === 'new-game' && (
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<div className="screen-content">
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<div className="screen active">
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<NewGame
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<div className="screen-content">
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onCreateGame={handleCreateGame}
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<NewGame
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playerNameHistory={playerNameHistory}
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onCreateGame={handleCreateGame}
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onCancel={showGameList}
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playerNameHistory={playerNameHistory}
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onGameCreated={id => {
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onCancel={showGameList}
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setCurrentGameId(id);
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onGameCreated={id => {
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setScreen('game-detail');
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setCurrentGameId(id);
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}}
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setScreen('game-detail');
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initialValues={games[0]}
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}}
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/>
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initialValues={games[0]}
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</div>
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/>
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</div>
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</div>
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)}
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</div>
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{screen === 'game-detail' && (
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)}
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<div className="screen active">
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{screen === 'game-detail' && (
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<div className="screen-content">
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<div className="screen active">
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<GameDetail
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<div className="screen-content">
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game={games.find(g => g.id === currentGameId)}
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<GameDetail
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onFinishGame={handleFinishGame}
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game={games.find(g => g.id === currentGameId)}
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onUpdateScore={handleUpdateScore}
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onFinishGame={handleFinishGame}
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onBack={showGameList}
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onUpdateScore={handleUpdateScore}
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/>
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onBack={showGameList}
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</div>
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/>
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</div>
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</div>
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)}
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</div>
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<Modal
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)}
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open={modal.open}
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<Modal
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title="Spiel löschen"
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open={modal.open}
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message="Möchten Sie das Spiel wirklich löschen?"
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title="Spiel löschen"
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onCancel={handleCancelDelete}
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message="Möchten Sie das Spiel wirklich löschen?"
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onConfirm={handleConfirmDelete}
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onCancel={handleCancelDelete}
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/>
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onConfirm={handleConfirmDelete}
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<ValidationModal
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/>
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open={validation.open}
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<ValidationModal
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message={validation.message}
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open={validation.open}
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onClose={closeValidation}
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message={validation.message}
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/>
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onClose={closeValidation}
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</div>
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/>
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<GameCompletionModal
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<GameCompletionModal
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open={completionModal.open}
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open={completionModal.open}
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game={completionModal.game}
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game={completionModal.game}
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@@ -197,6 +197,8 @@ export default function App() {
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onClose={() => setCompletionModal({ open: false, game: null })}
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onClose={() => setCompletionModal({ open: false, game: null })}
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/>
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/>
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<FullscreenToggle />
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<FullscreenToggle />
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</>
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</div>
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);
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);
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}
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};
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export default App;
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@@ -2,7 +2,12 @@ import { h } from 'preact';
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import { useCallback } from 'preact/hooks';
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import { useCallback } from 'preact/hooks';
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import styles from './FullscreenToggle.module.css';
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import styles from './FullscreenToggle.module.css';
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export default function FullscreenToggle() {
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/**
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* Button to toggle fullscreen mode.
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* @returns {import('preact').VNode}
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*/
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const FullscreenToggle = () => {
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// Toggle fullscreen mode for the document
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const handleToggle = useCallback(() => {
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const handleToggle = useCallback(() => {
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if (!document.fullscreenElement) {
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if (!document.fullscreenElement) {
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document.documentElement.requestFullscreen();
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document.documentElement.requestFullscreen();
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@@ -17,10 +22,14 @@ export default function FullscreenToggle() {
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className={styles.fullscreenToggle}
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className={styles.fullscreenToggle}
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onClick={handleToggle}
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onClick={handleToggle}
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title="Vollbild umschalten"
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title="Vollbild umschalten"
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aria-label="Vollbild umschalten"
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type="button"
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>
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>
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<svg viewBox="0 0 24 24" width="24" height="24">
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<svg viewBox="0 0 24 24" width="24" height="24" aria-hidden="true">
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<path fill="currentColor" d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/>
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<path fill="currentColor" d="M7 14H5v5h5v-2H7v-3zm-2-4h2V7h3V5H5v5zm12 7h-3v2h5v-5h-2v3zM14 5v2h3v3h2V5h-5z"/>
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</svg>
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</svg>
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</button>
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</button>
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);
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);
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}
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};
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export default FullscreenToggle;
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@@ -1,26 +1,36 @@
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import { h } from 'preact';
|
import { h } from 'preact';
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import styles from './GameCompletionModal.module.css';
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import styles from './GameCompletionModal.module.css';
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|
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export default function GameCompletionModal({ open, game, onConfirm, onClose }) {
|
/**
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|
* Modal shown when a game is completed.
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|
* @param {object} props
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|
* @param {boolean} props.open
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|
* @param {object} props.game
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* @param {Function} props.onConfirm
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|
* @param {Function} props.onClose
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|
* @returns {import('preact').VNode|null}
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|
*/
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|
const GameCompletionModal = ({ open, game, onConfirm, onClose }) => {
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if (!open || !game) return null;
|
if (!open || !game) return null;
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const playerNames = [game.player1, game.player2, game.player3].filter(Boolean);
|
const playerNames = [game.player1, game.player2, game.player3].filter(Boolean);
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const scores = [game.score1, game.score2, game.score3].filter((_, i) => playerNames[i]);
|
const scores = [game.score1, game.score2, game.score3].filter((_, i) => playerNames[i]);
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const maxScore = Math.max(...scores);
|
const maxScore = Math.max(...scores);
|
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|
// Find all winners (could be a tie)
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const winners = playerNames.filter((name, idx) => scores[idx] === maxScore);
|
const winners = playerNames.filter((name, idx) => scores[idx] === maxScore);
|
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const winnerText = winners.length > 1
|
const winnerText = winners.length > 1
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? `Unentschieden zwischen ${winners.join(' und ')}`
|
? `Unentschieden zwischen ${winners.join(' und ')}`
|
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: `${winners[0]} hat gewonnen!`;
|
: `${winners[0]} hat gewonnen!`;
|
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return (
|
return (
|
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<div id="game-completion-modal" className="modal show">
|
<div id="game-completion-modal" className="modal show" role="dialog" aria-modal="true" aria-labelledby="completion-modal-title">
|
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<div className={styles['modal-content']}>
|
<div className={styles['modal-content']}>
|
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<div className={styles['modal-header']}>
|
<div className={styles['modal-header']}>
|
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<span className={styles['modal-title']}>Spiel beendet</span>
|
<span className={styles['modal-title']} id="completion-modal-title">Spiel beendet</span>
|
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<button className={styles['close-button']} onClick={onClose}>×</button>
|
<button className={styles['close-button']} onClick={onClose} aria-label="Schließen">×</button>
|
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</div>
|
</div>
|
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<div className={styles['modal-body']}>
|
<div className={styles['modal-body']}>
|
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<div className={styles['final-scores']}>
|
<div className={styles['final-scores']}>
|
||||||
{playerNames.map((name, idx) => (
|
{playerNames.map((name, idx) => (
|
||||||
<div className={styles['final-score']} key={name}>
|
<div className={styles['final-score']} key={name + idx}>
|
||||||
<span className={styles['player-name']}>{name}</span>
|
<span className={styles['player-name']}>{name}</span>
|
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<span className={styles['score']}>{scores[idx]}</span>
|
<span className={styles['score']}>{scores[idx]}</span>
|
||||||
</div>
|
</div>
|
||||||
@@ -29,10 +39,12 @@ export default function GameCompletionModal({ open, game, onConfirm, onClose })
|
|||||||
<div className={styles['winner-announcement']}><h3>{winnerText}</h3></div>
|
<div className={styles['winner-announcement']}><h3>{winnerText}</h3></div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['modal-footer']}>
|
<div className={styles['modal-footer']}>
|
||||||
<button className={styles['btn'] + ' ' + styles['btn--warning']} onClick={onConfirm}>Bestätigen</button>
|
<button className={styles['btn'] + ' ' + styles['btn--warning']} onClick={onConfirm} aria-label="Bestätigen">Bestätigen</button>
|
||||||
<button className={styles['btn']} onClick={onClose}>Abbrechen</button>
|
<button className={styles['btn']} onClick={onClose} aria-label="Abbrechen">Abbrechen</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
};
|
||||||
|
|
||||||
|
export default GameCompletionModal;
|
||||||
@@ -1,7 +1,16 @@
|
|||||||
import { h } from 'preact';
|
import { h } from 'preact';
|
||||||
import styles from './GameDetail.module.css';
|
import styles from './GameDetail.module.css';
|
||||||
|
|
||||||
export default function GameDetail({ game, onFinishGame, onUpdateScore, onBack }) {
|
/**
|
||||||
|
* Game detail view for a single game.
|
||||||
|
* @param {object} props
|
||||||
|
* @param {object} props.game
|
||||||
|
* @param {Function} props.onFinishGame
|
||||||
|
* @param {Function} props.onUpdateScore
|
||||||
|
* @param {Function} props.onBack
|
||||||
|
* @returns {import('preact').VNode|null}
|
||||||
|
*/
|
||||||
|
const GameDetail = ({ game, onFinishGame, onUpdateScore, onBack }) => {
|
||||||
if (!game) return null;
|
if (!game) return null;
|
||||||
const isCompleted = game.status === 'completed';
|
const isCompleted = game.status === 'completed';
|
||||||
const playerNames = [game.player1, game.player2, game.player3].filter(Boolean);
|
const playerNames = [game.player1, game.player2, game.player3].filter(Boolean);
|
||||||
@@ -9,23 +18,38 @@ export default function GameDetail({ game, onFinishGame, onUpdateScore, onBack }
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<div className={styles['game-detail']}>
|
<div className={styles['game-detail']}>
|
||||||
<div className={styles['game-title']}>{game.gameType}{game.raceTo ? ` | Race to ${game.raceTo}` : ''}</div>
|
<div className={styles['game-title']}>
|
||||||
|
{game.gameType}{game.raceTo ? ` | Race to ${game.raceTo}` : ''}
|
||||||
|
</div>
|
||||||
<div className={styles['scores-container']}>
|
<div className={styles['scores-container']}>
|
||||||
{playerNames.map((name, idx) => (
|
{playerNames.map((name, idx) => (
|
||||||
<div className={
|
<div
|
||||||
styles['player-score'] + (name === 'Fränky' ? ' ' + styles['franky'] : '')
|
className={styles['player-score'] + (name === 'Fränky' ? ' ' + styles['franky'] : '')}
|
||||||
} key={name}>
|
key={name + idx}
|
||||||
|
>
|
||||||
<span className={styles['player-name']}>{name}</span>
|
<span className={styles['player-name']}>{name}</span>
|
||||||
<span className={styles['score']} id={`score${idx+1}`}>{scores[idx]}</span>
|
<span className={styles['score']} id={`score${idx+1}`}>{scores[idx]}</span>
|
||||||
<button className={styles['score-button']} disabled={isCompleted} onClick={() => onUpdateScore(idx+1, -1)}>-</button>
|
<button
|
||||||
<button className={styles['score-button']} disabled={isCompleted} onClick={() => onUpdateScore(idx+1, 1)}>+</button>
|
className={styles['score-button']}
|
||||||
|
disabled={isCompleted}
|
||||||
|
onClick={() => onUpdateScore(idx+1, -1)}
|
||||||
|
aria-label={`Punkt abziehen für ${name}`}
|
||||||
|
>-</button>
|
||||||
|
<button
|
||||||
|
className={styles['score-button']}
|
||||||
|
disabled={isCompleted}
|
||||||
|
onClick={() => onUpdateScore(idx+1, 1)}
|
||||||
|
aria-label={`Punkt hinzufügen für ${name}`}
|
||||||
|
>+</button>
|
||||||
</div>
|
</div>
|
||||||
))}
|
))}
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['game-detail-controls']}>
|
<div className={styles['game-detail-controls']}>
|
||||||
<button className={styles['nav-button']} onClick={onBack}>Zurück zur Liste</button>
|
<button className={styles['nav-button']} onClick={onBack} aria-label="Zurück zur Liste">Zurück zur Liste</button>
|
||||||
<button className={styles['nav-button']} disabled={isCompleted} onClick={onFinishGame}>{isCompleted ? 'Abgeschlossen' : 'Spiel beenden'}</button>
|
<button className={styles['nav-button']} disabled={isCompleted} onClick={onFinishGame} aria-label={isCompleted ? 'Abgeschlossen' : 'Spiel beenden'}>{isCompleted ? 'Abgeschlossen' : 'Spiel beenden'}</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
};
|
||||||
|
|
||||||
|
export default GameDetail;
|
||||||
@@ -1,7 +1,18 @@
|
|||||||
import { h } from 'preact';
|
import { h } from 'preact';
|
||||||
import styles from './GameList.module.css';
|
import styles from './GameList.module.css';
|
||||||
|
|
||||||
export default function GameList({ games, filter = 'all', setFilter, onShowGameDetail, onDeleteGame }) {
|
/**
|
||||||
|
* List of games with filter and delete options.
|
||||||
|
* @param {object} props
|
||||||
|
* @param {object[]} props.games
|
||||||
|
* @param {string} props.filter
|
||||||
|
* @param {Function} props.setFilter
|
||||||
|
* @param {Function} props.onShowGameDetail
|
||||||
|
* @param {Function} props.onDeleteGame
|
||||||
|
* @returns {import('preact').VNode}
|
||||||
|
*/
|
||||||
|
const GameList = ({ games, filter = 'all', setFilter, onShowGameDetail, onDeleteGame }) => {
|
||||||
|
// Filter and sort games
|
||||||
const filteredGames = games
|
const filteredGames = games
|
||||||
.filter(game => {
|
.filter(game => {
|
||||||
if (filter === 'active') return game.status === 'active';
|
if (filter === 'active') return game.status === 'active';
|
||||||
@@ -13,9 +24,9 @@ export default function GameList({ games, filter = 'all', setFilter, onShowGameD
|
|||||||
return (
|
return (
|
||||||
<div className={styles['game-list'] + ' ' + styles['games-container']}>
|
<div className={styles['game-list'] + ' ' + styles['games-container']}>
|
||||||
<div className={styles['filter-buttons']}>
|
<div className={styles['filter-buttons']}>
|
||||||
<button className={styles['filter-button'] + (filter === 'all' ? ' ' + styles['active'] : '')} onClick={() => setFilter('all')}>Alle</button>
|
<button className={styles['filter-button'] + (filter === 'all' ? ' ' + styles['active'] : '')} onClick={() => setFilter('all')} aria-label="Alle Spiele anzeigen">Alle</button>
|
||||||
<button className={styles['filter-button'] + (filter === 'active' ? ' ' + styles['active'] : '')} onClick={() => setFilter('active')}>Aktiv</button>
|
<button className={styles['filter-button'] + (filter === 'active' ? ' ' + styles['active'] : '')} onClick={() => setFilter('active')} aria-label="Nur aktive Spiele anzeigen">Aktiv</button>
|
||||||
<button className={styles['filter-button'] + (filter === 'completed' ? ' ' + styles['active'] : '')} onClick={() => setFilter('completed')}>Abgeschlossen</button>
|
<button className={styles['filter-button'] + (filter === 'completed' ? ' ' + styles['active'] : '')} onClick={() => setFilter('completed')} aria-label="Nur abgeschlossene Spiele anzeigen">Abgeschlossen</button>
|
||||||
</div>
|
</div>
|
||||||
{filteredGames.length === 0 ? (
|
{filteredGames.length === 0 ? (
|
||||||
<div className={styles['empty-state']}>Keine Spiele vorhanden</div>
|
<div className={styles['empty-state']}>Keine Spiele vorhanden</div>
|
||||||
@@ -28,19 +39,24 @@ export default function GameList({ games, filter = 'all', setFilter, onShowGameD
|
|||||||
? `${game.score1} - ${game.score2} - ${game.score3}`
|
? `${game.score1} - ${game.score2} - ${game.score3}`
|
||||||
: `${game.score1} - ${game.score2}`;
|
: `${game.score1} - ${game.score2}`;
|
||||||
return (
|
return (
|
||||||
<div className={
|
<div
|
||||||
styles['game-item'] + ' ' + (game.status === 'completed' ? styles['completed'] : styles['active'])
|
className={
|
||||||
} key={game.id}>
|
styles['game-item'] + ' ' + (game.status === 'completed' ? styles['completed'] : styles['active'])
|
||||||
<div className={styles['game-info']} onClick={() => onShowGameDetail(game.id)}>
|
}
|
||||||
|
key={game.id}
|
||||||
|
>
|
||||||
|
<div className={styles['game-info']} onClick={() => onShowGameDetail(game.id)} role="button" tabIndex={0} aria-label={`Details für Spiel ${playerNames}`}>
|
||||||
<div className={styles['game-type']}>{game.gameType}{game.raceTo ? ` | ${game.raceTo}` : ''}</div>
|
<div className={styles['game-type']}>{game.gameType}{game.raceTo ? ` | ${game.raceTo}` : ''}</div>
|
||||||
<div className={styles['player-names']}>{playerNames}</div>
|
<div className={styles['player-names']}>{playerNames}</div>
|
||||||
<div className={styles['game-scores']}>{scores}</div>
|
<div className={styles['game-scores']}>{scores}</div>
|
||||||
</div>
|
</div>
|
||||||
<button className={styles['delete-button']} onClick={() => onDeleteGame(game.id)}></button>
|
<button className={styles['delete-button']} onClick={() => onDeleteGame(game.id)} aria-label={`Spiel löschen: ${playerNames}`}></button>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
})
|
})
|
||||||
)}
|
)}
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
};
|
||||||
|
|
||||||
|
export default GameList;
|
||||||
@@ -1,23 +1,35 @@
|
|||||||
import { h } from 'preact';
|
import { h } from 'preact';
|
||||||
import styles from './Modal.module.css';
|
import styles from './Modal.module.css';
|
||||||
|
|
||||||
export default function Modal({ open, title, message, onCancel, onConfirm }) {
|
/**
|
||||||
|
* Generic modal dialog for confirmation.
|
||||||
|
* @param {object} props
|
||||||
|
* @param {boolean} props.open
|
||||||
|
* @param {string} props.title
|
||||||
|
* @param {string} props.message
|
||||||
|
* @param {Function} props.onCancel
|
||||||
|
* @param {Function} props.onConfirm
|
||||||
|
* @returns {import('preact').VNode|null}
|
||||||
|
*/
|
||||||
|
const Modal = ({ open, title, message, onCancel, onConfirm }) => {
|
||||||
if (!open) return null;
|
if (!open) return null;
|
||||||
return (
|
return (
|
||||||
<div className={styles['modal'] + ' ' + styles['show']}>
|
<div className={styles['modal'] + ' ' + styles['show']} role="dialog" aria-modal="true" aria-labelledby="modal-title">
|
||||||
<div className={styles['modal-content']}>
|
<div className={styles['modal-content']}>
|
||||||
<div className={styles['modal-header']}>
|
<div className={styles['modal-header']}>
|
||||||
<span className={styles['modal-title']}>{title}</span>
|
<span className={styles['modal-title']} id="modal-title">{title}</span>
|
||||||
<button className={styles['close-button']} onClick={onCancel}>×</button>
|
<button className={styles['close-button']} onClick={onCancel} aria-label="Schließen">×</button>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['modal-body']}>
|
<div className={styles['modal-body']}>
|
||||||
<div className={styles['modal-message']}>{message}</div>
|
<div className={styles['modal-message']}>{message}</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['modal-footer']}>
|
<div className={styles['modal-footer']}>
|
||||||
<button className={styles['modal-button'] + ' ' + styles['cancel']} onClick={onCancel}>Abbrechen</button>
|
<button className={styles['modal-button'] + ' ' + styles['cancel']} onClick={onCancel} aria-label="Abbrechen">Abbrechen</button>
|
||||||
<button className={styles['modal-button'] + ' ' + styles['confirm']} onClick={onConfirm}>Löschen</button>
|
<button className={styles['modal-button'] + ' ' + styles['confirm']} onClick={onConfirm} aria-label="Löschen">Löschen</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
};
|
||||||
|
|
||||||
|
export default Modal;
|
||||||
@@ -2,7 +2,17 @@ import { h } from 'preact';
|
|||||||
import { useState, useEffect } from 'preact/hooks';
|
import { useState, useEffect } from 'preact/hooks';
|
||||||
import styles from './NewGame.module.css';
|
import styles from './NewGame.module.css';
|
||||||
|
|
||||||
export default function NewGame({ onCreateGame, playerNameHistory, onCancel, onGameCreated, initialValues }) {
|
/**
|
||||||
|
* New game creation form.
|
||||||
|
* @param {object} props
|
||||||
|
* @param {Function} props.onCreateGame
|
||||||
|
* @param {string[]} props.playerNameHistory
|
||||||
|
* @param {Function} props.onCancel
|
||||||
|
* @param {Function} props.onGameCreated
|
||||||
|
* @param {object} props.initialValues
|
||||||
|
* @returns {import('preact').VNode}
|
||||||
|
*/
|
||||||
|
const NewGame = ({ onCreateGame, playerNameHistory, onCancel, onGameCreated, initialValues }) => {
|
||||||
const [player1, setPlayer1] = useState(initialValues?.player1 || '');
|
const [player1, setPlayer1] = useState(initialValues?.player1 || '');
|
||||||
const [player2, setPlayer2] = useState(initialValues?.player2 || '');
|
const [player2, setPlayer2] = useState(initialValues?.player2 || '');
|
||||||
const [player3, setPlayer3] = useState(initialValues?.player3 || '');
|
const [player3, setPlayer3] = useState(initialValues?.player3 || '');
|
||||||
@@ -19,7 +29,7 @@ export default function NewGame({ onCreateGame, playerNameHistory, onCancel, onG
|
|||||||
setError(null);
|
setError(null);
|
||||||
}, [initialValues]);
|
}, [initialValues]);
|
||||||
|
|
||||||
function handleSubmit(e) {
|
const handleSubmit = (e) => {
|
||||||
e.preventDefault();
|
e.preventDefault();
|
||||||
if (!player1.trim() || !player2.trim()) {
|
if (!player1.trim() || !player2.trim()) {
|
||||||
setError('Bitte Namen für beide Spieler eingeben');
|
setError('Bitte Namen für beide Spieler eingeben');
|
||||||
@@ -35,71 +45,73 @@ export default function NewGame({ onCreateGame, playerNameHistory, onCancel, onG
|
|||||||
if (onGameCreated && id) {
|
if (onGameCreated && id) {
|
||||||
onGameCreated(id);
|
onGameCreated(id);
|
||||||
}
|
}
|
||||||
}
|
};
|
||||||
|
|
||||||
function handleClear() {
|
const handleClear = () => {
|
||||||
setPlayer1('');
|
setPlayer1('');
|
||||||
setPlayer2('');
|
setPlayer2('');
|
||||||
setPlayer3('');
|
setPlayer3('');
|
||||||
setGameType('8-Ball');
|
setGameType('8-Ball');
|
||||||
setRaceTo('');
|
setRaceTo('');
|
||||||
setError(null);
|
setError(null);
|
||||||
}
|
};
|
||||||
|
|
||||||
return (
|
return (
|
||||||
<form className={styles['new-game-form']} onSubmit={handleSubmit}>
|
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Neues Spiel Formular">
|
||||||
<div className={styles['screen-title']}>Neues Spiel</div>
|
<div className={styles['screen-title']}>Neues Spiel</div>
|
||||||
<div style={{ display: 'flex', justifyContent: 'flex-end', marginBottom: 16 }}>
|
<div style={{ display: 'flex', justifyContent: 'flex-end', marginBottom: 16 }}>
|
||||||
<button type="button" className={styles['btn']} onClick={handleClear}>Felder leeren</button>
|
<button type="button" className={styles['btn']} onClick={handleClear} aria-label="Felder leeren">Felder leeren</button>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['player-inputs']}>
|
<div className={styles['player-inputs']}>
|
||||||
<div className={styles['player-input']}>
|
<div className={styles['player-input']}>
|
||||||
<label>Spieler 1</label>
|
<label htmlFor="player1-input">Spieler 1</label>
|
||||||
<div className={styles['name-input-container']}>
|
<div className={styles['name-input-container']}>
|
||||||
<input className={styles['name-input']} placeholder="Name Spieler 1" value={player1} onInput={e => setPlayer1(e.target.value)} list="player1-history" />
|
<input id="player1-input" className={styles['name-input']} placeholder="Name Spieler 1" value={player1} onInput={e => setPlayer1(e.target.value)} list="player1-history" aria-label="Name Spieler 1" />
|
||||||
<datalist id="player1-history">
|
<datalist id="player1-history">
|
||||||
{playerNameHistory.map(name => <option value={name} key={name} />)}
|
{playerNameHistory.map((name, idx) => <option value={name} key={name + idx} />)}
|
||||||
</datalist>
|
</datalist>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['player-input']}>
|
<div className={styles['player-input']}>
|
||||||
<label>Spieler 2</label>
|
<label htmlFor="player2-input">Spieler 2</label>
|
||||||
<div className={styles['name-input-container']}>
|
<div className={styles['name-input-container']}>
|
||||||
<input className={styles['name-input']} placeholder="Name Spieler 2" value={player2} onInput={e => setPlayer2(e.target.value)} list="player2-history" />
|
<input id="player2-input" className={styles['name-input']} placeholder="Name Spieler 2" value={player2} onInput={e => setPlayer2(e.target.value)} list="player2-history" aria-label="Name Spieler 2" />
|
||||||
<datalist id="player2-history">
|
<datalist id="player2-history">
|
||||||
{playerNameHistory.map(name => <option value={name} key={name} />)}
|
{playerNameHistory.map((name, idx) => <option value={name} key={name + idx} />)}
|
||||||
</datalist>
|
</datalist>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['player-input']}>
|
<div className={styles['player-input']}>
|
||||||
<label>Spieler 3 (optional)</label>
|
<label htmlFor="player3-input">Spieler 3 (optional)</label>
|
||||||
<div className={styles['name-input-container']}>
|
<div className={styles['name-input-container']}>
|
||||||
<input className={styles['name-input']} placeholder="Name Spieler 3" value={player3} onInput={e => setPlayer3(e.target.value)} list="player3-history" />
|
<input id="player3-input" className={styles['name-input']} placeholder="Name Spieler 3" value={player3} onInput={e => setPlayer3(e.target.value)} list="player3-history" aria-label="Name Spieler 3" />
|
||||||
<datalist id="player3-history">
|
<datalist id="player3-history">
|
||||||
{playerNameHistory.map(name => <option value={name} key={name} />)}
|
{playerNameHistory.map((name, idx) => <option value={name} key={name + idx} />)}
|
||||||
</datalist>
|
</datalist>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['game-settings']}>
|
<div className={styles['game-settings']}>
|
||||||
<div className={styles['setting-group']}>
|
<div className={styles['setting-group']}>
|
||||||
<label>Spieltyp</label>
|
<label htmlFor="game-type-select">Spieltyp</label>
|
||||||
<select value={gameType} onChange={e => setGameType(e.target.value)}>
|
<select id="game-type-select" value={gameType} onChange={e => setGameType(e.target.value)} aria-label="Spieltyp">
|
||||||
<option value="8-Ball">8-Ball</option>
|
<option value="8-Ball">8-Ball</option>
|
||||||
<option value="9-Ball">9-Ball</option>
|
<option value="9-Ball">9-Ball</option>
|
||||||
<option value="10-Ball">10-Ball</option>
|
<option value="10-Ball">10-Ball</option>
|
||||||
</select>
|
</select>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['setting-group']}>
|
<div className={styles['setting-group']}>
|
||||||
<label>Race to X (optional)</label>
|
<label htmlFor="race-to-input">Race to X (optional)</label>
|
||||||
<input type="number" value={raceTo} onInput={e => setRaceTo(e.target.value)} min="1" />
|
<input id="race-to-input" type="number" value={raceTo} onInput={e => setRaceTo(e.target.value)} min="1" aria-label="Race to X" />
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
{error && <div className={styles['validation-error']}>{error}</div>}
|
{error && <div className={styles['validation-error']}>{error}</div>}
|
||||||
<div className={styles['nav-buttons']}>
|
<div className={styles['nav-buttons']}>
|
||||||
<button type="button" className={styles['btn']} onClick={onCancel}>Abbrechen</button>
|
<button type="button" className={styles['btn']} onClick={onCancel} aria-label="Abbrechen">Abbrechen</button>
|
||||||
<button type="submit" className={styles['btn']}>Spiel starten</button>
|
<button type="submit" className={styles['btn']} aria-label="Spiel starten">Spiel starten</button>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
);
|
);
|
||||||
}
|
};
|
||||||
|
|
||||||
|
export default NewGame;
|
||||||
@@ -1,22 +1,32 @@
|
|||||||
import { h } from 'preact';
|
import { h } from 'preact';
|
||||||
import styles from './ValidationModal.module.css';
|
import styles from './ValidationModal.module.css';
|
||||||
|
|
||||||
export default function ValidationModal({ open, message, onClose }) {
|
/**
|
||||||
|
* Modal for displaying validation errors.
|
||||||
|
* @param {object} props
|
||||||
|
* @param {boolean} props.open
|
||||||
|
* @param {string} props.message
|
||||||
|
* @param {Function} props.onClose
|
||||||
|
* @returns {import('preact').VNode|null}
|
||||||
|
*/
|
||||||
|
const ValidationModal = ({ open, message, onClose }) => {
|
||||||
if (!open) return null;
|
if (!open) return null;
|
||||||
return (
|
return (
|
||||||
<div className={styles['modal'] + ' ' + styles['show']} id="validation-modal">
|
<div className={styles['modal'] + ' ' + styles['show']} id="validation-modal" role="alertdialog" aria-modal="true" aria-labelledby="validation-modal-title">
|
||||||
<div className={styles['modal-content']}>
|
<div className={styles['modal-content']}>
|
||||||
<div className={styles['modal-header']}>
|
<div className={styles['modal-header']}>
|
||||||
<span className={styles['modal-title']}>Fehler</span>
|
<span className={styles['modal-title']} id="validation-modal-title">Fehler</span>
|
||||||
<button className={styles['close-button']} onClick={onClose}>×</button>
|
<button className={styles['close-button']} onClick={onClose} aria-label="Schließen">×</button>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['modal-body']}>
|
<div className={styles['modal-body']}>
|
||||||
<div className={styles['modal-message']}>{message}</div>
|
<div className={styles['modal-message']}>{message}</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['modal-footer']}>
|
<div className={styles['modal-footer']}>
|
||||||
<button className={styles['modal-button'] + ' ' + styles['cancel']} onClick={onClose}>OK</button>
|
<button className={styles['modal-button'] + ' ' + styles['cancel']} onClick={onClose} aria-label="OK">OK</button>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
);
|
);
|
||||||
}
|
};
|
||||||
|
|
||||||
|
export default ValidationModal;
|
||||||
@@ -3,23 +3,7 @@ import "../styles/index.css";
|
|||||||
import App from "../components/App.jsx";
|
import App from "../components/App.jsx";
|
||||||
---
|
---
|
||||||
|
|
||||||
<html lang="de">
|
<!-- Main entry point for the Pool Scoring App -->
|
||||||
<head>
|
<main class="screen-container">
|
||||||
<meta charset="UTF-8">
|
<App client:only="preact" />
|
||||||
<meta name="viewport" content="width=device-width, initial-scale=1.0, maximum-scale=1.0, user-scalable=no">
|
</main>
|
||||||
<meta name="mobile-web-app-capable" content="yes">
|
|
||||||
<meta name="apple-mobile-web-app-capable" content="yes">
|
|
||||||
<meta name="apple-mobile-web-app-status-bar-style" content="black">
|
|
||||||
<meta name="apple-mobile-web-app-title" content="BSC Score">
|
|
||||||
<meta name="description" content="BSC Score - Pool Scoring App für den Billard Sport Club">
|
|
||||||
<meta name="theme-color" content="#000000">
|
|
||||||
<link rel="icon" type="image/x-icon" href="favicon.ico" />
|
|
||||||
<link rel="apple-touch-icon" href="icon-192.png" />
|
|
||||||
<title>Pool Scoring</title>
|
|
||||||
</head>
|
|
||||||
<body>
|
|
||||||
<div class="screen-container">
|
|
||||||
<App client:only="preact" />
|
|
||||||
</div>
|
|
||||||
</body>
|
|
||||||
</html>
|
|
||||||
@@ -24,31 +24,7 @@ input, select {
|
|||||||
font-size: 1.2rem;
|
font-size: 1.2rem;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Global resets and utility styles */
|
/* Responsive adjustments for fullscreen toggle button */
|
||||||
* {
|
|
||||||
margin: 0;
|
|
||||||
padding: 0;
|
|
||||||
box-sizing: border-box;
|
|
||||||
-webkit-touch-callout: none;
|
|
||||||
-webkit-user-select: none;
|
|
||||||
-khtml-user-select: none;
|
|
||||||
-moz-user-select: none;
|
|
||||||
-ms-user-select: none;
|
|
||||||
user-select: none;
|
|
||||||
-webkit-tap-highlight-color: transparent;
|
|
||||||
}
|
|
||||||
body {
|
|
||||||
font-family: Arial, sans-serif;
|
|
||||||
background-color: #1a1a1a;
|
|
||||||
color: white;
|
|
||||||
min-height: 100vh;
|
|
||||||
overscroll-behavior: none;
|
|
||||||
}
|
|
||||||
input, select {
|
|
||||||
min-height: 44px;
|
|
||||||
padding: 12px;
|
|
||||||
font-size: 1.2rem;
|
|
||||||
}
|
|
||||||
@media screen and (max-width: 480px) {
|
@media screen and (max-width: 480px) {
|
||||||
.fullscreen-toggle {
|
.fullscreen-toggle {
|
||||||
bottom: 15px;
|
bottom: 15px;
|
||||||
@@ -58,38 +34,41 @@ input, select {
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Utility button for new game (global, not component-specific) */
|
||||||
.new-game-button {
|
.new-game-button {
|
||||||
width: 100%;
|
width: 100%;
|
||||||
background: #222;
|
background: #222;
|
||||||
color: #fff;
|
color: #fff;
|
||||||
border: none;
|
border: none;
|
||||||
border-radius: 0;
|
border-radius: 0;
|
||||||
font-size: 1.4rem;
|
font-size: 1.4rem;
|
||||||
font-weight: 600;
|
font-weight: 600;
|
||||||
padding: 20px 0;
|
padding: 20px 0;
|
||||||
margin-bottom: 16px;
|
margin-bottom: 16px;
|
||||||
cursor: pointer;
|
cursor: pointer;
|
||||||
transition: background 0.2s, color 0.2s;
|
transition: background 0.2s, color 0.2s;
|
||||||
text-align: center;
|
text-align: center;
|
||||||
display: block;
|
display: block;
|
||||||
}
|
}
|
||||||
|
|
||||||
.new-game-button:hover {
|
.new-game-button:hover {
|
||||||
background: #333;
|
background: #333;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
/* Modal overlay (global, not component-specific) */
|
||||||
.modal {
|
.modal {
|
||||||
position: fixed;
|
position: fixed;
|
||||||
top: 0;
|
top: 0;
|
||||||
left: 0;
|
left: 0;
|
||||||
width: 100vw;
|
width: 100vw;
|
||||||
height: 100vh;
|
height: 100vh;
|
||||||
background-color: rgba(0, 0, 0, 0.8);
|
background-color: rgba(0, 0, 0, 0.8);
|
||||||
z-index: 9999;
|
z-index: 9999;
|
||||||
display: flex;
|
display: flex;
|
||||||
justify-content: center;
|
justify-content: center;
|
||||||
align-items: center;
|
align-items: center;
|
||||||
}
|
}
|
||||||
|
|
||||||
.modal.show {
|
.modal.show {
|
||||||
display: flex;
|
display: flex;
|
||||||
}
|
}
|
||||||
Reference in New Issue
Block a user