Implement fixed viewport with internal scrolling
Restructure app layout to prevent whole-page scrolling. The viewport is now locked at 100vh with overflow:hidden, and individual content areas scroll internally. Architecture changes: - Lock html/body at 100% height with overflow:hidden - Fix Layout component to 100vh, Screen to 100% height - Enable internal scrolling for content areas with flex:1 + overflow-y:auto New game wizard improvements: - Split forms into three sections: form-header (fixed), form-content (scrollable), form-footer (fixed with arrow navigation) - Fixes issue where many player names pushed navigation arrows off-screen - Applied to Player1Step, Player2Step, Player3Step, GameTypeStep Game list improvements: - Filter buttons stay fixed at top - Games container scrolls internally with overflow-y:auto - "Neues Spiel" button wrapped with flex-shrink:0 Game detail improvements: - Game controls stay visible while content scrolls Additional changes: - Add Playwright test artifact exclusions to .gitignore - Add Docker build instructions to README.md - Remove unnecessary setSelectionRange calls from player input steps Benefits: - No accidental page scrolling - Cleaner mobile UX (no address bar show/hide issues) - Navigation controls always visible - Predictable, contained scrolling behavior
This commit is contained in:
5
.gitignore
vendored
5
.gitignore
vendored
@@ -25,3 +25,8 @@ pnpm-debug.log*
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.gitea
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.gitea
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dev/.gitea
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dev/.gitea
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|
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# Playwright test artifacts
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playwright-report/
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test-results/
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playwright/.cache/
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@@ -81,6 +81,12 @@ npm run test:record # Record browser interactions with Playwright
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npm run test:e2e # Run all recorded browser automation scripts
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npm run test:e2e # Run all recorded browser automation scripts
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```
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```
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### Building with Docker
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```bash
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# Build for production using Docker
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docker run -it -v $(pwd):/app -w /app --rm node:latest npx astro build
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```
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## 🧪 Testing
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## 🧪 Testing
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|
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The project uses **Playwright** for browser automation and recording. This allows you to record interactions once and replay them anytime, making it easy to test repetitive workflows.
|
The project uses **Playwright** for browser automation and recording. This allows you to record interactions once and replay them anytime, making it easy to test repetitive workflows.
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@@ -10,8 +10,9 @@
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<style>
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<style>
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#app-root {
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#app-root {
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min-height: 100vh;
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height: 100%;
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width: 100%;
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width: 100%;
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overflow: hidden;
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}
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}
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/* Progressive enhancement styles */
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/* Progressive enhancement styles */
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@@ -19,14 +19,27 @@
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.screen-content {
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.screen-content {
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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min-height: 100vh;
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height: 100%;
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padding: 20px;
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padding: 20px;
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overflow-y: auto;
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overflow-y: auto;
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overflow-x: hidden;
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-webkit-overflow-scrolling: touch;
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-webkit-overflow-scrolling: touch;
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min-height: 0;
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}
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}
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.game-detail {
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display: flex;
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flex-direction: column;
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height: 100%;
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overflow-y: auto;
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overflow-x: hidden;
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padding: var(--space-md);
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min-height: 0;
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}
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.game-title {
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.game-title {
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font-size: 24px;
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font-size: 24px;
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color: #ccc;
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color: #ccc;
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flex-shrink: 0;
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}
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}
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.game-header {
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.game-header {
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display: flex;
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display: flex;
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@@ -34,12 +47,14 @@
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align-items: center;
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align-items: center;
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margin-bottom: 20px;
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margin-bottom: 20px;
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width: 100%;
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width: 100%;
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flex-shrink: 0;
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}
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}
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.scores-container {
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.scores-container {
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display: flex;
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display: flex;
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justify-content: space-between;
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justify-content: space-between;
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gap: 32px;
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gap: 32px;
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min-height: 0;
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min-height: 0;
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flex-shrink: 0;
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}
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}
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.player-score {
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.player-score {
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flex: 1;
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flex: 1;
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@@ -202,8 +217,10 @@
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flex-direction: row;
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flex-direction: row;
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gap: 24px;
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gap: 24px;
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margin: 40px 0 0 0;
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margin: 40px 0 0 0;
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padding-bottom: var(--space-xl);
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width: 100%;
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width: 100%;
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justify-content: center;
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justify-content: center;
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flex-shrink: 0;
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}
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}
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.franky .player-name {
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.franky .player-name {
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font-weight: bold;
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font-weight: bold;
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@@ -23,8 +23,9 @@
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.game-list {
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.game-list {
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width: 100%;
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width: 100%;
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flex: 1;
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display: flex;
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overflow-y: auto;
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flex-direction: column;
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min-height: 0;
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}
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}
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/* Filter buttons with improved symmetry */
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/* Filter buttons with improved symmetry */
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@@ -36,6 +37,7 @@
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border-radius: var(--radius-md);
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border-radius: var(--radius-md);
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overflow: hidden;
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overflow: hidden;
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box-shadow: var(--shadow-sm);
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box-shadow: var(--shadow-sm);
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flex-shrink: 0;
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}
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}
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.filter-button {
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.filter-button {
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@@ -71,6 +73,11 @@
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flex-direction: column;
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flex-direction: column;
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gap: var(--space-md);
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gap: var(--space-md);
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margin-top: var(--space-lg);
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margin-top: var(--space-lg);
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flex: 1;
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overflow-y: auto;
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overflow-x: hidden;
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min-height: 0;
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padding-bottom: var(--space-md);
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}
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}
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/* Game item with better symmetry and spacing */
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/* Game item with better symmetry and spacing */
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@@ -56,7 +56,7 @@ export default function GameList({
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];
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];
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return (
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return (
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<div className={styles['game-list'] + ' ' + styles['games-container']}>
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<div className={styles['game-list']}>
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<div className={styles['filter-buttons']}>
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<div className={styles['filter-buttons']}>
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{filterButtons.map(({ key, label, ariaLabel }) => (
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{filterButtons.map(({ key, label, ariaLabel }) => (
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<Button
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<Button
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@@ -71,10 +71,11 @@ export default function GameList({
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))}
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))}
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</div>
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</div>
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{filteredGames.length === 0 ? (
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<div className={styles['games-container']}>
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<div className={styles['empty-state']}>Keine Spiele vorhanden</div>
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{filteredGames.length === 0 ? (
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) : (
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<div className={styles['empty-state']}>Keine Spiele vorhanden</div>
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filteredGames.map(game => {
|
) : (
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filteredGames.map(game => {
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const playerNames = getPlayerNames(game);
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const playerNames = getPlayerNames(game);
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const scores = getScores(game);
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const scores = getScores(game);
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@@ -121,7 +122,8 @@ export default function GameList({
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</Card>
|
</Card>
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);
|
);
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})
|
})
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)}
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)}
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</div>
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</div>
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</div>
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);
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);
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}
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}
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@@ -13,10 +13,12 @@
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.screen-content {
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.screen-content {
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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min-height: 100vh;
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height: 100%;
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padding: var(--space-lg);
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padding: var(--space-lg);
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overflow-y: auto;
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overflow-y: auto;
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|
overflow-x: hidden;
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-webkit-overflow-scrolling: touch;
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-webkit-overflow-scrolling: touch;
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min-height: 0;
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}
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}
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.screen-title {
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.screen-title {
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font-size: var(--font-size-xxl);
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font-size: var(--font-size-xxl);
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@@ -122,11 +124,31 @@
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background: var(--color-surface);
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background: var(--color-surface);
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border-radius: var(--radius-xl);
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border-radius: var(--radius-xl);
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box-shadow: var(--shadow-lg);
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box-shadow: var(--shadow-lg);
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padding: var(--space-xl) var(--space-lg) var(--space-lg) var(--space-lg);
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padding: 0;
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display: flex;
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display: flex;
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flex-direction: column;
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flex-direction: column;
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gap: var(--space-lg);
|
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border: 1px solid var(--color-border);
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border: 1px solid var(--color-border);
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|
flex: 1;
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|
min-height: 0;
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|
overflow: hidden;
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|
}
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|
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|
.form-header {
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|
flex-shrink: 0;
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|
padding: var(--space-xl) var(--space-lg) var(--space-md) var(--space-lg);
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|
}
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|
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.form-content {
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flex: 1;
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|
overflow-y: auto;
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|
overflow-x: hidden;
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|
padding: 0 var(--space-lg);
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|
min-height: 0;
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|
}
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|
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.form-footer {
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|
flex-shrink: 0;
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|
padding: var(--space-lg);
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}
|
}
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.progress-indicator {
|
.progress-indicator {
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display: flex;
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display: flex;
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@@ -26,29 +26,36 @@ export const GameTypeStep = ({ onNext, onCancel, initialValue = '' }: GameTypeSt
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|
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return (
|
return (
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<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spielart auswählen">
|
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spielart auswählen">
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<div className={styles['screen-title']}>Spielart auswählen</div>
|
<div className={styles['form-header']}>
|
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<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
<div className={styles['screen-title']}>Spielart auswählen</div>
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<span className={styles['progress-dot']} />
|
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
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<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
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<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
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<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
<span className={styles['progress-dot']} />
|
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<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot'] + ' ' + styles['active']} />
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<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
|
<span className={styles['progress-dot']} />
|
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|
</div>
|
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</div>
|
</div>
|
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<div className={styles['game-type-selection']}>
|
|
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{gameTypes.map(type => (
|
<div className={styles['form-content']}>
|
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<button
|
<div className={styles['game-type-selection']}>
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||||||
key={type}
|
{gameTypes.map(type => (
|
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type="button"
|
<button
|
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className={`${styles['game-type-btn']} ${gameType === type ? styles.selected : ''}`}
|
key={type}
|
||||||
onClick={() => handleSelect(type)}
|
type="button"
|
||||||
>
|
className={`${styles['game-type-btn']} ${gameType === type ? styles.selected : ''}`}
|
||||||
{type}
|
onClick={() => handleSelect(type)}
|
||||||
</button>
|
>
|
||||||
))}
|
{type}
|
||||||
|
</button>
|
||||||
|
))}
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
|
||||||
|
<div className={styles['form-footer']}>
|
||||||
|
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
|
||||||
<button
|
<button
|
||||||
type="button"
|
type="button"
|
||||||
className={styles['arrow-btn']}
|
className={styles['arrow-btn']}
|
||||||
@@ -78,6 +85,7 @@ export const GameTypeStep = ({ onNext, onCancel, initialValue = '' }: GameTypeSt
|
|||||||
>
|
>
|
||||||
→
|
→
|
||||||
</button>
|
</button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -22,10 +22,6 @@ export const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
const el = inputRef.current;
|
const el = inputRef.current;
|
||||||
if (el) {
|
if (el) {
|
||||||
el.focus();
|
el.focus();
|
||||||
const end = el.value.length;
|
|
||||||
try {
|
|
||||||
el.setSelectionRange(end, end);
|
|
||||||
} catch {}
|
|
||||||
}
|
}
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
@@ -85,17 +81,21 @@ export const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 1 Eingabe" autoComplete="off">
|
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 1 Eingabe" autoComplete="off">
|
||||||
<div className={styles['screen-title']}>Name Spieler 1</div>
|
<div className={styles['form-header']}>
|
||||||
<div className={styles['progress-indicator']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_MEDIUM }}>
|
<div className={styles['screen-title']}>Name Spieler 1</div>
|
||||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
<div className={styles['progress-indicator']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_MEDIUM }}>
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
|
<span className={styles['progress-dot']} />
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['player-input'] + ' ' + styles['player1-input']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_LARGE, position: 'relative' }}>
|
|
||||||
|
<div className={styles['form-content']}>
|
||||||
|
<div className={styles['player-input'] + ' ' + styles['player1-input']} style={{ marginBottom: UI_CONSTANTS.MARGIN_BOTTOM_LARGE, position: 'relative' }}>
|
||||||
<label htmlFor="player1-input" style={{ fontSize: UI_CONSTANTS.LABEL_FONT_SIZE, fontWeight: 600 }}>Spieler 1</label>
|
<label htmlFor="player1-input" style={{ fontSize: UI_CONSTANTS.LABEL_FONT_SIZE, fontWeight: 600 }}>Spieler 1</label>
|
||||||
<div style={{ position: 'relative', width: '100%' }}>
|
<div style={{ position: 'relative', width: '100%' }}>
|
||||||
<input
|
<input
|
||||||
@@ -209,29 +209,25 @@ export const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
)}
|
)}
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
</div>
|
|
||||||
{error && (
|
|
||||||
<div
|
|
||||||
className={styles['validation-error']}
|
|
||||||
style={{
|
|
||||||
marginBottom: 16,
|
|
||||||
...ERROR_STYLES.CONTAINER
|
|
||||||
}}
|
|
||||||
role="alert"
|
|
||||||
aria-live="polite"
|
|
||||||
>
|
|
||||||
<span style={ERROR_STYLES.ICON}>⚠️</span>
|
|
||||||
{error}
|
|
||||||
</div>
|
</div>
|
||||||
)}
|
{error && (
|
||||||
{isModalOpen && (
|
<div
|
||||||
<PlayerSelectModal
|
className={styles['validation-error']}
|
||||||
players={playerNameHistory}
|
style={{
|
||||||
onSelect={handleModalSelect}
|
marginBottom: 16,
|
||||||
onClose={() => setIsModalOpen(false)}
|
...ERROR_STYLES.CONTAINER
|
||||||
/>
|
}}
|
||||||
)}
|
role="alert"
|
||||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
aria-live="polite"
|
||||||
|
>
|
||||||
|
<span style={ERROR_STYLES.ICON}>⚠️</span>
|
||||||
|
{error}
|
||||||
|
</div>
|
||||||
|
)}
|
||||||
|
</div>
|
||||||
|
|
||||||
|
<div className={styles['form-footer']}>
|
||||||
|
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
|
||||||
<button
|
<button
|
||||||
type="button"
|
type="button"
|
||||||
className={styles['arrow-btn']}
|
className={styles['arrow-btn']}
|
||||||
@@ -250,7 +246,16 @@ export const Player1Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
>
|
>
|
||||||
→
|
→
|
||||||
</button>
|
</button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
|
|
||||||
|
{isModalOpen && (
|
||||||
|
<PlayerSelectModal
|
||||||
|
players={playerNameHistory}
|
||||||
|
onSelect={handleModalSelect}
|
||||||
|
onClose={() => setIsModalOpen(false)}
|
||||||
|
/>
|
||||||
|
)}
|
||||||
</form>
|
</form>
|
||||||
);
|
);
|
||||||
};
|
};
|
||||||
|
|||||||
@@ -19,10 +19,6 @@ export const Player2Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
const el = inputRef.current;
|
const el = inputRef.current;
|
||||||
if (el) {
|
if (el) {
|
||||||
el.focus();
|
el.focus();
|
||||||
const end = el.value.length;
|
|
||||||
try {
|
|
||||||
el.setSelectionRange(end, end);
|
|
||||||
} catch {}
|
|
||||||
}
|
}
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
@@ -61,17 +57,21 @@ export const Player2Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 2 Eingabe" autoComplete="off">
|
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 2 Eingabe" autoComplete="off">
|
||||||
<div className={styles['screen-title']}>Name Spieler 2</div>
|
<div className={styles['form-header']}>
|
||||||
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
<div className={styles['screen-title']}>Name Spieler 2</div>
|
||||||
<span className={styles['progress-dot']} />
|
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
||||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
|
<span className={styles['progress-dot']} />
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['player-input'] + ' ' + styles['player2-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
|
||||||
|
<div className={styles['form-content']}>
|
||||||
|
<div className={styles['player-input'] + ' ' + styles['player2-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
||||||
<label htmlFor="player2-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 2</label>
|
<label htmlFor="player2-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 2</label>
|
||||||
<div style={{ position: 'relative', width: '100%' }}>
|
<div style={{ position: 'relative', width: '100%' }}>
|
||||||
<input
|
<input
|
||||||
@@ -129,27 +129,31 @@ export const Player2Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
))}
|
))}
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
|
</div>
|
||||||
|
{error && <div className={styles['validation-error']} style={{ marginBottom: 16 }}>{error}</div>}
|
||||||
</div>
|
</div>
|
||||||
{error && <div className={styles['validation-error']} style={{ marginBottom: 16 }}>{error}</div>}
|
|
||||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
<div className={styles['form-footer']}>
|
||||||
<button
|
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
|
||||||
type="button"
|
<button
|
||||||
className={styles['arrow-btn']}
|
type="button"
|
||||||
aria-label="Zurück"
|
className={styles['arrow-btn']}
|
||||||
onClick={onCancel}
|
aria-label="Zurück"
|
||||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
onClick={onCancel}
|
||||||
>
|
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||||
←
|
>
|
||||||
</button>
|
←
|
||||||
<button
|
</button>
|
||||||
type="submit"
|
<button
|
||||||
className={styles['arrow-btn']}
|
type="submit"
|
||||||
aria-label="Weiter"
|
className={styles['arrow-btn']}
|
||||||
disabled={!player2.trim()}
|
aria-label="Weiter"
|
||||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player2.trim() ? 0.5 : 1 }}
|
disabled={!player2.trim()}
|
||||||
>
|
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player2.trim() ? 0.5 : 1 }}
|
||||||
→
|
>
|
||||||
</button>
|
→
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
);
|
);
|
||||||
|
|||||||
@@ -18,10 +18,6 @@ export const Player3Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
const el = inputRef.current;
|
const el = inputRef.current;
|
||||||
if (el) {
|
if (el) {
|
||||||
el.focus();
|
el.focus();
|
||||||
const end = el.value.length;
|
|
||||||
try {
|
|
||||||
el.setSelectionRange(end, end);
|
|
||||||
} catch {}
|
|
||||||
}
|
}
|
||||||
}, []);
|
}, []);
|
||||||
|
|
||||||
@@ -58,17 +54,21 @@ export const Player3Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
|
|
||||||
return (
|
return (
|
||||||
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 3 Eingabe" autoComplete="off">
|
<form className={styles['new-game-form']} onSubmit={handleSubmit} aria-label="Spieler 3 Eingabe" autoComplete="off">
|
||||||
<div className={styles['screen-title']}>Name Spieler 3 (optional)</div>
|
<div className={styles['form-header']}>
|
||||||
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
<div className={styles['screen-title']}>Name Spieler 3 (optional)</div>
|
||||||
<span className={styles['progress-dot']} />
|
<div className={styles['progress-indicator']} style={{ marginBottom: 24 }}>
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot'] + ' ' + styles['active']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
<span className={styles['progress-dot']} />
|
<span className={styles['progress-dot']} />
|
||||||
|
<span className={styles['progress-dot']} />
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['player-input'] + ' ' + styles['player3-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
|
||||||
|
<div className={styles['form-content']}>
|
||||||
|
<div className={styles['player-input'] + ' ' + styles['player3-input']} style={{ marginBottom: 32, position: 'relative' }}>
|
||||||
<label htmlFor="player3-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 3 (optional)</label>
|
<label htmlFor="player3-input" style={{ fontSize: '1.3rem', fontWeight: 600 }}>Spieler 3 (optional)</label>
|
||||||
<div style={{ position: 'relative', width: '100%' }}>
|
<div style={{ position: 'relative', width: '100%' }}>
|
||||||
<input
|
<input
|
||||||
@@ -126,35 +126,39 @@ export const Player3Step = ({ playerNameHistory, onNext, onCancel, initialValue
|
|||||||
))}
|
))}
|
||||||
</div>
|
</div>
|
||||||
)}
|
)}
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center', marginTop: 48 }}>
|
|
||||||
<button
|
<div className={styles['form-footer']}>
|
||||||
type="button"
|
<div className={styles['arrow-nav']} style={{ display: 'flex', justifyContent: 'space-between', alignItems: 'center' }}>
|
||||||
className={styles['arrow-btn']}
|
|
||||||
aria-label="Zurück"
|
|
||||||
onClick={onCancel}
|
|
||||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
|
||||||
>
|
|
||||||
←
|
|
||||||
</button>
|
|
||||||
<div style={{ display: 'flex', alignItems: 'center', gap: '16px' }}>
|
|
||||||
<button
|
<button
|
||||||
type="button"
|
type="button"
|
||||||
onClick={handleSkip}
|
|
||||||
className={styles['quick-pick-btn']}
|
|
||||||
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
|
||||||
>
|
|
||||||
Überspringen
|
|
||||||
</button>
|
|
||||||
<button
|
|
||||||
type="submit"
|
|
||||||
className={styles['arrow-btn']}
|
className={styles['arrow-btn']}
|
||||||
aria-label="Weiter"
|
aria-label="Zurück"
|
||||||
disabled={!player3.trim()}
|
onClick={onCancel}
|
||||||
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player3.trim() ? 0.5 : 1 }}
|
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer' }}
|
||||||
>
|
>
|
||||||
→
|
←
|
||||||
</button>
|
</button>
|
||||||
|
<div style={{ display: 'flex', alignItems: 'center', gap: '16px' }}>
|
||||||
|
<button
|
||||||
|
type="button"
|
||||||
|
onClick={handleSkip}
|
||||||
|
className={styles['quick-pick-btn']}
|
||||||
|
style={{ fontSize: '1.1rem', padding: '12px 20px', borderRadius: 8, background: '#333', color: '#fff', border: 'none', cursor: 'pointer' }}
|
||||||
|
>
|
||||||
|
Überspringen
|
||||||
|
</button>
|
||||||
|
<button
|
||||||
|
type="submit"
|
||||||
|
className={styles['arrow-btn']}
|
||||||
|
aria-label="Weiter"
|
||||||
|
disabled={!player3.trim()}
|
||||||
|
style={{ fontSize: 48, width: 80, height: 80, borderRadius: '50%', background: '#222', color: '#fff', border: 'none', boxShadow: '0 2px 8px rgba(0,0,0,0.15)', cursor: 'pointer', opacity: !player3.trim() ? 0.5 : 1 }}
|
||||||
|
>
|
||||||
|
→
|
||||||
|
</button>
|
||||||
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</div>
|
</div>
|
||||||
</form>
|
</form>
|
||||||
|
|||||||
@@ -23,15 +23,17 @@ export default function GameListScreen({
|
|||||||
}: GameListScreenProps) {
|
}: GameListScreenProps) {
|
||||||
return (
|
return (
|
||||||
<Screen>
|
<Screen>
|
||||||
<Button
|
<div style={{ flexShrink: 0 }}>
|
||||||
variant="primary"
|
<Button
|
||||||
size="large"
|
variant="primary"
|
||||||
onClick={onShowNewGame}
|
size="large"
|
||||||
aria-label="Neues Spiel starten"
|
onClick={onShowNewGame}
|
||||||
style={{ width: '100%', marginBottom: '24px' }}
|
aria-label="Neues Spiel starten"
|
||||||
>
|
style={{ width: '100%', marginBottom: '24px' }}
|
||||||
+ Neues Spiel
|
>
|
||||||
</Button>
|
+ Neues Spiel
|
||||||
|
</Button>
|
||||||
|
</div>
|
||||||
|
|
||||||
<GameList
|
<GameList
|
||||||
games={games}
|
games={games}
|
||||||
|
|||||||
@@ -1,5 +1,6 @@
|
|||||||
.layout {
|
.layout {
|
||||||
min-height: 100vh;
|
height: 100vh;
|
||||||
|
overflow: hidden;
|
||||||
background-color: var(--color-background);
|
background-color: var(--color-background);
|
||||||
color: var(--color-text);
|
color: var(--color-text);
|
||||||
display: flex;
|
display: flex;
|
||||||
@@ -12,13 +13,19 @@
|
|||||||
margin: 0 auto;
|
margin: 0 auto;
|
||||||
padding: var(--space-md);
|
padding: var(--space-md);
|
||||||
width: 100%;
|
width: 100%;
|
||||||
|
display: flex;
|
||||||
|
flex-direction: column;
|
||||||
|
overflow: hidden;
|
||||||
|
min-height: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
.screen {
|
.screen {
|
||||||
width: 100%;
|
width: 100%;
|
||||||
min-height: 100vh;
|
height: 100%;
|
||||||
display: flex;
|
display: flex;
|
||||||
flex-direction: column;
|
flex-direction: column;
|
||||||
|
overflow: hidden;
|
||||||
|
min-height: 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
/* Tablet optimizations */
|
/* Tablet optimizations */
|
||||||
|
|||||||
@@ -85,11 +85,15 @@
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
html, body {
|
||||||
|
height: 100%;
|
||||||
|
overflow: hidden;
|
||||||
|
}
|
||||||
|
|
||||||
body {
|
body {
|
||||||
font-family: 'Inter', -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;
|
font-family: 'Inter', -apple-system, BlinkMacSystemFont, 'Segoe UI', Roboto, sans-serif;
|
||||||
background-color: var(--color-background);
|
background-color: var(--color-background);
|
||||||
color: var(--color-text);
|
color: var(--color-text);
|
||||||
min-height: 100vh;
|
|
||||||
overscroll-behavior: none;
|
overscroll-behavior: none;
|
||||||
line-height: 1.5;
|
line-height: 1.5;
|
||||||
-webkit-font-smoothing: antialiased;
|
-webkit-font-smoothing: antialiased;
|
||||||
|
|||||||
Reference in New Issue
Block a user